Story: ---------- HL2 mod continueing with HL:opposing force character Adrian Shepard in a time set somewhere between HL1 and HL2. It brings you from a Black Mesa like base trough a outdoor envoirement and a sovjet marine base into a early combine citadell to end in a ancient alien location here on earth, the combine stumbles upon when creating a citadell. What you get: ---------------------- Intro and 5 playable maps roughy good for a hour of playtime. The mod includes custom props, textures and music but NO new weapons or NPC's.. Status: --------- Looking for mirrors

Report article Half-Life 2 Awakening release

Awakening is a Singleplayer mod for Half-Life 2, placing you in the boots of Corporal Adrian Shepard, known from Half-Life Opposing Force. He is brought back by the G-man a bit before the events in Half-Life 2. The mod offers you a intro and 5 playable levels good for about a hour of playtime. It contains

Posted by Bluestrike on May 17th, 2007 digg this super bookmark


Awakening is a Singleplayer mod for Half-Life 2, placing you in the boots of Corporal Adrian Shepard, known from Half-Life Opposing Force. He is brought back by the G-man a bit before the events in Half-Life 2.

The mod offers you a intro and 5 playable levels good for about a hour of playtime.
It contains custom music, voice, textures and prop models.

For more information checkout the website and download it from Mod DB.

Gravgun lab Submarine base
Teleport room Ant incubation
Comments
Zimmbous
Zimmbous May 17 2007, 6:50pm says:

it looks awesome, cant wait to play :D

+1 vote     reply to comment
BrokenTripod
BrokenTripod May 17 2007, 7:18pm says:

Someone just linked me to this, saying it completely killed my storyline.

Now I HAVE to give it a download. Amazing it was just released today and this is the first I've heard of it. I thought I was watching all the Op4 Continuations =P

+1 vote     reply to comment
marnamai
marnamai May 17 2007, 2:58pm says:

Nice, I 've been looking forward to this mod ;)
*DL and plays*

+1 vote     reply to comment
MrKn4rz
MrKn4rz May 17 2007, 6:00pm says:

Great Mod.Very Nice Leveldesign. Loved to play it.

+1 vote     reply to comment
cjone2
cjone2 May 18 2007, 3:51am says:

nice to see its out itll be good to see how its improved

+1 vote     reply to comment
Hunt77
Hunt77 May 18 2007, 5:04am says:

looks good, except his using Freeman's car and grav-gun :)

+1 vote     reply to comment
ronnie42
ronnie42 May 18 2007, 6:34am says:

cool that mod rocks.
are there any new weapons, is the weapons from the original in like the spidey weapon,the teleporter weapon.

+1 vote     reply to comment
drunkill
drunkill May 18 2007, 7:32am says:

Pretty awesome, the intro cinematic is... intreresting >_> and the voices could use a little work, but overall it's good, nice level layout.

+1 vote     reply to comment
Bluestrike
Bluestrike May 18 2007, 7:34am says:

No new weapons/ npc's, thats a bit out of my league :)

+1 vote     reply to comment
kaiserpanda
kaiserpanda May 18 2007, 1:30pm says:

Mapping is good looking and well thought out. There are some errors and visual niggles that could have been ironed out: displacement holes, rough displacement corners, static cars right next to physics ones (illusion wrecker), objects without colisions (like the scaffolding, which was a very good looking touch). 8/10

Gameplay was so-so. Some good fighting, some bad. Jumping a player right after a map-change while they're in motion and don't have any cover is rather mean. ;) Pacing was odd. 6.5/10

Story was... eeeeeh. Like, why does the Gman talk about just meeting Cpl Shepard when he meet him at the end of Opposing Force? Dr. Kleiner and Eli's presence isn't explained either... and Mossman? Also, the acting sequences would have been beter if you set them up like a movie would be. Forexample, that sequence with the Gman would have looked great if it was framed well and you properly lit him with some low-angle orange light from that panel in front of him.

Good work. Could be beter. Had fun. :)

+1 vote     reply to comment
Habboi
Habboi May 19 2007, 6:42am says:

I have read the gameplay pacing needs a lot of work. Even on Easy mode it is easy to die.

I might give this a go later on tonight. At least you finished a mod which is an accomplishment in itself.

+1 vote     reply to comment
Braindrop
Braindrop May 30 2007, 6:41pm says:

As Habboi said, congrats on seeing this through to completion!

brain

+1 vote     reply to comment
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Platform
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Developed By
Bluestrike
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Official Page
Awakening.hl2files.com
Release Date
Released Sep 22, 2007
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