Story: ---------- HL2 mod continueing with HL:opposing force character Adrian Shepard in a time set somewhere between HL1 and HL2. It brings you from a Black Mesa like base trough a outdoor envoirement and a sovjet marine base into a early combine citadell to end in a ancient alien location here on earth, the combine stumbles upon when creating a citadell. What you get: ---------------------- Intro and 5 playable maps roughy good for a hour of playtime. The mod includes custom props, textures and music but NO new weapons or NPC's.. Status: --------- Looking for mirrors
Updated version of the Half-Life 2 sinfleplayer mod Awakening. - Fixed frequent crashes in the last level. - Fixed people getting stuck in the teleport room because they shot the scanner. - Adjusted ending a littlebit so there is a visual cause for the collapse. - Adjusted difficulty: * Added the magnum weapon. * Hard is no longer impossible. * Easy is now a walk in the park. * Moved around enemy placement in some locations and reduced the number of enemy's. * Moved some supplies around, added extra supplies as well. - Fixed some stuck issues in the last level. - Added prop models to level 4. (citadell basement) - Varioes small tweaks.
Updated version of the Half-Life 2 sinfleplayer mod Awakening.
- Fixed frequent crashes in the last level.
- Fixed people getting stuck in the teleport room because they shot
the scanner.
- Adjusted ending a littlebit so there is a visual cause for the collapse.
- Adjusted difficulty:
* Added the magnum weapon.
* Hard is no longer impossible.
* Easy is now a walk in the park.
* Moved around enemy placement in some locations and reduced
the number of enemy's.
* Moved some supplies around, added extra supplies as well.
- Fixed some stuck issues in the last level.
- Added prop models to level 4. (citadell basement)
- Varioes small tweaks.
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