Got a degree in games design, aiming to improve in 3d modelling and game design.
Using mainly Blender, Gimp and Unreal Engine 4. Hoping to make many different types of games.

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It's that time again for a new update. So basically I game a lot but I am trying to improve my game design related skills. Anyway I've been working hard on trying to study modular maps for my Doomsday survival horror project but that's going slowly for now since I'm trying to make it suitable re-use.

Anyway here's what I have for now:



As for my Sonic project...I've been experimenting with a new feature that I haven't tried before under UE4 called splines, I used this feature to help replicate a Sonic 2 style level, I've added a new feature into the Sonic project and that other feature is the ring system. What this means is Sonic can now collect as many rings as he want's but the only problem is I haven't put in a injury system yet or death. Also I'm still looking into a particle system for all my projects but I need to study that feature further to understand what I can do with it. Anyway here's what I have so far:



Also I've already fixed the lighting issue on the video above so here's a render to show the improvement:


UI is pretty basic at moment but I will try to look into that a later date since still looking into it, the menu system too since I'm still working on it.

1 more thing I need to look into wall running so that's another thing on my lists of things to do. Once I have all that done I may have to look at my Shadow the Hedgehog blueprint and see if I can implement the features for him too, I'm considering re-doing all the animations for Sonic/Shadow.


Edit 12/08/2017: Improved lighting, adding dangerous obstactles, I still have to work on the death/injury animation system but for now Sonic just loses rings when hitting certain objects. I may relook into the particle system again next. Anyway here's what I have so far:


Sonic 2 special stage stone UE4 (Prototyping) - Mod DB

Update 13/08/2017: (Related to all my projects)

I'm going to look into video referencing for all my projects from Sonic animation and my survival horror game so they look more naturally animated.


Human 3d modelling

Human 3d modelling

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Comments
HEVcrab
HEVcrab

Hey dude, your Doom levels merging project looks very much like this
Moddb.com
maybe you join forces?

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Ronnie42 Creator
Ronnie42

That seems like a nice idea but I mainly interested in doing it alone so can help improve my own skills but be happy to share information if needed.

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hafizh.sr
hafizh.sr

yo ronnie, cool avatar

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Shadow.
Shadow.

Yo ronnie42, long time no see, whats up dude?

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sonic-super-#1-fan
sonic-super-#1-fan

That's a cool avatar you have.

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Shadow.
Shadow.

Cool Avatar!

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pyschomc
pyschomc

sonic source mod is back on track

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sonicwarrior
sonicwarrior

ronnie42, that animation picture of sonic turning super sonic is that from an episode of sonic x, if it is which episode is it.

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