Click and find out more ;) Welcome to a new era of Warhammer ! Welcome TO HELL !
UK_Spawn has not been Idle as of late, As of his work in the NEW animations (scaled up man to SM size) he has also went and started his NEW SM Model as seen here.
Much More work to come.
I would like to add.. UK_Spawn was only working at this for an hr or so (give or take a few minutes)
excellent start though
but CAN IT DANCE?!
Will send it off to DANCE School as soon as it gets his LEGS ..
;)
What's the reason for not using the space marine used in the other mod?
nothing wrong with using the CW40K SM in A2 at all .....
Media.moddb.com
Yeah? These look great.
I wanted to increase the poly-count for arma2. Those ones look great with there texture on yes.. But the over all quality (before a even better texture is applied) is better base to go with for a2.
please remember the have no textures! we may not use these exact models, and things can and do change a lot.
im really not concerned at the moment what marines are used, both, macs, mine, another one. im just making one that COULD be used. we will collectively decide what to use when we have several finished in-game models to try.
There is nothing wrong with macs marine, infact he sent it me to use as a base to create my own as i couldnt get a decent blueprint for a space marine. the only thing i noticed was the low poly OFP nature of it, and i know arma2 can do so much more, i have no issues with any of the teams modeling skills. Good day,
Macser's SM are still WiP with the Custom Animie's for Both CW40K and WH40K II.
At This Time he is On MARS getting the Baneblade Up and running