Alpha Project is a Battlefield 2 modification which goals are to bring back all the features that were left out in the retail game. The gameplay style of the mod is a mixture of arcade and realism.

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Dropkits
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Ron230
Ron230 May 2 2011 says:

Sieht gut aus.

+1 vote     reply to comment
sgt.davis44
sgt.davis44 May 2 2011 says:

How possible is it to make the weapons only replace their appropriate weapon slots? And to switch kits you have to take the kit ON a soldier(that soldiers body).

+3 votes     reply to comment
JONES™ Author
JONES™ May 2 2011 replied:

Impossible with the bf2 engine, thats for sure hardcoded

+6 votes   reply to comment
sgt.davis44
sgt.davis44 May 2 2011 replied:

I hate it when devs hardcode things like this. Had too many such situations modding Company of Heroes.

+7 votes     reply to comment
Benjin
Benjin May 3 2011 replied:

So I guess it's impossible to keep a helmet on an incapacited player without having to change the .exe then? (which is impossible, or atleast illegal to do so if it is possible)

+1 vote     reply to comment
Ron230
Ron230 Jun 7 2011 replied:

No, you don't need to change it, but you need to remodel the soldiers and the kits.

+1 vote     reply to comment
Scorch67
Scorch67 May 2 2011 says:

Me Gusta

+3 votes     reply to comment
Cpt.Dann
Cpt.Dann May 2 2011 says:

Wow! I thought it was going to be hard to make shadows for it! I didn't even bother asking cause I didn't think it was worth it! Great job!

+1 vote     reply to comment
JONES™ Author
JONES™ May 2 2011 replied:

Actualy its simple, you only need to add a line to the model tweak file and you got dynamic shadows :)

+5 votes   reply to comment
BFRHYS Creator
BFRHYS May 2 2011 says:

Woah shadows! Lol i completely forgot about those haha

+1 vote   reply to comment
InsanityPays
InsanityPays May 2 2011 says:

delicous!

+1 vote     reply to comment
WaffleAndy
WaffleAndy May 2 2011 says:

Epic [Again].

+5 votes     reply to comment
Ron230
Ron230 May 3 2011 replied:

Epic:)Do you want a new combo?

+3 votes     reply to comment
fenneck89[GER]
fenneck89[GER] May 3 2011 replied:

Epic.

+4 votes     reply to comment
PamParamPamPam
PamParamPamPam May 4 2011 replied:

Epic.

+4 votes     reply to comment
Cpt.Dann
Cpt.Dann Jul 25 2011 replied:

cool BUZZ KILERRRRRRRR!!!!

0 votes     reply to comment
BladyPiter
BladyPiter May 3 2011 says:

This rifle levitate?

+2 votes     reply to comment
Battlefield_Forever
Battlefield_Forever May 3 2011 says:

Это просто модели оружия вместо сумок ? или вы сделали как в вступительном ролике dice где автоматы падали на землю из рук(имели мобильную физику)

-1 votes     reply to comment
V1peris
V1peris May 3 2011 says:

OMFG, Hovering M16 O_o

+1 vote     reply to comment
BFRHYS Creator
BFRHYS May 4 2011 says:

Its not hovering, its just on a slope.

+1 vote   reply to comment
DukeOfJudea
DukeOfJudea May 6 2011 says:

lets contiune our epic word

+1 vote     reply to comment
Yoysome
Yoysome May 7 2011 says:

didnt you use the same concept of the gun sitting by itself on you christmas hill map?

+1 vote     reply to comment
BFRHYS Creator
BFRHYS May 7 2011 replied:

However the ^^ epic ^^ difference here is after they are dropped, they don't simply spawn at soldiers feet, they actually look like they fall out of the soldier, and when you pick it up, you can see your gun fall down. With Pickup kits, this method worked great, but with actual kits for some reason there were many problems that involved using weapons, or even bundles exported as weapons. Soldier collisions, i don't even want to go there again... Python was needed to spawn weapons as actual kits, but that's Hjids work. It turned out great though!

+1 vote   reply to comment
dodek96_pl
dodek96_pl Jun 14 2011 says:

Not sure if it's possible, but you could add mass to it so gravity works :)

+1 vote     reply to comment
Billyf
Billyf Jan 16 2012 says:

EPICLY COOLLLLL

+1 vote     reply to comment
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Description

additional tweaks on dropkits by Hjid
->added dynamic shadows
->rotated fall down position

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Date
May 2nd, 2011
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1280×1024
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