This GZDoom mod totally converts Doom, Doom II, and Final Doom into a full-fledged Aliens game. You must face Weyland-Yutani androids, predators, and xenomorphs a celestial battle for survival.

Add file Report Aliens (TC) 2017 [v 1.2]
Filename
ALIENS_TC_2017_v_1.2.zip
Category
Full Version
Uploader
Kontra_Kommando
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Updated
Size
69.34mb (72,709,982 bytes)
Downloads
6,287 (3 today)
MD5 Hash
efa40d22b86e52ed946b5db719da8dad
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Description

Kontra Kommando Presents Aliens (TC) By Justin Fisher. A remake of the classic 1994 Aliens-themed, Doom-mod.

Preview
Aliens (TC) 2017 [v 1.2]
Comments
grouchbag
grouchbag

You did a fine version of this.Likes! :)

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w0relof
w0relof

This is amazing.Thanks its like a late xmas present.Cant wait to see what the future holds :)

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JjForcebreaker
JjForcebreaker

Awesome, thx!

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Guest
Guest

When I drag and drop the unzipped files onto gzdoom, it starts regular Doom 2 but with xenomorph enemies. What am I doing wrong?

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Kontra_Kommando Author
Kontra_Kommando

This mod only works with the first doom. It replaces episodes 2 and 3.

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Guest
Guest

Thank you! And thanks for creating this mod, it's awesome so far :D

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IngChuck
IngChuck

Great job so far but there is one problem with your mod. Every ACS script which can be called by player (like toggling flashlight, dropping flare etc) should be NET type. Otherwise you cannot call it in multiplayer (Zandronum) causing you to be unable to use flashlight and other features.

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skullkan6
skullkan6

What keys will need to be bound for stuff like toggling the smart gun's different modes?

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TheArmyGuy
TheArmyGuy

nice i love the new stuff will any of the new stuff be apart of the gameplay version?

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Kontra_Kommando Author
Kontra_Kommando

Yep, plus a lot more.

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TheArmyGuy
TheArmyGuy

Nice can't wait for the new version

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Extreme996PL
Extreme996PL

How install it i unpack mod files on GZDoom but i have error cannot find a game IWAD

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bradg-img
bradg-img

Using the Aliens (TC) 1.1 on Beloko's GZDoom port on my Android. I
seam to be having an issue with some of the sprite textures. The holes and srips from the ceiling are floating at about chest height and there seems to be a bunch of stock Doom lighting sprites visible throughout the maps (the skull torches and evil eyes in particular).

I'm noticing that the port doesn't seem to be seeing BEX files to add them to the loading pathway. I'm guessing that's were you were loading in your replacement sprites and definitions?

I also seem to be missing all the marine sounds, Apone talking...

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Crashday
Crashday

Yeah I can confirm of having the same exact issues with the Android Beloko port.

A real shame but I am certain that unfortuately not -everything- can work with that port in particular...

Forgive my utter ignorance on this subject... But maybe that .DEH file should be replaced in favour of putting everything into .pk3 or .wad files?

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graved09
graved09

I'm having this exact same issue.

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toan0605
toan0605

is it ok for me to edit the maps to make them look and play a bit nicer
i will give credit to you and Justin Fisher.

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MajorFoley
MajorFoley

Ok so i have played Aliens Colonial marines TC for DOOM but i haven't played yours yet. Is this supposed to be a remake of the classic aliens TC back in the 90's? Should i play yours first or should i try out Aliens TC first (pretty sure someone made an easy to install version of it on this site)

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Guest
Guest

the flashlight dont work, and for some reason i dont have the HD models (the models of the images) (sorry for my bad english i speak spanish)

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ES-Mike1518
ES-Mike1518

When I try to download it says Download timeout, whats going on? It let me download the older version.

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determity
determity

this is amazing but how do i use the flashlight !?

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DarkDemonXR69
DarkDemonXR69

Hey, I used ZDoom launcher to play the game. All loaded like a charm but when I zoom on the rifle with the acog sight I only see black the part of the screen on 4:3 I play 16:9 (1080) Is there any way to fix this or I have to play on 4:3 resolutions┬┐?.

Thank you :)

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