The Scene

It started almost 2 and a half years ago, the Rage virus spreads from research labs in London UK. The virus can turn a healthy man or woman into a blood thirsty maniac within 20 seconds. In under a week nearly the whole of Britain was infected seeking the living to feed off. After about 7 months it was believed that all the infected had starved to death. London started letting people in from overseas, to help repopulate and clean up what was once a great nation.

Under the watchful eye of the United States Army life started to return to normality in London, though civilians could never leave the city without a military escort. What happened next is unclear; some how from what we have gathered the virus got back into London and it started to spread fast. Soon enough the US military were ordered to kill everyone. Snipers on the roofs at first were hesitant and only shot infected, but it soon became clear that everyone needed to be killed. After a swift extraction of the US troops London was attacked from the air by US jets dropping napalm on the streets. Thousands of the infected and uninfected were burnt to death. Many survivors had made it into the underground rail network and fled the hordes of infected. We heard that the military were in the tunnels waiting with flame throwers and heavy machine guns, but we don’t think that was enough.

Five hours later we got the news we had all been dreading the virus had escaped the British Isles and was now spreading its way through France and Western Europe. On hearing this world leaders executed their fall back plans maximising security placing towns in high quarantine, with large military defences. Tragically within a few months most of the towns were over run by the infected. The world’s population was reduced from 6 Billion to an estimated hundred thousand within a year. Rations are running out, the long wave radio broadcast says its over, people start emerging from their shelters unaware that the virus is still at large, now being spread through vermin. It’s only a matter of time before the infection gets the humans again, where will you stand? Will you run and hide, or will you fight? Either way you must survive.

The MOD

28 Months later will be a total conversion for Crysis set in this apocalyptic scenario. The mod will be played online with up to 32 players. The aim of our team is to produce a game that will not only scare the pants off you but it will also make you think. We will be utilising the fantastic physics engine to its fullest extent allowing players to use any objects they find in the world as weapons or barricades.

The main game mode we will be focusing on is called “infection”; it starts off with one player being infected his aim is to infect all the other players before the end of the round. To infect the living they must be bitten by a infected. If a infected kills a human in another way (say he throws an explosive barrel and kills someone) that player will loose some points but he will respawn as a Human. If a infected gets killed by anything he gets a choice; one he can respawn at the set starting positions, or two he can wait 20 seconds and get back up where he fell. However the humans can prevent this by destroying the infecteds head, forcing the infected to have to spawn somewhere else. When a human gets bitten, there will be a 20 second gap before he becomes a infected, so other humans may use this time to kill him before he becomes a threat. After 20 seconds that person will now be on the infected team and will now get points by infecting the humans.

We plan on making 2 human factions, Military and Civilian. It will depend on what map is being played as to what faction features. Military will have much greater weaponry and vehicles, but they are limited on ammo and fuel. Civilians will have to depend on more natural weapons, just regular items that you can find around the maps. The infected will have a choice of class for when they spawn. You get your heavy infected; they’re slow but very strong, capable of throwing large objects and tearing apart small barricades, they can also take more damage. Light infected will be fast and agile capable of jumping over things most people cant. However they can’t take as much damage as the heavy infected. We are still deciding on other classes.

Open Positions!

Due to the increasing number of features in the mod, the team is in need of modellers and texture artists! If you feel like you could bring something to this mod, are are committed, then we'd like to hear from you! To apply for the position, contact Jey via PM on the www.28-months-later.com

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User Posted Image

Its been some time since we have posted an update. I would like to blame the delay entirely on the wait for the editor, however that is not the entire truth. We are in desperate need of character artists to join our team, this is the only thing that is slowing our progress at Death by Design. So please if you know anyone who has some talent in this area please get them in touch with me or another lead at DbD.

This update I really want to show you some of the work of our Art team. They have been working really hard along with the level designers to make this game unique. Enjoy.

Ramza394:


Ramza has been working on buildings for McGinges level. I'm sure you will agree with me that he's done an excellent job on both the models and the textures

McGreed:


Mcgreed has been working hard on bringing us lots of new assets. One we are most excited about it the super soaker flame thrower. Really glad to have you on the team McGreed, you are very talented

St.Sabath:






St.Sabath has also been working extremely hard on making buildings for Ocon.Thanks for all you hard work mate, its looking great..

Have a great Christmas everyone

28 MONTHS LATER UPDATE - AUGUST 08

28 MONTHS LATER UPDATE - AUGUST 08

News 37 comments

Another exciting update from Death by Design. This update also contains video tutorials for 3D modelling and animation.

28 MONTHS LATER UPDATE - JUNE 08

28 MONTHS LATER UPDATE - JUNE 08

News 18 comments

After a short absence from us at the Death By Design team, we've got our June update to present to you. In this we've got new media and information regarding...

28 MONTHS LATER UPDATE - MARCH 08

28 MONTHS LATER UPDATE - MARCH 08

News 18 comments

This is the update you have all been waiting for. I hope you agree with us when we say; "It's worth the wait".

CryEngine2 Creating Full Body Animations: Video

CryEngine2 Creating Full Body Animations: Video

Animation Tutorial 3 comments

Video tutorial showing how to prepare, animate, and export a custom full body animation into CryEngine2.

Post comment Comments  (0 - 10 of 181)
G00df3lla
G00df3lla

its obvious the mod is dead and aint coming back...

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Tanshaydar
Tanshaydar

It's sad when people starts to something that they'll never finish. ALl they did is to kill our hopes...

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azultain
azultain

cryengine free?!

Develop-online.net

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aidas2
aidas2

Get a body bag over here, we another great mod dead :/ Wtf is up with this ****? U make a mod post some epic news and then bam ur insta dead?Atleast have the guts to post up news that ur dead and why.

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Grist666
Grist666

how you know its dead for sure???

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Squiggers
Squiggers

You could always look at their site, where it clearly states that they're needing a new team lead, as the old one stepped down due to time issues.

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Dragunov_SVD
Dragunov_SVD

This project died back in February when the dev lead stepped down.

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Dna|tmrocks
Dna|tmrocks

so its over?

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Dragunov_SVD
Dragunov_SVD

Pretty much, unless another qualified person takes over the position. It's been almost five months now without a new dev lead.

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Clonest
Clonest

and 28 months later...maybe it will come alive again :D

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Jey7 Creator
Jey7

Might happen soon then you think ;)

Reply Good karma+1 vote
Torabi
Torabi

I really want to see this mod come togheter, I hope the devs will somehow try to revive it. I know you can! Now do it!

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