The Scene

It started almost 2 and a half years ago, the Rage virus spreads from research labs in London UK. The virus can turn a healthy man or woman into a blood thirsty maniac within 20 seconds. In under a week nearly the whole of Britain was infected seeking the living to feed off. After about 7 months it was believed that all the infected had starved to death. London started letting people in from overseas, to help repopulate and clean up what was once a great nation.

Under the watchful eye of the United States Army life started to return to normality in London, though civilians could never leave the city without a military escort. What happened next is unclear; some how from what we have gathered the virus got back into London and it started to spread fast. Soon enough the US military were ordered to kill everyone. Snipers on the roofs at first were hesitant and only shot infected, but it soon became clear that everyone needed to be killed. After a swift extraction of the US troops London was attacked from the air by US jets dropping napalm on the streets. Thousands of the infected and uninfected were burnt to death. Many survivors had made it into the underground rail network and fled the hordes of infected. We heard that the military were in the tunnels waiting with flame throwers and heavy machine guns, but we don’t think that was enough.

Five hours later we got the news we had all been dreading the virus had escaped the British Isles and was now spreading its way through France and Western Europe. On hearing this world leaders executed their fall back plans maximising security placing towns in high quarantine, with large military defences. Tragically within a few months most of the towns were over run by the infected. The world’s population was reduced from 6 Billion to an estimated hundred thousand within a year. Rations are running out, the long wave radio broadcast says its over, people start emerging from their shelters unaware that the virus is still at large, now being spread through vermin. It’s only a matter of time before the infection gets the humans again, where will you stand? Will you run and hide, or will you fight? Either way you must survive.

The MOD

28 Months later will be a total conversion for Crysis set in this apocalyptic scenario. The mod will be played online with up to 32 players. The aim of our team is to produce a game that will not only scare the pants off you but it will also make you think. We will be utilising the fantastic physics engine to its fullest extent allowing players to use any objects they find in the world as weapons or barricades.

The main game mode we will be focusing on is called “infection”; it starts off with one player being infected his aim is to infect all the other players before the end of the round. To infect the living they must be bitten by a infected. If a infected kills a human in another way (say he throws an explosive barrel and kills someone) that player will loose some points but he will respawn as a Human. If a infected gets killed by anything he gets a choice; one he can respawn at the set starting positions, or two he can wait 20 seconds and get back up where he fell. However the humans can prevent this by destroying the infecteds head, forcing the infected to have to spawn somewhere else. When a human gets bitten, there will be a 20 second gap before he becomes a infected, so other humans may use this time to kill him before he becomes a threat. After 20 seconds that person will now be on the infected team and will now get points by infecting the humans.

We plan on making 2 human factions, Military and Civilian. It will depend on what map is being played as to what faction features. Military will have much greater weaponry and vehicles, but they are limited on ammo and fuel. Civilians will have to depend on more natural weapons, just regular items that you can find around the maps. The infected will have a choice of class for when they spawn. You get your heavy infected; they’re slow but very strong, capable of throwing large objects and tearing apart small barricades, they can also take more damage. Light infected will be fast and agile capable of jumping over things most people cant. However they can’t take as much damage as the heavy infected. We are still deciding on other classes.

Open Positions!

Due to the increasing number of features in the mod, the team is in need of modellers and texture artists! If you feel like you could bring something to this mod, are are committed, then we'd like to hear from you! To apply for the position, contact Jey via PM on the www.28-months-later.com

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Blog RSS Feed Report abuse Latest News: 28 MONTHS LATER UPDATE - AUGUST 08

36 comments by Jey7 on Aug 11th, 2008 digg this super bookmark



We have had a busy couple of months at Death by Design. We have made some great progress with the mod, some of which I will show you today. We have had some great new talent join the team in all areas of development.

With Crysis Warhead coming soon, i think its only fair that I tell you all now, the first public build of 28 Months Later will be on Warhead. We are doing this largely for the new features and engine stability, this should provide you with a much smoother experience, plus open the mod up to people with not such powerfull PCs.

So here are some examples of the work that has been done these past two months.


ART



Forrest Stephan:


Forrest (our lead 3D artist) has been working on buildings for our Dordogne levels.


Vintovka:


Our lead texture artist decided to spend some time learning to model.
I am sure you will agree with me that he has done a great job off this AN94


Dgoek:




One of our best talents, you wouldn't believe me if i told you how long it took him to make these.


Ramza:


Here is some work from one of our newest members .
He has been working very hard for us, I will have lots to show from him in the next update.


M-562 and Kingpin:


M-562 has really started coming into his own in modelling. He did a great job on this colt 45.
It gives me great pleasure to welcome Kingpin to the team as a dedicated texture artist,
as you can see from this colt he is great at what he does.


St.Sabath:


Last but not least one of our longer lasting members has been churning out buildings for the Paris map.
I will be showing off those when all the textures are complete.


ANIMATION



Mephisto and IchII3D:


IchII3D has been working in a motion capture studio,
here you can see him doing some initial Mo-Cap trials



IchII3d and Dendy have been cleaning up the Mo-Cap data and importing it into 3D Studio max



Mephisto test imports the data into Sandbox.


TUTORIALS



Part 1 - Creating a non-destructible object


3ds max modeling for the sandbox 2 from forrest stephan on Vimeo.
Forrest will take you through modelling buildings for use in CryEngine2 using 3ds Max


Part 2 - Texturing the non-destructible object


3ds max texturing for the sandbox 2 from forrest stephan on Vimeo.
Forrest demonstates how to cost effectively texture your buildings for CryEngine2


Full body Animation Export
CryEngine2 Full Body Animation Video Tutorial from [DBD] Mephisto03 on Vimeo.
Mephisto takes you through the basics of animating a biped in 3ds Max for use in CryEngine2


Well thats it from this update, I look forward to showing you more next time.

Please note we are still recruiting in all areas except for level design. So if your interested in helping out, please register on our forums and shoot me a pm - 28 Months Later

Comments  (0 - 10 of 153)
oblivion-modder
oblivion-modder Sep 24 2008, 11:08am says:

I know how hard is making mods to great game like this. I have been modding oblivion for 5 years an i have almost 40 new lands with thousands of quests and npcs and items and models. So if you need help ask.

+1 vote     reply to comment
pinkydemon832
pinkydemon832 Oct 9 2008, 7:24pm replied:

oblivion hasn't been out for 5 years my friend.

+1 vote     reply to comment
SubZero1337
SubZero1337 Sep 30 2008, 4:28pm replied:

Yeah? Where the heck is ur oblivion mods then?

+1 vote     reply to comment
Kildar
Kildar Aug 27 2008, 2:32pm says:

Hey, me again. Just wondering, I was on the site looking at the pics when i saw the stryker and Barret M468. Is there US Military in the game? Just wondering.

+1 vote     reply to comment
SubZero1337
SubZero1337 Aug 26 2008, 8:44am says:

Have they set the release date yet? Can't wait :P

+1 vote     reply to comment
CodeJBDA
CodeJBDA Aug 23 2008, 4:41pm says:

I just watched the movie and OMG(osh)!!!!! its is so siff!!!! dayum........this should be an interesting mod to say the least.....jeez.....that movie scared the shyte outta me!!!

+1 vote     reply to comment
b0mbaclat
b0mbaclat Aug 22 2008, 9:57am says:

How long until this is released after release of warhead?
will it release on release of warhead or is it no way near ready?

+1 vote     reply to comment
Ater-Dremora
Ater-Dremora Aug 18 2008, 9:58pm says:

fkn christ, looks awesome, and you guys seem resourcefull, i have high hopes about this.

+1 vote     reply to comment
bigtom11
bigtom11 Aug 17 2008, 11:09pm says:

I think warhead comes out near the end of '08 doesn't it?

+1 vote     reply to comment
Sorrowskid
Sorrowskid Aug 31 2008, 1:29pm replied:

September 16th is when Crysis Warhead comes out if I remember right

+1 vote     reply to comment
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Death By Design
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