Dont really have much too say hehe!
Me and Zuige just finished
developing Killing|Grounds a overhead gore fest shooter which is not yet
released(pending sponsorship) and is pretty kickass.
Yeah you can find the kickass
We will be scouting developers to help with this massive project called
Elithium more information can be found below in the italicized print.
1.) Elithium Chapter 1:
"Elithium is a series i have always wanted to make here is the
In the far future numerous planets have been colonized and Earth has met
with many other Sentient races around the galaxy.A central planet
Vero's which was constructed by Humans and Archnoans(closest
races/friends to the humans) was the place where over 60 races had come
to trade,live and thrive. Vero's geography was basically one big city
covering the planet which was two times the size of earth. One day
Vero's received a transmission from an earth colony not too far away in
distress needing "immediate military attention and rescue" the message
repeated itself and than fuzzed out. Vero's not having any
ISMC(interstellar Marince Core)presence,base or military at all on the
planet relayed the message to the Iron Dawn an ISMC flag ship just 212
miles away from the planet. The Iron Dawn responded about 12 minutes
later due to the distance between Vero's and its location and stated
they were heading towards the colony.
Yeah pretty kickass we need a big team,so here is the info on what we
Unknown Amount of Voice Actors
3 Flash Users FL8 or Above(You will be level designers) [YOU
MUST KNOW AT LEAST A LITTLE ON HOW TO CODE AND ALL THE BASICS SUCH AS
SCENES,Instances,Arrays and Linkage].
4 Beta Testing Crew
3 Vector Artist Who Can Stick With One Style
If you qualify for any of these positions please shoot a PM too me
and we can discuss make sure the message is headed in the following
order [Elithium Project/Join/Insert USER Name Here/Posistion Applying
Thats pretty much it.
Oh yeah almost forgot Ninja Assassin Review:
This movie is fucking Beast Mode,the story is brilliant with alot of
damn gore involved.
It follows 2 main characters the protagonist Raizo and the co-char Mika.
These 2 help each other survive while their being haunted.
Here is the review from varietymovies.com
Korean pop star Rain conjures only a mild drizzle as Raizo, a
limber bone-snapper trained from a young age by a secret society of
child-abducting killer-for-hire ninjas. Early flashbacks reveal Raizo to
have been taken in as an orphan by the Ozunu Clan, which he defies by
running away in the wake of his sweetheart's murder by cold-blooded Lord
Ozunu (Sho Kosugi).
The pic's present-day action, set in Berlin, revolves around
Mika Coretti (Naomie Harris), a gorgeous Europol agent whose latenight
sleuthing uncovers a financial connection between recent political
assassinations and the Ozunu. Naturally, the agent herself is targeted
for assassination, as chief Ozunu baddie Takeshi (Rick Yune) and his
blade-tossing ninja comrades come West to forcibly halt the
investigation. As if possessed of psychic powers, Raizo, hiding out in
Europe, senses a chance to save a lovely lady where he had failed in the
same task years before.
Eventually the film leads to a Europol-led shootout and a pair
of unmemorably acrobatic duels between Raizo and his two archrivals --
"older brother" Takeshi and raspy-voiced "father" Ozunu.
Though "Ninja Assassin" is implausible on countless levels,
Raizo's training to feel nothing at least gels with Rain's ability to
emote nothing. Harris, a strong presence in Michael Mann's "Miami Vice"
feature, acquits herself capably here, reacting believably to the
incessant carnage around her.
Of course, the film's raison d'etre is precisely its
blood-soaked combination of physical stunts and digital trickery, the
latter favored to a fault. While not remotely on par with the
Wachowskis' "bullet time" f/x in "The Matrix," the ridiculous torrent of
flying blades and flayed flesh here does appear unique in technological
terms, and certainly pushes the pic's R rating to its limits.
Indeed, such is the film's level of insinuated gore that the
frustratingly dark texture of many fight-scene shots can perhaps be
explained by a post-production bid to avoid an NC-17. Whatever the case,
the shadowy action is too often incomprehensible, except in the general
sense that heads, limbs and torsos are being severed in massive
If there's a sick joke to be had from this sort of human
meat-carving, it isn't found by McTeigue and his key collaborators,
including conventionally quick-cutting editors Gian Ganziano and Joseph
Where the pic does excel is in its immersive sound design, as
swords, chains and myriad other weapons seem to sail around the theater,
at times helping to clarify the dimly lit action.
Well that finishes it off i guess.
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