Imagine a world where the Allies didn't win the war, nor did the Axis. Instead, the war just continued on and on in an unsteady stalemate. Welcome, to the world of 1949. In this world Germany decided not to bomb London, but instead continued its attacks on Britain's airfields. Then, the Russians lost at Kursk. Finally, D-Day fails. With these victories, Germany has managed to halt the Allie's progress. In the Western Theatre, the Allies and the Axis each plan the invasion of the other's vital territories. In the Pacific, Japan and the United States are dueling over tiny islands with giant fleets and atomic weapons. Now, the stalemate is about to be broken. Germany is preparing an all out invasion of Britain. As tough and valiant as the Allied troops defending the Sceptered Isle are, some of their leaders are beginning to that they will be unable to hold against the Wehrmacht.

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Report RSS The Siege(in Progress)

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onrAArno
onrAArno - - 115 comments

I can't wait to storm this with my hordes of Draftees :D.

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stukatankkiller
stukatankkiller - - 1,125 comments

heheh or my maus

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onrAArno
onrAArno - - 115 comments

Or my Shermans :D

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aidas2
aidas2 - - 3,816 comments

Shouldn't you finish the London map first?

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theking19950 Author
theking19950 - - 105 comments

JesusIsBack is adding some Details in to London while this i am working on that

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Geth_Prime
Geth_Prime - - 639 comments

hard to enter German facility, this may be a map that the only way to win is a nuke fallowed by a fallowup attack.

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Lord_Wiffleby Creator
Lord_Wiffleby - - 322 comments

There is no such thing as a followup strike after a nuke. Once a nuke is launched, that's pretty much the end of whatever was in the area.

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JesusOfCalgary Creator
JesusOfCalgary - - 844 comments

If your units were to go into the area in which the nuke was dropped, would your infantry lose health at all? Like the way your inf lose health going into a mortar halftrack's fire bomb?

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Lord_Wiffleby Creator
Lord_Wiffleby - - 322 comments

Not at the moment. I'll look into the concept, and others, when I start working on the Army of Tomorrow again.

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Maus_ace
Maus_ace - - 277 comments

Keep making awesome things guys,very good work.

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Description

Players = 8
Textures = 10%
Terrain = 30 %
Detail = 1 %
Capture Points = 0 %
Engines = 5 %