Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...

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Report RSS Infiltration outside +dynamic crosshair/IS concept

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~Mapster(WFc)
~Mapster(WFc) - - 806 comments

very nice!

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pupkin
pupkin - - 1,181 comments

COOL!

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freredarme
freredarme - - 4,357 comments

Nice work.

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danw13335
danw13335 - - 232 comments

So by dynamic, you mean that it will get bigger or smaller depending on how accurate it is? For example, if you're moving, the crosshairs will get bigger, or if you're crouching, they'll get smaller?

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joure Author
joure - - 2,281 comments

that's the idea

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dissonance
dissonance - - 482 comments

Reminds me a lot of CS and R6, but it looks good.

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hacking@you
hacking@you - - 19 comments

why the same hl2 shotgun???

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joure Author
joure - - 2,281 comments

we'll replace all the weapons when they're done.

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GRENADE_EXPERT
GRENADE_EXPERT - - 121 comments

Nice simple sexy hud!

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Black★RockShooter
Black★RockShooter - - 207 comments

that crosshair is getting annoying for me,can i change the crosshair to a circle or something?

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Description

Hi there. Right now I'm thinking about implementing a dynamic crosshair and iron sights. some weapons have one or the other or both.
Here's a concept of the dynamic crosshair, and another shot of the infiltration map's outsie area.