Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...
Hi there. Right now I'm thinking about implementing a dynamic crosshair and iron sights. some weapons have one or the other or both.
Here's a concept of the dynamic crosshair, and another shot of the infiltration map's outsie area.
very nice!
COOL!
Nice work.
So by dynamic, you mean that it will get bigger or smaller depending on how accurate it is? For example, if you're moving, the crosshairs will get bigger, or if you're crouching, they'll get smaller?
that's the idea
Reminds me a lot of CS and R6, but it looks good.
why the same hl2 shotgun???
we'll replace all the weapons when they're done.
Nice simple sexy hud!
that crosshair is getting annoying for me,can i change the crosshair to a circle or something?