Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...
Found two screenshots of an interesting devmap I was working on for episode two, I'm considering showing the second one, since it might give something away that I do not want :P
Anyway, it's not much, no really new content, but it's something and I thought the shot was quite all right.
You'll see Chris in the shot, and a road in the background with ... well, take a look...
Glad to see an update, take your time on episode two though.
thanks mate and I will. I will take more time if need be then I took for Ep 1. (which was over three years)
uh, why do the car's windows look like the got bent up with the rest of the car? Is that just how it looks from this angle?
Idk but it sure is shiny.
Maybe this is a good time to mention how pretty much all the prop cars from ep1 will be placeholders for ep2 XD (we need better ones)
You can try some Call of duty 4 vehicles pack from Gmod.org, or something like that.
I won't be doing that because these models are ours and also because it would take unnecesary time to d/l, install and then use and finally have to replace them when we have more then enough stuff to use already. ;)
are you going to update them for Ep2 and for Ep1?
Well, as long as I'm still working on Ep1, I Will try to replace certain prop models with completely new ones that also can be used in Ep2. (mostly car models) But, of course Ep2 will have it's own share of unique models created just for it.
Isn't 1187 Ep2 supposed to be during the Seven Hour War?
It sure is going to. I mentioned in the description that it was a DEV map. Meaning that this map was made to test something in, it wwas never meant to be a representation of how an EP2 map looks like.
and yes, I used the night settings from the final map in this map.