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So it would take the place as a gunship/transport?
Rest in peace our dear soldier and hero.
Great clone wars mod. Fantastic. If I may, I suggest a GC map with one starting planet on each side. It's a great challenge to have to build The Republic or Confederacy from the ground up.
Just a mere curiosity, but is AI improvement on your guys' agenda? I do hope the AI can be turned towards a more squad on squad strategy than a spam or horde based one, Orks being one exception.
A great mod. I would like to see this develop very far. I would suggest, that scaling of (mostly space) units get some attention in the future. Other than that fantastic mod.
Human ship, a Skynet ship is probably going to be extremely compact, being run completely by AI.
That's amazing. Question: will/do you have a feature in place or planned to give capital ships (Yours, mainly) to deploy squadrons of fighters?
It does doesn't it? I love that game. =D
Will this be added for the vanilla Sins? In a patch or new version? Or will it just be for the Entrenchment version?
Will you continue to make updates for 1.191, or if more patches are released for the original? I love this mod and would love to see it grow even more and get even better.
It says it can be used with Kane Edition, how do you get it to work with it?
Thank you! It works. I dunno why i didn't think of that. Again thanks.
Love the mod, almost absolutely perfect. :) But i have a problem: When playing the Birth of The Rebellion (and all the other campaigns) I can never get the rebellion past tech 4. Any suggestions?
Awesome Video. Downloading the current release now. Can't wait, Looks great, and I have bee n waiting for a good Gundam RTS. =D
Is everything canon, or close to correctly scaled?
I think it would be hilarious to see an atlantic ocean cruise liner in combat. xD
Nevermind, fixed it...
Help! I'm having problem playing it, i put all the files and did the target thing, but when I play I just get the original races. BUT i get all the maps and stuff. anyone know what's wrong?