This member has provided no bio about themself...

Comment History  (0 - 30 of 44)
Z1on
Z1on - - 44 comments @ Sins of a Galactic Empire

Love the mod, especially since the last two release. I managed to capture some nice moments, too bad I was in a hurry to get the explosions and forgot to hide the hud entirely

Steamcommunity.com

I have other shots too, but they're mostly parade/endgame shots with fleets in formation over a planet. All maxed out, stable as a rock, even with massive lags with over 400 squadrons, the add-on/redux is a blessing in that sense.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Sins of the Fallen: Rebellion R2.1

I think i've found a bug: the nanoswarm of the Hypercorp (corvette type ship) should lower the armor of enemy targets as a passive ability but instead of a red "- X "it display as a "green number" increasing the overall resilience of the enemy.

Good karma+2 votes
Z1on
Z1on - - 44 comments @ Rogue Rebel Corvette

100% Agreed.

I'm in tears of joy. One step closer to the Rebellion version!

Which kind of weapon will it carry? Missile/Autocannon?

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Cerberus Siege Battleship: WIP

Somewhat similar or recalling the siege frigate and "all pointy" like other Cerberus ships. The cerberus insignia generated from the top view on the front end bought me (if it is intentional).

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Cerberus Capital Support Ship: Synthesis

I know, but still, i think at least something "pulsing" like an "engine" would be cool, even if the inner sections are statics. Like the wormhole effect.

Good karma+3 votes
Z1on
Z1on - - 44 comments @ Cerberus Capital Support Ship: Synthesis

Awesome, i really like the design too.

I wonder if those relays will have a particle effect based on the team color, assuming you're planning to make them "moving" like a standard ME-Relay.

Good karma+6 votes
Z1on
Z1on - - 44 comments @ Sins of the Fallen

Wish you good luck. You're doing well on your other projects. I'll wait patiently to slugs some plagues on rebellion.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Cerberus Dreadnought v5

Dang now i cant choose a faction. I was almost sold to the council but now... :(

Keep up!

Good karma+1 vote
Z1on
Z1on - - 44 comments @ UEF Uhlan

Woa! This seems really close to completion.

How many steps are missing to the realease?

Btwm those skyboxes are awesome, really inspiring.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Sins of a Galactic Empire

Seems legit to me. But probably is a more mixed result from the new lightning system and the effective light of the objects in game.
Anyway i can live with it, seems hard to work around.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Sins of a Galactic Empire

Yeah, sorry. I was referring to the pirates nebulon-b (which for now works fine, at least on the particle-effect side).

As far i can see only when i play the empire i notice white squares instead of the green turbo-laser. Just played "Alliance" and even the "milita" ISDs fire in green.
Only the Heavy missile tracer of the "Broadside cruiser" (i dont remember the exact spelling) looks weird.

P.S. I solved the "odd debris color" by simply turning of the mesh team color on the effects panel. Probably was even on the "Recomended settings" for the Diplomacy mod, i'd just forgotten it before started playing it again.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Sins of a Galactic Empire

Well, then. For now i've noticed lasers and missiles effects on Empire's Ships.

All lasers "tracers" were white while the effects of the turbolasers firing was green (i mean the light near the gun's port on the ship).
Heavy Missiles trails (like those fired by the Cruisers not those of the Nebul B2 Frigate) were also a bit squared, like, i dont know, pixelated. They seemed as a WIP thing.
What i found strange is the effects of the same nebulon b2 lasers tracers used by the pirates were red and defined.

I could send some screenshots and/or saves if they're more clarifying.

P.S. I've played only a couple of hours, not yet sistematically. So i may not be very exhaustive.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Sins of a Galactic Empire

I just downloaded it and at start almost all ships were a bit tanish like ones on the screenshots. It could be the lightning/sunshine altering the color.

However apart of weird particle effects (like tiny white squares, noticed for now on the Empire ships) and some pink (some debris and cargo ships)/total gray textures (corellian corvette and empire's escort carrier), the mod runs fine. I just got WTFpwnd by a pirate raid but that's ok i need to re-learn how to play this mod again :D

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Imperial II-class Star Destroyer - Rebellion

Good, good. The screenshots were misleading (i'm thinking about the Viscount Vs Ankylon ones). I've always loved the incredible detail you put on your model even if they're "small" ingame (one can always zoom in).

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Imperial II-class Star Destroyer - Rebellion

Do you plan to stick with original SoGE scales of ships or roll back on more canonical SoaSE ones?

Good karma+2 votes
Z1on
Z1on - - 44 comments @ New huds

They looks great. Well i thought the Hypercorp ones a little different than this but is cool anyway (maybe a bit like the nephilim).

Oh and is this a new type of planet? Havent seen one like that yet.

Good karma+3 votes
Z1on
Z1on - - 44 comments @ New 250lb heavy bomb fx effects

I believe it's on slow-mo

Good karma+3 votes
Z1on
Z1on - - 44 comments @ Cerberus Turret

I wonder if you're planning to diversificate the council defensive structures like the fleet (human/turian/asari/...), after cerberus.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Cerberus Colony Ship

I may be blind but i dont see so much difference with the bottom up shots in the reference pic and the video hologram.

Well maybe that sort of "S" the hull does doesn't seem totally accurate with the sensation i have looking the video. Apart from that should totally work for a colony frigate.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Midlothian Destroyer

I want this on Rebellion, now.

I cant stop wonder how much would it take to make this compatible with the new standalone exp when this is done.
Hopefully not much i've already "forced" all my friends into the new one :(

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Imperial Reign

Tracking! Can't Wait!

Good karma+3 votes
Z1on
Z1on - - 44 comments @ Cerberus Carrier Cruiser V2

Yup agreed. Wings and Frigate-like engines should fit more like the other cruisers.

Good karma+2 votes
Z1on
Z1on - - 44 comments @ Cerberus Carrier (Skinned)

Awesome Zombie is Awesome.

Hope you can work on all models like these ones.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Hypercorp Race

Right, of course you did have to. Even if this faction is graphically "non-canon", you (and the rest of the team) did a very intense job putting all these things together. Modular enabling, three new races, particle effects, models and textures, last but not least released and its working almost flawlessly.
Now you're even in the ME mod and the first textured models you did were damn good.

I just wish to play this on rebellion too, and thanks to this last "expansion" i managed to involve another few friends of mine (3/4) since it was hard as hell finding someone on ironclad with the same mod. This work deserve to be spreaded even more.

Good karma+2 votes
Z1on
Z1on - - 44 comments @ Hypercorp Race

I have to admit at first i didnt like the overall result of the texture but lately i found it very appropriate with the nanotech and all the armor plating branch of their researches. At last they seem more nanoengineered with this kind of "monotony".

I really hope to see all of them in Rebellion sooner or later, with all the "new" filters and shadows. I just miss the whole storm of tracers of autoguns with some of those ships fills the sky. Like the firs and the third capital.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Plague Fleet

Whenever you want. I'm like a stone regarding videomaking but sure i can learn or bring the beer!

P.S. That video is really cool thanks for sharing the link Zombie (Y)

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Plague Fleet

I suppose you mean the capital ship factory.

Totally agree with the movie plot stuff.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Viscount in SoaSE: Rebellion

Cant wait. I'm raping Rebellion and dreaming about massives SW space battles.

Good karma+1 vote
Z1on
Z1on - - 44 comments @ Systems Alliance Carrier v4

Imho better than v3 so keep it up.

Good karma+2 votes
Z1on
Z1on - - 44 comments @ Paris-Class Heavy Frigate FINAL

It's the devil's work!

Now i understand why you keep remaking those frigates.

Good karma+5 votes