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Comment History  (0 - 30 of 47)
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ GDI Commando

good, havok was a ***, lol

Good karma+2 votes
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Littoral Operations

Hey, you know those things, in real life, they don't need to stop at the waters edge... they're a hover craft, they just keep going!
-Liam

Good karma+2 votes
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ GDI Barracks

nice, Im liking the canvis. Nice addition guys, make it feel real.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Hand of Nod

In the origonal, it's a hand carved out of a rock with 2 doors. So, it's not actually a building, which WAS strange, but interesting for the time. If I was ever making a mod (and I wouldnt be, lol) I'd probly change it, this looks nice but maybe it should be more sturdy? this is one of the lowest tech buildings in the game remember guys, and though it shows up in some high tech places (advanced nod bases) it's also a simple recrutment area for Nod. But, overall, I like it, and wouldn't mind seeing it in the finished product.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Advanced Guard Tower model

And the question on everyones lips... where DOES it shoot it's missiles from?
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Armored Personnel Carrier

Those are totaly awsome, seriously.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ GDI X-66 Mammoth Tank

that is awsome. but arials are more likely to be bending forward, as they are often strapped to the hull in such a way while being transported. Of course, they do look coller flowing back... XD
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Mobile Artillery (Enhanced mode)

errr, I dont think the arty was based off of this one at all guys, in fact I believe it was tracked... Though, im having trouble saying which one it was based off. Try Wiki-ing it, always a good start.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Hand of Nod

bigest issue with H.O.N., the origonal building is a rock with a fist carved out on top and doors on the front. Your doing well guys, but I think something CLOSER tot he ren model is what u should have. But then, its your mod, so mah.
-Liam

Good karma+3 votes
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Ezekiel's Wheel

er, I dont think this is right at all... the sides of the body are not that shape. you need to look at the stealth tank clip again guys.
-Liam
It's name is "Ezekiel's Wheel", essentually, its a stealth tank.
same with the flame tank, its name is "Devils Tounge". Just like the Light tank is "B1 Bradly" or the GDI medium tank is "Abrums".

Good karma+3 votes
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Devil's Tongue

hmmm, I do hate to say that one thing has been done wrong on this model, which is sad, because its down right awsome. the "arms" that fire the flames, they actaull start hugging the cab, and then poke outward and then straiten up to be where the tips of yours are. It was ages until I noticed it too. To see what Im talking about, load up the "bonus DVD" that comes with TFD. goto the bonus freatures, and then concept artwork. the 3D render there you can see it, have a good lokk at where the arms join the main body. Hope this helps and doesnt just **** you off, lol.
-Liam

Good karma+2 votes
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Mobile Headquarters

lol, hte radar jammer was the exact same graphics just stolen... like so many RA units...
-Liam

Good karma+2 votes
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Chinook 2

OMG, they are Beautiful...
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Humvee

thats a lovely looking humm-vee, nice to see taht u didnt make the same mistakes as the guys that made renegade... modders rule, EA drools...
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ MLRS

The REAL MRLS can lay mine fields, in the advanced version, totally make it be able to do that, would be cool.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Bradley Light Tank

could never understand wht the Bradly was chosen as the nod "light tank".
Its the American APC, lol, the turret is a machine gun! not an anti-armour cannon! rofl!
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Humvee

Sorry, i should explain. I just mean, realisticly, the wing mirrors should be besise the front side windows. Yours are currently placed high. IF this was a real hummer, the driver would barely be ble to see the wing mirrors from the font seat (especially the one further from him) just because they have been placed too high up. Post back if you till don't understand (with exactly why your still confused, and ill do my best to make this hummer look real)
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ The Temple of Nod

shoosh you (its looks great, leave as is...).
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Light Tank being rewamped.

the m2/m3 Bradley carries a 25mm chain gun (turret) and a co-axial 7.62 medium machine gun (held by a guy popping up). It can replace it's machine gun for a TOW launcher (wire guided missile) if needed of prefered. For some reason the people that made CnC didn't realise this (of something) and made it shoot anti-tank shells... I always laugh when i see them in the battle clips "boom boom!" lol. anyway, the guys have ot make a decition, three options I see.
1"keep everything the way it is"
pro: looks like a bradely, acts like a CnC light tank.
con: makes no real life sence.
2"change the barrel size":
pro: the shells look right firing out
con: doesnt look like a bradley/ light tank
3"make it fire a machine gun"
pro: its a bradley!
con: its not a light tank, and nod looses one of its best anti-armour tanks.
one more question. The Bradley actually is an apc... will this be able to carry more than 2 guys (im assuming no). as im assuming your going with option 2.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Samsite

nice sam! just like in the vid clips! (will they be able to "pop up"?)
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Silo

hmm, im not sure if i like this or not. I think the silos in renegade were one of the few buildings they got pritty close. I certaily remeber a weird cornery bit sticking off the side. Not that this is bad, far from it, but you know.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ WF

bloody hell, thats great.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Refinery

this is totally awsome, ill be looking at this when im making my model tiberium refinery.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Humvee

this is great, but please change one thing, just lower the wind shields a little, you wouldnt be able to see them if you were looking looking out the window, cheers.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Advanced Guard Tower

i cant believe people didnt comment, this rocks guys. make sure its going to be able to shoot in all directions though yea? (im just looking at those missile pods on the sides).
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Rewamped Buggy

this nod buggy looks way better than the other two!
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ The Temple of Nod

now see that lovely lattice effect...? now put it on the oblisk! lol (but seriously)
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Temple of Nod interior

thats truely an outstanding interior.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ !OLDMODEL!Nod connyard

seriously, you dont have to put giant nod/gdi emblims onto everything, we know which teams they are on due to colour and form, just keep them true to what they ARE. (and by emblims im not talkn=ing about the ground texture, i mean the giant red one on the door). Im assuming you not actually going to base it on nod emblims.
-Liam

Good karma+1 vote
whiteshoes-n-gloves
whiteshoes-n-gloves - - 47 comments @ Artillery

hey, thats a nice artilly!
-Liam

Good karma+1 vote