"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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GDI Barracks
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whiteshoes-n-gloves May 7 2009 says:

nice, Im liking the canvis. Nice addition guys, make it feel real.

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WhiteWolfReborn Mar 20 2010 says:

reminds me of a DeviantArt image i saw. good choice on storing the ammunition outside under a camo tarp to break up observation from the air. god forbid we have an ammo cookoff right next to the troop racks...

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Developed from Dimitri's concept art, the Tiberian Dawn Barracks has adapted the classic "half-camouflaged" scheme from the original game into a more practical netting, where supplies and soldier training may occur. This model was built by Hendrix.

Jan 2nd, 2009
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