"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
NICE!
much better then the old M110, although i must admit that this looks more like the Renegade artillery then the actual G6
this was actually made off the g6 blueprints and real life images, there is a huge difference between this one and the renegade one, u might think its based off the renegade one because of the camo that its using ;)
I just think that the "cockpit" doesn't look right. The normal one is framed plexiglass of some sort and the wide front bit seems a bit wierd
but as i said, excellent work
long range FUN
nice JOB! ^^
errr, I dont think the arty was based off of this one at all guys, in fact I believe it was tracked... Though, im having trouble saying which one it was based off. Try Wiki-ing it, always a good start.
-Liam
on wiki it said nod used the G6 howitzer (although it was never seen ingame on Command and Conquer 95)