Okay, to the folks having graphical issues: Please make sure that A: All of the custom DLLs have copied from the /account/Half-Life folder to common/Half-Life.
Launch regular Half-Life. Go to video options, and make sure "Allow custom content" is checked.
Restart Half-Life, try and launch Cry of Fear. See if it works now. You'll need to launch through Steam until the CoF team can get an update made for the launcher.
NOTE: After interfacing with VGUI menus, your camera might get locked looking upward. Go into options, mouse, and turn mouse-look off and back on again. You should be able to look around now. This appears to apply for all Half-Life mods right now.
To add to this, after running the beta update and testing everything out; CoF works fine and surprisingly enough, RE:CB B2 works fine as well and lets you select your full range of resolutions; which is something the mod didn't do previously. (Still have to run the hl.exe executable in Win98 compatibility mode, I'm afraid.)
I'm sure this is related to the fact that Half-Life has been ported to MacOS and Linux and probably needed a new file structure. I'm guessing Valve decided to backport any bugfixes. Ya'll need to calm down, it's not a conspiracy to destroy the Half-Life modding community.
This looks incredible - I can only imagine how long it took to map this all out.
It's a pretty poor model, truth be told. I really don't like the retail styling of weapons but at least they're better constructed than this.
Aw man, this is the setting they used to show the day/night transitions... which never made it into the retail engine if I'm not mistaken. :(
You've got some incredible logos here - awesome work!
Okay, to the folks having graphical issues: Please make sure that A: All of the custom DLLs have copied from the /account/Half-Life folder to common/Half-Life.
Launch regular Half-Life. Go to video options, and make sure "Allow custom content" is checked.
Restart Half-Life, try and launch Cry of Fear. See if it works now. You'll need to launch through Steam until the CoF team can get an update made for the launcher.
NOTE: After interfacing with VGUI menus, your camera might get locked looking upward. Go into options, mouse, and turn mouse-look off and back on again. You should be able to look around now. This appears to apply for all Half-Life mods right now.
To add to this, after running the beta update and testing everything out; CoF works fine and surprisingly enough, RE:CB B2 works fine as well and lets you select your full range of resolutions; which is something the mod didn't do previously. (Still have to run the hl.exe executable in Win98 compatibility mode, I'm afraid.)
I'm sure this is related to the fact that Half-Life has been ported to MacOS and Linux and probably needed a new file structure. I'm guessing Valve decided to backport any bugfixes. Ya'll need to calm down, it's not a conspiracy to destroy the Half-Life modding community.
Just a notice, there is currently a Beta 2 dedicated server running at 173.219.77.41:27015.
This looks beyond fantastic. Keep up the great work!
This looks very nice.
Oh man, that brick texture. It's been a while.
It's not hurting anything at this point.
This looks great guys, keep up the awesome work!
Updated two hours ago, eh?
I feel I must give my absolute thanks for this project. It saves piles of time that would otherwise be used merging the content.
This gun? It is good gun.
Every piece of tech you've implemented is great.
You guys seriously deserve all my praise. This is an amazing mod.
Is it the 21st yet? :(
Aww, hell yeah.
Asymmetrical maps. <3
Want to buy: A Path Beyond
This is amazing. I am in love.
Open source it! Let someone pick up where you left off. You could be surprised by what comes out of it.
Upvote, upvote forever!
And it's fixed. Huzzah.
-game RAR? I am so stupid. It should be "-game hlss3" to have it run. Updating.
Well, it means I haven't experienced an early death, for one.
Responsible adults with income?
Looks a LOT better than the first trailer you guys released. Good work.