This member has provided no bio about themself...
Its a great game! With great story but also mechanics which arent seen very ofte, and it all works.
Did you played Original War? It had great vehicel customization options :)
Reuse of Mandalorian armor :)
Theoretically speaking, you considered to try and use Unreal engine? May open some more options, especially in terms of AI.
And thats the point. To choose wisely before the game or know how to play your chosen faction.
Or you think that Lamenters SM comes into battle with CSM, and in mid-game decises "We got enough of this, send the Dark Angels to replace us."? I dont know how it works with IG, but especially CSM are different than many SM codexes, in that the Chaos God devoted legions of World Eaters, Death Guard, Emperor's Children and Thousand Sons dont have much more in terms of their own units, especially Thousand Suns and World Eaters which are composed only Rubric Marines and Berserkers, respectively. And Berserkers are part of many other CSM legions and warbands as they were scattered by Khaarn. Only Black and Alpha Legions, Night Lords, Iron Warriors, Word Bearers and the smaller split-off warbands adhere to CSM codex, properly.
You got them all right :)
Why dumb? How do you think its done in the listing of minifigures on official Games Workshop web page. Why you think its dumb?
Best of luck :)
Dont you think sometimes that, the earlier RTS mod would have been better if finished? :)
C'Tan are more... plastic in appearance. Compare them to the Necrons.
Me too :)
I think that four guns are excessive. Two bigger-caliber guns would suffice. But still both Emperor and Overlord looks like the best realistic representations I have ever seen in ZH modding community :) Good job.
Little bit too long?
Rather a Baby Twin Fang :)
lol :D So Empire of the Rising SUn is precursor to the Imperium of Man :D
Sounsd very Russian :P
Why have you chose a humanoid appearance? Because Deceiver and Nightbringer are humanoid as well?
I have one question, or more of a topic to discuss.
While back I asked if you will consider to make a mod for M&B from HoMM 5. YOu said you wont. Okay.
But wont you consider either expanding this mod with something more from other gmes, even earlier, like new creatures, artifacts, cities and heroes? For example I really miss Mummy for the Necromancers in HoMM 2, Sword Master from HoMM 2 as well, and from the newer some of the magical creatures like Succubus, Kappa, Kabir and Valkyrie, and overall the dwarves being in big minority.
Or, if it could be possible that you would start making your own HoMM world. Making the kingdoms as you want, heroes which you want, creatures, magic, artifacts, world map, everything. Me myself would try to do that, but I dont have the means unlike you.
Will there be pilots who may come out of destroyed fighters and aircraft if there is ground under them?
Yep yep. Battle of Takodana
You probably dont intend to convert your work into the upcoming Dawn of War III, I presume correctly?
New Rhino Tank?
So Yuuzhan Vong, Sith Empire, Chiss and probably many other separated species are a posibility for new nations, yes?
How do you indend to solve the problem with regular beam attacks, which are probably impossible to make in EaW?
Yeaaaah... the legendary plot shield, which made possible so many *** situations work out in Enterprise's favor :)
Mmm... I dont give the Galaxy much chances here :)
So you will be including JJverse ships? Cool :) Just that Romulan ships of that verse are somewhat... problematic.
Yes :) EA wanted to add more lore into the game to explain these things than the previous ones.
Hmm... maybe if you could somehow incorporate the scorpion's tail into the mane, maybe? :)
Raider is pre-Yavin design, but psot-Clone Wars. It was designed by the Empire to protect its holdigns in the Outer Rim.