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Comment History
Vetro78
Vetro78 - - 17 comments @ Lore Friendly NPC Loadouts

I love the idea of the add-on, but I'm not sure Army grunts with MP-5s and Skorpions is all that lore-accurate. AK-74s and and 74Us are their standard issue rifles and carbines, respectively, after all. I guess it's one of the changes made for the sake of balance?

Good karma+2 votes
Vetro78
Vetro78 - - 17 comments @ [1.0.1] Gotta Go Fast - Adjustable Actor Speed

Crouch/sneak version, please? With a cherry on top? Y'know, if reasonable.

Good karma+3 votes
Vetro78
Vetro78 - - 17 comments @ [1.7.1] Ballistics Overhaul

Is this compatible with Death Animations? It seems to overwrite its "creatures.ltx" file.

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ Mahzra's Package v1.2.2 (final release)

Very convenient and seems pretty stable, too. It really was the perfect add-on for me: I had modded my CoTZ to the point of failure, with instant, inescapable CTDs. So I went for a fresh install and noticed your Package, which had everything I'd wanted to add in before, but actually working this time. You even fixed the ungodly vodka bottles! So thanks for all that. The one complaint I have is how little the basic medkits heal you, but it's probably me just being a casul. 10/10

Good karma+2 votes
Vetro78
Vetro78 - - 17 comments @ Smurth LilGABE hybrid CoTZ

Hi. Ever since I installed the add-on, medkits started being single-use, like in vanilla CoP, instead of using the multiple-use system of CoTZ. Addditionally, they went from weighing 0.10 to 0.50! Further still, it seems the prices of the consumables affected by the add-on have also changed, as everything got a little pricier. Are these changes on purpose, or an oversight? Multi-use drugs like Vinca or radioprotectants still work normally. Thanks for your time.

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ Stronger Headlamps [CoTZ 1.2]

What is CoTZ's default light value, in meters? I'd like to know so I can understand how different the values are from vanilla.

Good karma+2 votes
Vetro78
Vetro78 - - 17 comments @ Project Reality footsteps

Crispy/10. High quality, very nice.

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ More Enjoyable Starting Difficulties

I see, thanks for the answer.

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ More Enjoyable Starting Difficulties

Hi. Does this affect enemy accuracy? If so, to what degree is it changed in each difficulty mode?

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

I installed this mod, but I fear that I may have messed something up, or that it simply bugged out.
After installing and loading my game, I looked around the map, checked the smarts, tested the right-click menus, everything seemed to be in order. Except that every single smart was empty, owned by no faction. I thought Cordon's rookie village would be owned by the Loners, or that the nearby abandoned factory would be owned by Bandits, but nope.
Energetic and proactive stalker that I am, I quickly set out to fix that, and captured a bunch of points for the glorious Loner Republic.
After a good while waiting at empty points (is there any way to reduce capture time?), other smarts finally got captured by some factions, as the map pointed out, but everything was weird. Clear Sky owned Cordon's military base, the Military owned all of Garbage (not a single bandit in sight), and they also owned Rostok, which didn't have one single Duty symbol on it.
Also, it seems that the only maps with offline faction wars going on are the ones I've previously visited (I haven't played for too long on this save).
It may be important to mention that I had already been playing on the save before installing Warfare. Send help.

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ Old Good STALKER Evolution

Turns out I just have memory problems.

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ Old Good STALKER Evolution

Hello
This is a futile question, asked with no hope: Will there ever be a x86 version, suitable for peasants such as me?

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ unifiedDeusEx

I sure wish this wasn't dead

Or that I had a decent monitor

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ unifiedDeusEx

Hello,
First, Kocmo, let me congratulate you on your mod. From what I managed to play, it's really great, and a real godsend. Shifter and Biomod, updated and bugfree.

Unfortunately I'm a filthy non-HD peasant, and the menus aren't the right size. While I'm aware I'm supposed to use the configurator to change the resolution to 1707x960, I have a frankenstein of a PC: A notebook with no screen, plugged into a 1366x768 monitor. So, what happens is: I change resolution, the menus don't change at all, and when I'm back at the Configurator, it's back at 1366x768!

While I know that this is a bit too much, and my frankenstein setup's fault(probably), if you, or anyone who had a similar problem, could help me, I would be veeery happy.

Thanks,
Someone who really wants to play this mod, like, goddamn, I wanna play this stuff, with menus and all, dayum

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ Van Buren: A Fallout RPG Adventure

This is great! Gotta love how, in the end, Bethesda is making the game better. I'm looking forward to this.

Good karma+3 votes
Vetro78
Vetro78 - - 17 comments @ Ultimate Brutal Arsenal Expansion Pack - First beta November 30th

Is this still being worked on? Or has it been scrapped?

Good karma+1 vote
Vetro78
Vetro78 - - 17 comments @ Brutal Doom

Does anyone know how to completely remove the blood splatters? Even with the Janitor add-on, the splatters still manage to slow the game down to about 10FPS. Anything else doesn't affect the performance at all, just only the blood does.

pls help

Good karma+1 vote