Yo. I'm Vengefulnoob, community manager for the upcoming indie Red March. Feel free to ask me any questions you might have regarding our project, or indeed just questions in general, I will help where I can!
Merry Christmas, everyone.
Wow, I should've replied to this a LONG time ago... In all honesty, we just asked him! We were incredibly lucky that he was interested, and agreed to take part. Needless to say, he's a great guy.
Heavy ground artillery, more like an Assault Gun
I only need one eye to kill you, capitalist, and I'm keeping this one pointed right at you.
Excellent work, comrades!
Thanks comrade, we like to think it's rather original :)
Thanks, Comrade! We're doing all we can to make it even more awesome as time goes on.
As it stands, we're planning to have the game on Steam, probably on Early access, and yes, we do plan to support modding in every way we can. If we stay on the unity engine, then there will be unity tools available, and if we change engine, if we get enough money from crowdfunding, we'll make an sdk.
JUST A CITEH BOYEH,
BORN AN' RAISED IN SOUTH <CENSORED>,
HE TOOK THE MIDNIGHT TRAIN GOING ANYWHERE...
There's coffee in that nebula!
Thanks a lot! We're happy to keep on doing what we're doing
Thanks man, doing what we can!
You raise good points, Darth, however we are indeed, basing the alternate history scenario on an alternate iteration of ww2. In particular in the Red March timeline, the USSR understands the importance of supporting Eastern Europe early on in the war for any future hostilities, going so far as to relieve Warsaw. In addition, numerous pre-war designers are still alive and tactics and strategy more refined than they were in our timeline.
As for pro-Pact bias; we're working on it, as you can see, our pact section is much shorter than the UN one, so we have little mention of leadership, hostile management or the general dictatorship of the Pact, and that is problematic since we want the UN and Pact to be equally as bad as one another, but for wildly different reasons.
I still have copies left! I will be handing out the last at the main entrance at 5!
Quick update: due to queuing issues, the meeting will take place around 10.30 instead; Apologies and look forward to it!
I can't be the only person to find it hilarious that the TV tropes page has added a definition of the third faction. Whoever chose that trope, we salute you!
It's not from the mod dev team, just someone putting across their ideas.
Funnily enough, murader, no! The idea was pretty much made up on the spot, as it fit the bill perfectly for an alarming news event that didn't seem likely to lead immediately to the next world war without further broadcasts showing a deterioration of events. That said, we are also looking at some of the more daring actions from the Cold War and prior as possible material. Hope that answers your question :)
Any word on what's intended for tyranids? As an avid player I'd like to see something like the haruspexes or hive guard, along with the harridan.
Creator was clearly outside of synapse.
Is their superweapon talking their enemies to death?
Bass, If you'd like I can send you some files I have for a working IL2m3 with the NS-37mm? The Cannon itself is reasonably accurate to the NS-37 and can be tweaked to the parameters of the Bordkannon (It will just about penetrate a tiger, but struggles to do so, similar to a sturmovik in a shallow dive), and the weapon can simply be added to the stuka def file as desired.
I also have a number of weapons I've been working on for Soviet aircraft, such as the VYA, SHKAS, and PTAB, if you need any assistance with those.
About the Kanonvogel, I've been working on an IL-2M with 23mm VYA cannon in my spare time, how did you get the cannons to fire both barrels in sync? It's driving me mad because the weapon I've made is perfect apart from the effect!
Fixed the media by making it a youtube video instead of using moddb's crummy audio uploader. Now to go to sleep...
Thanks man, we're just trying to do our bit to keep the genre alive :)
Thanks a lot man, we really appreciate it!
As for the third faction, my lips are very much sealed, except for the fact that when I found out the details about them, I almost crapped my pants. Don't forget that if we do get enough funding, there will be another 3 nations to reveal as well!
Oh and thank you very much! You're very kind, we and our brothers at Rogue Republic appreciate all the support that you, our fans, give us, it really does help!
Welcome to the March, Comrade!
That is indeed the case, the UN is pretty much the analogue of NATO, but far more unified and therefor a great deal more raucous. With France and Britain still major powers, there's a lot of friction between the allied powers, and the UN is only supposed to last as long as the Pact is still a threat. In fact, there are numerous factions working in all nations, at all levels of government, each with their own aims and ambitions, many of them conflicting with one another, some of them even running contrary to the practices of the UN. But of course in the Red March universe, such organisations are the plain superstitions of lunatics... right?
As for more Western, well there are many South and North American nations involved as a result of the direct threat posed by Pact members, Brazil being an important example as it is surrounded by Pact nations. Mexico is another willing participant, though some crazy dissenters claim that it was practically annexed because of pressure applied by the US Oil Industry.
Not at current, but I will ask around and see what can be done.
The fact is that Red Alter started following the release of Red Alert 3. Being lovers of the traditional Command and Conquer series, we felt let down by, in particular, the portrayal of the Soviet faction: Armoured Bears? Man-cannons? It was all just too absurd.
So ultimately we set out to put that to rights. What the team has wanted, from the beginning, in fact, is to create a Soviet faction that fits into an alternate reality without falling into the flanderised tropes of other alternate history universes, let alone Red Alert 3. That's not to say that, for example, DUST, a universe that the team has a lot of love for, has a Soviet faction that falls into the same pitfalls, but even it lacks the grimdark feel we're pursuing with Red March.
The Soviet faction we're bringing to you is hopefully going to be a fresh approach, no hordes of conscripts and tanks because we can't be bothered to actually look into 50's and 60's Soviet research. Instead what we hope we can bring to you, the player, is an industrial powerhouse of a faction with excellent variety and the technological prowess that, ultimately, very few alternate universes give the USSR credit for.
As for why not a Nazi faction; We wanted to give the player an opportunity to play with two morally ambiguous factions. Ultimately, what we want to do is a different rendition of a Soviet faction to the "Evil Empire" factions of the past that everyone is used to, because in a universe as dark as Red March, motivations cannot be reduced to merely good or bad, but instead are motivated by complicated systems of ideals that people believe in fanatically. I hope that answers your question, and once again, many thanks for asking!
Why thank you! The UN is something that WatchDream and other developers have been working on for quite a long time now.
I could give each of you guys an overly familiar and incredibly awkward hug. Fantastic job!
Beautiful work comrades!
Some really great concepts there, comrades!
Don't worry about updates, we will be bringing them to you as often as possible!
Thank you, and welcome to the march, comrade!
Will we get an onion banner?
All is forgiven; you've joined the march now, brother!
Yeah, it's an aerial refuelling coupler, for super-tankers to attach to and allow for in-flight refuelling.
Oops. Meant the Warlock.
Bigger in terms of titans?
Tyranid Hydraphant? Imperial Imperator? Eldar Phantom? DO WANT.
Stop it! I'm running out of clean underwear!
GOD DAMMIT I don't have time for all these Christmas alpha releases!
That said, thanks a lot, will have to try it out.
Out of interest, is that effect based on the rocket trail?
Also, very nice work we're seeing here. Keep it up, dude!
It didn't, unfortunately, hence why we're waiting to go in again. But here's hoping that the second attempt is a lot more successful!!
Around a month ago, we started an Indiegogo campaign to raise funds for an indie based on Red Alter named Red March, which would use a different engine, however we fell short by a large margin, hence why we are now doing much more legwork before we go for a second crowd-funding attempt.
It's fine, I wasn't intending to sleep tonight.
Firehawk, docked and ready!
As Watcher said, we need your help to spread the word. If we can get to an alpha stage, we can start attracting even more attention, and that way we can actually make as awesome a title as possible. Consider it a cure to the bad taste of recent C&C games.
My favourite tank of the entire war. Sure, Panthers had better armour, the Tiger could kill 9 for every loss and the Sherman Firefly outgunned it by miles, but it's still one of the most iconic weapons of war in history.
Also, I'd say GEM 3 is the best option. Just playing around with the Assault Squad editor really, shows how much you can tweak and how beautiful you can make the textures look. Men of War already has one of the bigger followings out of Russian/1C franchises, probably not as many as S.T.A.L.K.E.R, but more than METRO, so any sort of mention or endorsement by BestWay or 1C would really help you get more people following too.
Personally, I can't truly say, the only development I've managed is concepting and balance, never anything involving actual sums of money. (Well apart from dreams of getting an engine license...) Nonetheless, I DO have some suggestions.
I would personally suggest checking a few other projects on kickstarter and indiegogo for what they asked for and whether or not they got all of it. Sure, development costs might be lower for you, but that doesn't change the fact that a little extra money doesn't hurt the development process. Besides which, if you ever need additional funds, you can do paid pre-orders like what Natural Selection 2 did.
However, you will need to get a couple of loyal followers to start spreading the message, In particular on moddb and on steam, if you want success in the Western market. Inviting Youtubers such as TotalBiscuit and others to view or follow your product would also be beneficial in getting your product advertised.
Just a few suggestions on how to fund and get your product advertised. :)
Glad to hear you guys aren't letting this go to waste!
You've already got my donation.
Out of interest, however, will there be a new moddb page for the game, or do we keep following this one?
Huzzah! Well if things go the way It sounds like they are, You might want to start an indiegogo/kickstarter campaign, I'm sure most people watching would want to contribute!
"Day 44 without console powers...
Food and water are running low.
Still no sign of the other devs."
Matt Smith. You can always meet older era tardises by walking around through the corridors as shown during the most recent series, or if you have a parallel universe going on.
Soldier on bridge: "Sir, I think we're screwed..."
And here I thought some 40k quotes were already cheesy.
Just read the front-page, never mind. Nice work on the gun, it's a joy to see.
Out of interest, how come you're fighting the Russians? Are you making an axis mission or what?
So I'm assuming its' Driver/hull gun, turret gunner and top machine gun?
No enemies. Kill self. :P
You mean duf duf duf duf duf duf... XD
Is that Rome?! It looks like it!
Buf buf buf buf buf buf buf. That was the soundtrack to my life a few years ago, damn apcs. So happy to see them making a comeback.
Indeed, it's also sealed by the use of Afrika Korps soldiers inside the German sdfk 250 and their DESERT CAMOFLAGE.
If he's a conscript, the cannon is probably motivation.
+ 1 internets for you, good sir.
Yeah, what he said!
I like the load-out... Yak, ready to rule the skies!
I can't wait to shoot down any noobs trying to cable my AT-AT!
great work dude! looking forward to this
B@D luck huh...
Wish you all the best recovering wasted time.
Full forward firepower!
You Shall burn in Dante's inferno!!!
Awesome progress though!
Well, while that is true, It is true that during the war itself, the vietcong had more interest in the common good of the people than the Americans, and certainly more than the ARVN, therefore they should be the "better guys" in a vietnam war game, just as the soviets are seen as better guys in ww2, despite their actions at other times.
Stalin and the effect of his rule was horrific, but had hitler won on the eastern front, there is little doubt the ss etc might have exterminated the whole russian people. It also begs the question how much so are the british "good guys" considering their rule of India and teabagging (literally :p) of China, or the Americans in san salvador, Vietnam etc. Bottom line: there are never "good guys" in war, only those who represent the greater good of more people.