Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.
Mod Review on Sep 4th, 2015 - 4 people agree
Complete and utter waste of time. There is literally no reason for this to be on ModDB. If you're not going to make an effort, why even bother? It's mind blowing how many people are throwing away their time on stuff like this? Why not make an ACTUAL mod? Something worth other people playing...
Mod Review on Aug 9th, 2015 - 9 people agree
Though this may be a first attempt at a mod or even level design in general, I'm going to review this as I would any other mod because it's been available to download and play.
Lost in Xen is not a good mod. The developer has made such little effort that it actually borderlines trolling.
Do not be fooled by the number of maps in this mod, there are only two. One is the training map which doesn't actually train you on anything other than the mods maze style monotonous maps. The second is the "Xen" level, which is basically another maze with Xen textures. This second map is then blatantly copy pasted nine times to make up the rest of the mod, which sees you fighting the same three enemies (headcrabs, zombies and houndeyes) for the most part, while throwing in a fourth (the vortigaunt) in the last two maps.
Also, there are a large number of custom weapon models of varying quality (Standard HL, HD and HL2 ports) and given the lack of a readme file means that none of the original authors were credited which is frowned upon at any level of mod development. There is also a music track in the menu screen, again shamelessly lifted from another mod and no credits given. CREDIT THE AUTHORS OR DON'T USE THEIR STUFF.
There is no form of narrative whatsoever so story is none existent. The only goal appears to be to run from one teleporter to another, killing everything in between. Fair enough, this used to be the basis for all shooters back in the days of Doom and Quake, but this is a mod for HALF-LIFE, the grand daddy of story driven FPS games, and there is no story whatsoever.
Avoid this at all costs.
Mod Review on May 1st, 2015 - 5 people agree 2 people don't
This mod is OK at best. It has some really cool ideas and the new models and enemies are a nice addition. The mapping isn't anything special though and there is way too much time spend running around empty featureless corridors.
Mod Review on Feb 7th, 2015 - 6 people agree 1 person doesn't
This mod is by no means bad. I remember playing it way back when it was just reskinned half-life models but now it makes use of DoD content it adds a nice degree of polish to the mod.
The difficulty is off the chart and that is why I give the mod such a high rating. A lot of people complain about it being too hard but I reckon these will be your pansy gamers who are used to modern releases which spoon feed players to an insulting degree. This offers something unique.
In the sniper mission in Normandy, I was actually using cover and flanking the enemy, rather than charging in head on. I found myself feeling genuinely tense as I navigated the corners of the ruined town.
This is a really nice change and I don't think the mod is getting the praise it deserves. If it's too hard for you, go play Call of Duty and kill off the last of your brain cells.
In some places the stealth element is a little unfair since Half-Life is not coded as a stealth game, but otherwise I genuinely enjoyed this.
Mod Review on Jun 8th, 2014 - 4 people agree
Incredible. Solid mapping throughout and it really has the classic Half-Life feel. Textures and lighting are near flawless.
Gameplay is alright. Pretty slow to start with the puzzle elements but the environment is so eerie that it had a real sense of survival horror, no doubt inspired by Amnesia / Penumbra as stated in the readme file.
Then it kicks off big time following the garg section into all out action. The black ops hit way too hard though and I was getting frustrated at first. Felt good when I finally got past them though so I can't complain too much. From there on it plays like a classic Half-Life mod, running and gunning with the puzzle solving taking a back seat.
Overall, I'm very impressed. :D
Mod Review on Mar 16th, 2014 - 5 people agree 1 person doesn't
False advertising. It's not a remake, it's the same set of models you've all seen a million times before. Nothing original, nothing new, nothing worth downloading again.
Mod Review on Jan 20th, 2014 - 2 people agree 1 person doesn't
How do you take a 15 year old engine and turn it into a fun spewing explosion fest with a community active to this day and more laughs than your puny little lungs can handle? Sven Coop.
Mod Review on Oct 4th, 2013 - 3 people agree 2 people don't
Would have easily given this a 10 if it weren't for two things. First, don't upload your config.cfg file with your mod. Some people may use different controls and mouse settings and it's annoying to have to reset them. Second, a couple of issues getting into some of the vents near the start, requiring you to crouch and then jump to get in. Otherwise, I loved it. I hope you continue because the ending was a bit of a downer. :P
Mod Review on May 11th, 2013 - 13 people agree 2 people don't
From what short amount of this mod was playable, it was bad. Over 150MB download to start with, and it turns out that the majority of that is texture files. The "re-skin" mentioned in the description just appears to be a re-color of the sleeves on the HEV suit which must have taken all of 10 seconds to do.
From the first map alone it seems that none of the entities were even rotated after being placed, with all the enemies and corpses facing the exact same direction. The first map featured 2 killboxes with zombies and headcrabs and then the mod crashes at the first level transition.
Not worth the HDD space. Removed straight away.