Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.
Mod Review on Mar 2nd, 2013 - 2 people agree 1 person doesn't
There is no way to rate zero.
Mod Review on Feb 4th, 2013 - 2 people agree
I don't quite understand why this has such a low rating. Sure it's easy to get lost and the lack or narrative often means you don't know what to do next, but for the most part it was ok. The level design was pretty awesome in my eye and there were some nice details added around the place to make it look like a pretty convincing work environment.
One thing I cannot get over is the model inconsistencies. Blue HEV suit, orange sleeves and an awkward blend of HD and LD models... Would have given it an extra point if those issue had been sorted out prior to release.
Mod Review on Jan 26th, 2013 - 4 people agree
Minimal effort, minimal score. Enjoy your down votes I guess. :/
Mod Review on Jan 21st, 2013 - 4 people agree
Nothing original. Same as always :(
Mod Review on Jan 5th, 2013 - 8 people agree
Worthy of Gearbox themselves!
This mod is incredibly fun to play. It's challenging, attractive and in some places, humorous. Everything a Half-Life mod should be.
Every inch of this mod has been painstakingly detailed and is a true inspiration to anyone who still maps for GoldSource.
The only reason I'm not giving this a 10 is because of a few issues concerning rotating doors which trapped me a couple of times and caused me to use noclip to free myself.
Other than that, absolutely sublime.
Mod Review on Dec 23rd, 2012 - 4 people agree 1 person doesn't
While I do like the idea, the delivery is totally wrong. You establish that the mod is a tribute to mapping and how people need to take the time and effort to make their mods fun, yet you literally force the player through a series of terrible maps in order to make your point, and what's worse is that the resulting final map is the worst of the lot!
The melee weapon is not only clunky and slow, but makes no logical sense whatsoever.
You requested a terrible mod playthrough in my profile but quite frankly this isn't worth the effort.
Bad for the sake of bad is not fun, and this is as bad as it gets.
Mod Review on Nov 11th, 2012 - 4 people agree
Instakill tank section was bad enough but then I got stuck between a crate and a wall.
The level design needs a lot of work.
Game Review on Oct 24th, 2012
I enjoyed blasting through this little map pack, though I wouldn't say there was anything particularly groundbreaking about it. The story was fairly minimal and pretty predictable, but there was some good voice acting present.
Overall, it seems to mimic the events of HL2's story, only severely watered down with less memorable characters.
The mapping is also something of a let down. While the external sections are pretty nice and the dark forest in particular was very nicely done, the interior sections throughout lacked any real flare with regards to architecture and lighting. The section on the moving train comes to mind. The interior of the tunnel was pretty flat and lifeless but was still brightly lit. It seems to me the the train cars would have had their own lighting, rather than have something powering the lighting for an indefinitely long tunnel.