This member has provided no bio about themself...

Comment History  (0 - 30 of 100)
Ungeheuer1
Ungeheuer1 - - 100 comments @ Been awhile since I've posted anything

VMs aren't a hassle! I'm a dev and I work out of a VM and I have one on my home machine. You just need enough RAM to allocate, enough CPU threads to allocate, and space on your hard drive to allocate for the VM. I've got 32 GB RAM and a 4c/8t 7700K. I give my VM 200 GB of storage (dynamic allocation so it is like 50 GB then grows as I add stuff), 10 GB of RAM and 3 "threads" (in VirtualBox it will call them cores and it might complain if I had given it 4 "threads" because then it thinks I won't have any CPU resources for the host).

Check out VirtualBox. It's free, and all you would need is the ISO for the OS you're setting up.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ So, where have I been the past couple months?

Do you know of any good Star Wars mods for Stellaris?

I've worked with XML a bit, mostly with editing Tomcat configuration files with Ansible's XML module and XPath. Dunno how much help I can be, but I wouldn't mind trying.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ No more spinning starships

I am SOOOO happy you've returned to this mod, mate. Are you planning on doing further work on it?

It's gotten a fair bit of attention on YouTube Let's Plays, and I think it's quite bloody good.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ No more spinning starships

Sometimes, when not actively doing stuff, some ships would spin. I don't remember how common it was, but it happened.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Brand New: Arquitens Light Cruiser

So would an Arquitens be an effective anti-fighter/bomber ship, or do you have another unit planned for that? Some mods seem to favor corvettes or the Consular-class cruiser for that role. Your ship has concussion missile tubes, and AA guns, which seems like it might be useful for anti-fighter/bomber.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Empire at War Expanded: Thrawn's Revenge

Had a question Corey. I get quite annoyed when I have a large fleet in orbit, and when attached, the full population cap worth of ships is sitting out in the middle of nowhere, not near my defensive platforms.

Would it be possible to make the cap at the start of battle, say 3 or 4, so only 1 ship is sitting there, then "purchase" the remainder of the population from the shipyard, so that I can then drop ships into the places I need them?

Good karma+2 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ Republic Assault: The Clone Wars

I hate to nag about release date, but after the .80 version I tried from before your computer crashed, I'm dying to play your mod again. There's really nothing with Clone Wars that can compete. Is there a new demo you can drop, or any info as to how far we are from release date?

Good karma+2 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ Victory-I Star Destroyer

oh my lord

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Preview of 2017

That was a Mustafarian quality burn.

Good karma+5 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ Realistic & Rezzed Maps by Harrisonfog (Battlefront 2 Remaster Project Maps)

I see the title of this mod has "Rezzed" in parentheses. Is there a different Moddb page with the realistic maps?

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ nett40

I second this. Would be nice to see some updates. Maybe a fix for Venators turning broadside to a target, rather than pointing bow-on, and some new content, like the MTT.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ All Terrain Attack Pod Walker

I've found in The Clone Wars Mod that they aren't that awesome. Can't wait to see what they're like in this one.

Good karma+2 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ New republic vehicles

I'm not entirely familiar with the UT-AT in canon. Did it have gun ports so passengers could fire on enemies?

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Vote for our clones!

Is it possible to make changes to the formation system? Just curious

Good karma+2 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ Space update (NEW)

Holy cow! This mod is beautiful! I'm eager to play this than buy EA:SWBFII. Adding this to my watchlist.

Good karma+4 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ 212th Attack Battalion

Beautiful man! Just out of curiosity, how do they move. In other mods, troops move with a weird way of walking, like they're doing lunges or something.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ CIS power

BRO! The Dwarf Spider droids from Republic Commando!!!!!!

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ CIS power

****. Be them those walking spider cannons?

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ When I literally mean big

Is that the game engine's fault, or can it be mitigated with really high-end PC?

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ "The last key point secured, we are ready to begin landing on schedule"

*Three weeks later* Game has literally everything from SWBF II, and now you can select individual clones to play as, while the rest execute your strategy.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ CIS Land Testing

Looks super sexy.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Turrets for the GAR

Cool af my dude. Just out of curiosity, what are your plans for artillery? In other mods it's kind of awkward to use them because their range isn't super obvious, and LOS is kinda short around them, unless you push units in front of them. Will artillery get spotter droids, or longer LOS, or some new-fangled cool stuff?

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Some Republic Testing

Well after seeing the above comment, I realised you've released binaries. Where is the 2016 version is the lineup? That is, 1.0, 0.1, or whatever?

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Knights of the Old Republic: Dark Resurgence

Please delete this page then.

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ KotOR - Ultimate

Did you end up downloading anything?

Good karma+1 vote
Ungeheuer1
Ungeheuer1 - - 100 comments @ Revenge of Revan

You got another watcher dude! Anything Revan gets my instant attention. I have experience programming with Java, C, and a bit of Python. If you need help, tell me what you need me to learn, and I'll start working on it.

Good karma+2 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ Empire at War Expanded: Thrawn's Revenge

What's the ETA on 2.2? I'm dying for FoTR and 2.2.

Good karma+3 votes
Ungeheuer1
Ungeheuer1 - - 100 comments @ Republic Assault: The Clone Wars

Your mod is good, nothing is screwed up. Still beautiful, still missing 0.9.

Good karma+1 vote