I'm not trying to take credit for anyones work and I don't want to steal anything from anyone either. I simply want to share a EaW/FoC-mod, which I have compiled with help from around the EAW/FoC community. A mod based on George Lucas' animated TV-series Star Wars - Clone Wars.

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0 comments by nett40 on Dec 27th, 2013

The seventh installment of the Star Wars saga should be kept in the spirit of the classic trilogy, with a look towards the exciting game "The Old Republic" for inspiration. The new episode is rumored to begin approximately 30-35 years after the events in ‘Return Of The Jedi' (ROTJ), which leaves amble room for manouvre.

I believe the best way to continue this great saga is to think out of the box, but still keep the basic concepts of classic Star Wars at the core of the adventures (Sith vs. Jedi). Disney/Lucasfilm should not try to fit the multitude of events from the Expanded Universe into the new movies.

Inspiration from the trailers of the Old Republic game could help to establish the feeling of a Galaxy divided and in turmoil following the events in ROTJ. I basically imagine the Galaxy divided between the Warlords of the Imperial Remnant (30%), the New Republic (30%) and a multitude of neutral independent systems (40%).

The many independent systems of the Galaxy should not be willing to re-unite under any form of central Galactic government after the fall of the Empire. The destruction of the democratic institutions of the Old Republic by Palpatines' New order, should NOT be easily overcome. It could take Jedi-counselors centuries to restore faith in a central Galactic government again.

A shaky armistice (Treaty of Coruscant), between the Imperial Remnant and the New Republic, should be in place at the beginning of the movie. This armistice should have been agreed to by both sides, following almost two decades of intense warfare between them.

The New Republic and the revived Jedi Order is militarily strong, but does not approve of military conquest as a form of expansion. That is why Jedi-counselors are dispatched to all corners of the galaxy, in an effort to sway the many independent neutral systems to slowly re-join a Galactic Republic via trade arrangements and various treaties that ensures FREEDOM to all sentient beings.

However, the many force sensitive agents of the late Lord Sidious (Imperial Hands, Guards, Inquisitors and Dark Acolytes) are also being re-united under a new strong Sith leader who deplores the break-up of the once almighty Galactic Empire. This new Sith Master has used the past decades to reform the ways of the ancient Sith Order to bring back LAW & ORDER to the chaotic Galaxy. The Sith Master has changed the ways of the Sith away from the "rule of two", so that the Sith will have the sufficient numbers to re-conquer the whole Galaxy and defeat the New Republic and its hated Jedi defenders.

The powerful new Sith Order with its many warriors and agents would force the Imperial warlords of the Deep Core to unite behind them during the first movie. Thus turning the Imperial Remnant into a new strong Sith Empire with well-known TIE-fighters (incl. TIE-defenders), Star Destroyers, Stormtroopers, Walkers and Imperial Officers at its disposal. The Sith Empire would begin expanding into neutral territory militarily and this would bring it into direct confrontation with the New Republic and the Jedi Order. The stage is set for brand new great STAR WARS adventures, battles between good and evil and light sabres ratling...

-Clone Wars Multi-Media Project Fans-

-Clone Wars Multi-Media Project Fans-

Fans & Clans group with 188 members, open to all members

This group is for fans of Clone Wars Media that was Established before the 2008 Clone Wars series and now faces the threat of being forgotten & overwritten...

CIS fans

CIS fans

Fans & Clans group with 240 members, open to all members

We are a group of people who like the CIS. I particulary like the cis because of the very catchy name and the fact that they use robots to fight insted...

Star Wars The Clone Wars Mod Team

Star Wars The Clone Wars Mod Team

Developer & Publisher with 21 members, invitation only

This is the staff only group for The Clone wars mod.

Post comment Comments  (0 - 10 of 31)
GreyJediYensid Oct 19 2013, 2:41am says:

Hello Nett, I'm fairly new to mods and I love you Clone Wars 3.0 mod. I do have one question, How do I unlock the Chancellor's Secret Project? I'm already on Level 5 and have conquered at least 75% of the galaxy in Equal Footing and having the Death Star would make things a lot easier. If you do not want to disclose the secret in public, I can give you my email and you can send it that way instead. Please reply back soon.

+1 vote     reply to comment
marcosdl Apr 4 2013, 3:10pm says:

Hi, I have a problem with the clone wars for foc, I have version 1.1 of foc but when playing galactic conquest battle resolves itself, in skirmish leaves me out sometimes and not all units and heroes, that can be. Greetings from Argentina

+1 vote     reply to comment
Guest Mar 27 2013, 8:43pm says:

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arivax Jun 5 2011, 1:37pm says:

I love your mod, CW the best for ever!!!

+3 votes     reply to comment
Craftan99 Jan 24 2011, 11:00am says:

There is the Hutt Cartel, Black Sun, Eclipse and Trandoshians

+1 vote     reply to comment
-=(Stalin)=- Dec 15 2010, 4:14am says:

Здраствуйте Nett40 я поклонник mod Clone wars я предлогаю вам сотрудничество с моим модом вот ссылка Moddb.com что будет есле на ваш mod Clone wars поставить Tex mod! Заранее спасибо...Knяzь

+1 vote     reply to comment
Sanguinius Nov 20 2010, 1:19pm says:

Hey man great mod you got here i really enjoy playing it, can't wait for version 4 and i agree on making version 5 :P. Anyway did you ever think about creating a new faction, something like "Zann Consortium" but in the Clone Wars time ??? You could have heroes like Sug, Aurra Sing, Cad Bane, Bossk, Robonino and that pirate Hondo Ohnaka. It could be interesting. Now this is just my opinion and question so please don't start flaming...keep up the good work.

+3 votes     reply to comment
Craftan99 Sep 7 2010, 10:32am says:

I find several bugs and stuff you mgiht wanna hear on your mod.

+1 vote     reply to comment
Roger-Rabbit Jul 27 2010, 9:44am says:

Nice, are you going to fix the size of the snail droids in the next version?

+1 vote     reply to comment
homeone34 Jul 7 2010, 5:58pm says:

nvm i got it to work but when i start up clone wars it says error xml-parse can you help me

+1 vote     reply to comment
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