Modder of some sort that uses the power of notepad++ and basic knowledge of simple scripting to move his ideas forward.
Were you one of the original mod authors ? I remember a year ago I played some version of this mod , and for me it was playable and fun experience. Is it still out there and free :D ?
Are there any plans to implement more buildable fief improvements that give military or economic benefits? For some reason I really enjoy building stuff in my single castle and pretending to be a loyal lord :D . I remember that PoP mod had tons of improvements to build. Just wandering.
It's pretty lore friendly, maybe not mod friendly with some mods, but still, it offers a great experience when you comeback after 10 years to play one of the greatest TES games ever. All in all, personally I havent noticed anything that would jump out as non-lore friendly to Vvardenfell
Thanks. Will sure to update here :D. Darkest Hour maybe is an old game , but in my opinion some mods like World in Flames 2 make it way better than even HOI3 and its expansions. And there are plenty of mods being made even today for DK :D, just check Forum.paradoxplaza.com
I remember from TES:Oblivion, that I attacked him but was unable to kill him so I ran away, 40 mins later while exploring Oblivion realm he attacks me again .That was the most wtf moment of that game :D
How do you get it ? I dont see them in that town
For some reason those green outfits reminds me of dudes in pijama's rushing to the front-lines of ongoing Pillow-War o'1871
In any case , your work is amazing , keep making this world more awesome.
its a known bug , wait for hot fix
Also I have a bug in regards of your own castle building, the icon of the castle is just a rider with a flag(not construction icon that was in previous versions) and when castle is finished the icon remains of just raider holding a banner(aka castle icon of my castle)
Just wondering, is anyone experiencing that he cant populate colony , no matter how many houses he is building ? I am just wondering if I am the only one with this kind of a bug.
Colony system is a bit bugged , I build 5 shacks , it shows that population capacity is 15 and when I try to populate it with colonists it is saying that ''build more houses''
In ether case , bravo to revolutionizing building system
15 mins left and I will bury my real life in a small rectangular box on my table
I helped the Enclave in the vault , but they still are hostile towards me when I meet them outside the vault
Btw , my HOI3 folder for some reason is located on desktop, could that be aa problem ?
Where do screenshots go ? I hit F11 but I cant find them in HOI3 screenshot folder
Ah ,I see , well in any case will try to rush and make Germany fight on both fronts in 1940s :D
Soviet Union is bugged , because whenever I declare war first I get massive penalties for it regarding ''Germans Barbarosa''
IF USA becomes National Socialists , do they again auto-join Allies like in previous versions or they at least stay neutral? In previous version every time when I succeed in getting Germanic bunch party elected and get USA half-way to Axis , they auto-joined Allies because of Japs.
Wasnt Doom of Valyria an event that fragmented land in to smaller islands thanks to great earthquakes and volcanic eruptions thus also creating the Smoking Sea between them? Or am I missing something, cause I dont know what you meant by doom as a minor faction.
Are there any plans for adding more buildable improvements to villages/castles/towns ?
Can you form Kingdom of Arnor, and if you can , are the requirements the same as in the Third Age mod ?
There should be some event chain for USA when it becomes National Socialist(I got that by using spies and influencing my party there while playing as Germany), because blasted Japs ruined everything for me with their Tora Tora :D (I got USA half-way to Axis side) it automatically put USA on allied side and that was sad , because I invested so much time making sure that USA stays way away from Allies.
Is it only me or bunch of shields are missing meshes ?
I think there should be chests in properties you buy, so you could store your stuff , more immersion and such
What is the purpose of colonists ? What do they do ? As far as I can see, only production buildings increase the output of the goods
I can make a screenshot if it helps . Note I have steam version of M&B:WB
No , I just have it, it is saying that my character has two estates Construction site and Ayyike(Ayyike is also village of Construction site) also there are no villagers in it , only elder
Does anyone else received it at the beginning of the mod ?
Why I get free village ( named Ayyike) is it a bug?
Does this work for 1.03?