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truehighlander
truehighlander Dec 24 2010, 8:26pm replied:

There is a mod called Streamline that edits the ini via a script when instances sufficiently reduce fps(v3.0 onward). MERP will incorporate something similar as well as...

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Dec 22 2010, 10:39pm says:

Okay, no more 'too dark' images, I promise...

(btw it looks fine on both my laptops)

+1 vote     media: Midnight in the Dead Marshes
truehighlander
truehighlander Dec 7 2010, 12:52am replied:

poison...

+1 vote     media: Mirkwood Spiders 8
truehighlander
truehighlander Dec 4 2010, 10:29pm replied:

The scale is hard to perceive, it's really quite big and the slope really isn't so great.

+1 vote     media: The Gap of Rohan
truehighlander
truehighlander Dec 4 2010, 10:15pm replied:

As in all images available of the Morgul Vale, the trees are already dead but still present. You really want a completely barren landscape? I don't.

+1 vote     media: Minas Morgul WIP
truehighlander
truehighlander Dec 4 2010, 10:02pm replied:

...and a decent bow as well as many good arrows that you should always try to recover...

+2 votes     media: the stairs
truehighlander
truehighlander Dec 4 2010, 9:47pm replied:

TESIV is presently the most comprehensively modded game to my knowledge. It can be virtually anything you wish it to be.

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Dec 1 2010, 1:36am replied:

Creeping along in the dark is realistic during the night, especially when there's no moon or the weather is overcast.

+1 vote     media: Minas Morgul
truehighlander
truehighlander Dec 1 2010, 1:27am replied:

This is just a casual screenshot with the logo applied. I'll revise the image when I have the time and I'll place either Saruman or Gandalf up there for a much better promo image.

+1 vote     media: Orthanc
truehighlander
truehighlander Dec 1 2010, 1:20am replied:

As stated in the PM reply I've just sent you, there are many ways to improve your fps without having to eliminate the grasses. I'll include a separate notepad doc. with the v0.2.5 release that will give a guideline of companion mods as well as ini changes that will significantly improve fps and visuals over the basic versions of both.

+3 votes     media: WIP Fangorn
truehighlander
truehighlander Dec 1 2010, 1:01am says:

I get that a lot, all darker screenshots are quite deliberate, most games are far too conveniently lit as far as I'm concerned.

The problems are the variables: monitors, drivers, setttings etc.

+3 votes     media: WIP Cirith Ungol
truehighlander
truehighlander Dec 1 2010, 12:49am replied:

This was taken after sunset, just let your eyes adjust to the realistic ambient light or replace/adjust your monitor/driver settings and you'll likely survive, maybe...

+2 votes     media: the stairs
truehighlander
truehighlander Nov 28 2010, 7:33pm says:

Yes, it's still a wip though.

+4 votes     media: Amon Hen
truehighlander
truehighlander Nov 27 2010, 2:29pm replied:

It is an amber hue due to it being dusk. There is a green aura that is only visible closer up and when it's darker atmospherically.

+1 vote     media: Minas Morgul WIP
truehighlander
truehighlander Nov 26 2010, 9:07pm says:

If you have an old CRT monitor or are not at default settings it may appear too dark for sure.(I have 3 pcs, looks different on all 3) This was taken in the middle of the night when the weather is overcast, it's supposed to be realistically dark.

Yes, there is presently an eerie greenish glow but only visible closer up. Maybe I'll post a couple other images.

+1 vote     media: Minas Morgul
truehighlander
truehighlander Nov 8 2010, 9:56pm replied:

These are our new forums.

Merp.straygenius.com

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Nov 7 2010, 2:28am replied:

the death to any foolish spiders

+1 vote     media: Mirkwood Spider
truehighlander
truehighlander Nov 7 2010, 1:40am replied:

...Strider is sleeping at their original nearby campsite, she's 'borrowed' his sword but is foolishly without her powerful bow and deadly arrows.

+1 vote     media: Wolf vs Ranger
truehighlander
truehighlander Nov 7 2010, 1:13am replied:

Again, as the description states: it's a WIP.(the eyes are not done)

+2 votes     media: Cave Troll
truehighlander
truehighlander Nov 7 2010, 1:08am replied:

It's a WIP, the eyes are not done.

+3 votes     media: Cave Troll
truehighlander
truehighlander Oct 22 2010, 1:25am replied:

~please provide links to your insights, without stating the obvious ;)

+6 votes     media: Faramirs ranger attire
truehighlander
truehighlander Oct 22 2010, 1:23am says:

You guys did notice that this is a WIP (work in progress) as stated in the description right?

~btw this is not actually Faramir and just a model for the WIP armor

+7 votes     media: Faramirs ranger attire
truehighlander
truehighlander Oct 20 2010, 3:28am replied:

As the first line of the description states on TESNexus...

NOTE: In order to run the mod, you'll need to download the MiddleEarth.esm from one of the mirrors as it's apx 555MB.

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Oct 18 2010, 12:09am replied:

We haven't totally defined the finished product yet at this point but you will be able to play as one of 8 or so ME races in the near future.

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Oct 16 2010, 3:46am replied:

Hey, thanks but yes we are already using many of the existing great mods for our resources.

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Oct 13 2010, 10:24pm replied:

v0.2.5 will be released just prior to Christmas.

Updates are pending our internal v0.2.5 release.

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Sep 22 2010, 2:11am replied:

:) What self respecting Ranger can't start a fire and throw down a bedroll?

+2 votes     media: Wolf vs Ranger
truehighlander
truehighlander Sep 22 2010, 1:54am says:

~ I took this image around 7am on a cloudy morning...it certainly gets much darker this ;)

+1 vote     media: The Gate
truehighlander
truehighlander Sep 22 2010, 1:14am replied:

@blog479 (just in case, Moddb comments are 'sometimes' misplaced)

If you have both MERP esms at the beginning of your load order just after Oblivion, with MERP Data second then MiddleEarth next and Merp Patch esp at the end of your load order there should be no problems. Oblivion Mod Manager is being activated and you're correcting the load order, right?

PM me if you still can't get it going, you don't have to wait for the installer :)

+1 vote     mod: MERP | Middle-Earth Roleplaying Project
truehighlander
truehighlander Sep 9 2010, 11:37pm says:

Hey thanks, but just to let you know though there are two major issues with this MERP image.

- latest distant landscape textures weren't correctly generated!
- nearby trees are a failed .spt experiment...

The next batch of images will be much better.

+2 votes     media: viewpoint
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