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If only there were a way to type out those awkward speechless sounds one makes when one sees something beyond comprehension.
Centerpoint was described in every book to have all sorts of scaffolding, partial ship hulks, etc., etc., sticking off of its surface, due to countless civilizations since the creators adding crap to it.
Thing is, it would be hard to represent, since the thing is so freakin' massive.
Still wish the pyramidal trails were toned down, but the planets definitely added a nice touch! It might just be growing on me...
Speaking of a print, what size poster would you recommend for a 1650x2550 image?
If...If only Oblivion had multiplayer support.
The movies were centered on Peter Jackson and his crews' visions of Middle-Earth. Obviously MERP is going to be the MOD TEAM's visions of M-E.
He just wants a hug!
Looks like a duckbill platypus. Does that mean it goes against all conventional ship design somehow?
Ships have both partical (anti-physical) and ray (anti-energy) shielding.
But you can't really cover a thermal exhaust port with shielding, lest you not let the exhaust out, and everything overheats and explodes.
The ISD-II is also placed *slightly* to the left of the ISD-I.
Even in straight German (That I only got like two words of), that trailer sounds epic.
I hope my laptop will run Oblivion...
It looks to me like the main "engine spine" thing ends in an engine nacelle, instead of only having the top nacelle.
Governments are rich enough to afford contracts for proper fighters. Pirates, on the other hand, usually aren't. They have to make do with what they have, and that usually involves pieces from scrapyards and/or remnants of said proper fighters after a skirmish.
And sometimes you don't have enough pieces to make a complete product. Sometimes, you have to make them "Ugly".
Major ditto situation here, sir.
What is GOING ON!?
I am now EVEN MORE CONFUSED!
It also looks like a TIE Fighter wing.
Long live the Galactic Empire.
I kinda suck at all types of art, but I think I'll try my (very shaky) hand at this now! <3
I think my main problem is that I'm too much of a self-perfectionist, and my artistic talents are crap. So I always scrap half of what I do at any given point and eventually give up.
That is utterly amazing...I am in awe.
Looking better and better!
Quite impatiently awaiting any release. :P
Maybe the Tsaraii symbol can activate slipgates as weapons to make stars go nova?
I do believe TESIV: Oblivion had such a system. Except for staring directly up into the tree and spinning around quickly to produce some trippy leaf effects, the trees always looked rather nice.
Looks like it could be a symbol for a slipgate (Or maybe a very specific, very important slipgate). Or a black hole. Or...something else...
Damn the suspense!
So what is the truth, anyway?
I really like the animated background, though I agree about the slide-down menu. Maybe a quick fade-in would be better?
I think that's the better idea. Both build menu styles have their advantages.
What about moving the buttons around to the edges or something, so they don't obscure the center of the image? I know I'd like to see that image in it's full glory.
I copied the .big files over from my Vista partition (Where HW2 works.) to my Windows 7 one. But it still doesn't work. Arg...
Not to be overly critical, and don't get me wrong: this looks awesome.
But I did notice that the blocks reacted with the desert as if it wasn't made out of sand. Was that just overlooked, not planned, or perhaps not possible to correct? I know I don't speak for anyone or everyone else, but I personally would like to see different reactions based on different surface materials, *if possible*. (That bit in the stars is the important part of that statement!)
Keep up the good work guys!
Everything that I read and see about this game makes me want to buy it more and more. *Drool*