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Comment History  (0 - 30 of 46)
TropicalBob
TropicalBob Mar 31 2012, 12:48am says:

Centerpoint.

+3 votes   article: Big announcement coming for Freeworlds: Tides of War
TropicalBob
TropicalBob Sep 18 2011, 4:07pm says:

If only there were a way to type out those awkward speechless sounds one makes when one sees something beyond comprehension.

+1 vote   media: Dawn of Victory Features Trailer
TropicalBob
TropicalBob Jul 9 2011, 7:45am replied:

Centerpoint was described in every book to have all sorts of scaffolding, partial ship hulks, etc., etc., sticking off of its surface, due to countless civilizations since the creators adding crap to it.

Thing is, it would be hard to represent, since the thing is so freakin' massive.

+1 vote   media: The new Centerpoint Station
TropicalBob
TropicalBob Jun 29 2011, 1:31am says:

Still wish the pyramidal trails were toned down, but the planets definitely added a nice touch! It might just be growing on me...

Speaking of a print, what size poster would you recommend for a 1650x2550 image?

+1 vote   media: We Need You!
TropicalBob
TropicalBob Jun 14 2011, 12:43am says:

If...If only Oblivion had multiplayer support.

D:

+4 votes   media: Minas Tirith
TropicalBob
TropicalBob Feb 14 2011, 5:38pm replied:

The movies were centered on Peter Jackson and his crews' visions of Middle-Earth. Obviously MERP is going to be the MOD TEAM's visions of M-E.

+3 votes   media: Orc with armour
TropicalBob
TropicalBob Jan 5 2011, 5:31pm replied:

He just wants a hug!

+3 votes   media: Siege Drones
TropicalBob
TropicalBob Dec 21 2010, 2:27am says:

Looks like a duckbill platypus. Does that mean it goes against all conventional ship design somehow?

+1 vote   media: Guess...
TropicalBob
TropicalBob Nov 19 2010, 2:56pm says:

That's...um...interesting.

+1 vote   media: Ugly... ??
TropicalBob
TropicalBob Sep 24 2010, 1:51pm says:

HNNNNNNNGGGGGGGGGGGGGGGGGGGG...

-1 votes   media: construction site
TropicalBob
TropicalBob Sep 2 2010, 12:53pm says:

*Hyperventilating*

+9 votes   media: a good view
TropicalBob
TropicalBob Jul 22 2010, 7:39pm replied:

Ships have both partical (anti-physical) and ray (anti-energy) shielding.

But you can't really cover a thermal exhaust port with shielding, lest you not let the exhaust out, and everything overheats and explodes.

+1 vote   media: Imperial Capital Ships
TropicalBob
TropicalBob Jul 22 2010, 7:37pm replied:

The ISD-II is also placed *slightly* to the left of the ISD-I.

+1 vote   media: Imperial Capital Ships
TropicalBob
TropicalBob Jun 12 2010, 3:42am says:

Even in straight German (That I only got like two words of), that trailer sounds epic.

I hope my laptop will run Oblivion...

+1 vote   article: Nehrim - At Fate's Edge: Release of German version 1.0
TropicalBob
TropicalBob Jun 10 2010, 12:09pm replied:

It looks to me like the main "engine spine" thing ends in an engine nacelle, instead of only having the top nacelle.

+1 vote   mod: Ultimate Empire at War
TropicalBob
TropicalBob Apr 25 2010, 1:32am replied:

Governments are rich enough to afford contracts for proper fighters. Pirates, on the other hand, usually aren't. They have to make do with what they have, and that usually involves pieces from scrapyards and/or remnants of said proper fighters after a skirmish.

And sometimes you don't have enough pieces to make a complete product. Sometimes, you have to make them "Ugly".

+2 votes   media: The "Pretty" Ugly Starfighter Fleet
TropicalBob
TropicalBob Apr 19 2010, 5:37pm replied:

Major ditto situation here, sir.

+2 votes   media: Render of the Xin Genome Repository (research lab)
TropicalBob
TropicalBob Mar 18 2010, 11:48am says:

What is GOING ON!?

+2 votes   media: hgn, vgr.
TropicalBob
TropicalBob Mar 18 2010, 12:48am says:

I am now EVEN MORE CONFUSED!

+1 vote   media: v_open
TropicalBob
TropicalBob Feb 2 2010, 3:44am says:

It also looks like a TIE Fighter wing.

Long live the Galactic Empire.

+1 vote   media: Hey wait a minute....
TropicalBob
TropicalBob Jan 24 2010, 7:35am says:

I kinda suck at all types of art, but I think I'll try my (very shaky) hand at this now! <3

I think my main problem is that I'm too much of a self-perfectionist, and my artistic talents are crap. So I always scrap half of what I do at any given point and eventually give up.

+2 votes   article: How to make pixel art in Photoshop [mini tutorial]
TropicalBob
TropicalBob Jan 11 2010, 7:03pm says:

That is utterly amazing...I am in awe.

+3 votes   media: Making of the Citadel
TropicalBob
TropicalBob Dec 17 2009, 11:15pm says:

D
R
O
O
L.

+2 votes   media: Tyrant Battleship
TropicalBob
TropicalBob Dec 13 2009, 2:56am says:

Looking better and better!

Quite impatiently awaiting any release. :P

+1 vote   article: Gameplay Week 2, Part 5/5: Tactical Combat
TropicalBob
TropicalBob Nov 29 2009, 12:03am replied:

Maybe the Tsaraii symbol can activate slipgates as weapons to make stars go nova?

+1 vote   media: Supernova Clock
TropicalBob
TropicalBob Nov 18 2009, 6:58am replied:

I do believe TESIV: Oblivion had such a system. Except for staring directly up into the tree and spinning around quickly to produce some trippy leaf effects, the trees always looked rather nice.

+1 vote   article: Xtreme plant optimization
TropicalBob
TropicalBob Nov 17 2009, 5:03am says:

Looks like it could be a symbol for a slipgate (Or maybe a very specific, very important slipgate). Or a black hole. Or...something else...

Damn the suspense!

+1 vote   media: Not All roads lead to the same path
TropicalBob
TropicalBob Nov 16 2009, 1:45am says:

Interesting...

So what is the truth, anyway?

+1 vote   media: Know The Truth.
TropicalBob
TropicalBob Sep 20 2009, 4:35pm says:

I really like the animated background, though I agree about the slide-down menu. Maybe a quick fade-in would be better?

+1 vote   media: Animated Menu Testing
TropicalBob
TropicalBob Sep 6 2009, 1:39am replied:

I think that's the better idea. Both build menu styles have their advantages.

+1 vote   media: Centered Build Menu...Thoughts? Leave a comment.
TropicalBob
TropicalBob Jun 19 2009, 2:28am says:

What about moving the buttons around to the edges or something, so they don't obscure the center of the image? I know I'd like to see that image in it's full glory.

+1 vote   media: 2.5's Main Menu Final
TropicalBob
TropicalBob May 17 2009, 5:51pm says:

I copied the .big files over from my Vista partition (Where HW2 works.) to my Windows 7 one. But it still doesn't work. Arg...

+1 vote   media: TPOF Running on Windows 7
TropicalBob
TropicalBob Mar 28 2009, 12:34am says:

Not to be overly critical, and don't get me wrong: this looks awesome.

But I did notice that the blocks reacted with the desert as if it wasn't made out of sand. Was that just overlooked, not planned, or perhaps not possible to correct? I know I don't speak for anyone or everyone else, but I personally would like to see different reactions based on different surface materials, *if possible*. (That bit in the stars is the important part of that statement!)

Keep up the good work guys!

+5 votes   media: Overgrowth - Physics
TropicalBob
TropicalBob Mar 13 2009, 12:24am says:

Everything that I read and see about this game makes me want to buy it more and more. *Drool*

+4 votes   article: Interview with Wolfire's Jeffrey Rosen
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