Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.

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Imperial Capital Ships
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Theta.Sigma Creator
Theta.Sigma Jun 29 2010, 7:10am says:

Just in case anyone was going to ask... Executor-class Super Star Destroyers are not shown on this image because they are simply too big ;)

+5 votes   reply to comment
DarthC Jul 29 2010, 4:48pm replied:

nineteen-or-whatewer kilometers long?

+2 votes     reply to comment
republicman159 Jul 5 2011, 3:14am replied:

aren't they called super star destroyer class because there is more than one type of the " " " for example: the Executor, the Eclipse, etc.

+1 vote     reply to comment
Guest Aug 7 2014, 1:44pm replied:

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V.Metalic Jun 29 2010, 7:26am says:

Will Acclamator have these batteries beside the comm tower?

And how many weapons will Dreadnought have?

+1 vote     reply to comment
Theta.Sigma Creator
Theta.Sigma Jun 29 2010, 8:46am replied:

It very much depends on the variant. We're not disclosing hardpoint details yet; since we have a few surprises in stock about hardpoints for V1, but rest assured it has plenty and canon armament.

+1 vote   reply to comment
Anakin_Sklavenwalker Jun 29 2010, 8:40am says:

where is the vanator ????

+1 vote     reply to comment
Theta.Sigma Creator
Theta.Sigma Jun 29 2010, 8:44am replied:

I'm still working on the Venator, it's not quite in-game yet :P

+1 vote   reply to comment
Decider0916 Jul 20 2010, 10:04pm replied:

Will the Victory-class have there canon weaponry(Victory-1 had turbolasers & missiles, Victory-2 had turbolasers and ion cannons)?

+1 vote     reply to comment
Theta.Sigma Creator
Theta.Sigma Jul 30 2010, 7:38pm replied:

Yes. Simple as!

+1 vote   reply to comment
joey5452 Jun 29 2010, 10:27am says:

is it me or is the ISD II longer

you said a surprise for the hardpoints wouldnt it be cool if you could customize them ^^

+1 vote     reply to comment
evilbobthebob Author
evilbobthebob Jun 29 2010, 10:41am replied:

Heh, unfortunately that would require re-coding the game engine from scratch ;)

I think the ISD II is a little longer because I didn't take the screenshot from exactly the same distance as for the ISD I. Hence the ~200m and not =200m :P

+1 vote   reply to comment
TropicalBob Jul 22 2010, 7:37pm replied:

The ISD-II is also placed *slightly* to the left of the ISD-I.

+1 vote     reply to comment
LucianoStarKiller Jun 29 2010, 2:55pm says:

talking about cannon those things in the ISDs towers arent shields generators but sensor nodes, will you guys put it as shields? (im really not going to mind about it)
nice models, its me or the ISD II is a bit more detailed than the ISD I?

+1 vote     reply to comment
Theta.Sigma Creator
Theta.Sigma Jun 29 2010, 3:22pm replied:

No they aren't sensors.

And the only differences between the ISD I and II models are they have different turrets and different sensor mounts above the bridge.

+1 vote   reply to comment
TheRevanchist Jul 13 2010, 11:28am replied:

there has been some controversy about those globes being sensors or shield generator ), but most canon sources (If im not mistaken) cite that it's a sensor globe, not shield generators (or at least it only produce local shielding).
the scene in RotJ which the globes being smacked is to show that the bridge shield is already knocked out by continuous stream of fire from rebel's fleet (Adm. Ackbar: "concentrate all fire to that super star destroyer") opening a chance for green squardon to move in and destroy the sensor globes,

the real shield generator is hidden deep within an ISD superstructure

and according to canonical sources, mass drivers, torpedoes, missiles and other projectile weapons doesn't penetrate shields (except for certain weak shields like the one on death star's exhaust vents)

+1 vote     reply to comment
TropicalBob Jul 22 2010, 7:39pm replied:

Ships have both partical (anti-physical) and ray (anti-energy) shielding.

But you can't really cover a thermal exhaust port with shielding, lest you not let the exhaust out, and everything overheats and explodes.

+1 vote     reply to comment
TheRevanchist Jul 29 2010, 7:23am replied:

but in episode 3 when obi and ani is inside the invisible hand when they've rescued palpatine grevieous order to activate ray shield and they couldn't pass that
and in episode one when maul vs quigon vs obi they'e seperated by ray shield (according to some sources) , it prevents energy (lightsaber, as maul tries to touch the shild with his saber) and solid things, (maul, obi and qui) if ray only prevents energy than why don't they just pass them, but ray shields in episode 4 allows torpedoes to pass, strang is it?

I'm also confused with this thing -__-"

+1 vote     reply to comment
R3bornSh4dow Nov 1 2010, 5:27am replied:

"The ISD-72x deflector shield generator/sensor dome was a local-area deflector shield generator and sensor array "

"# Auxiliary deflector shield generator
# Hyperwave transceiver/long-range scanning systems (Com-scan)"

Well, I guess they're sensor arrays and deflector shield generators :)

+1 vote     reply to comment
PiratexCore Jun 30 2010, 7:47pm says:

Looking pretty good.

Are you going to add the Strike-class cruiser?

+1 vote     reply to comment
Rampsquatch Jul 4 2010, 3:23pm replied:

Hey, nice avatar. mine is nerdier.

0 votes     reply to comment
evilbobthebob Author
evilbobthebob Jul 1 2010, 3:57am says:

Yes. That will used by the Imperial Remnant.

+1 vote   reply to comment
joey5452 Jul 3 2010, 4:52pm says:

is the new venator ready to place into the capital ship image or is it still being tweaked?
i would love to see to comparison with the other ships

+1 vote     reply to comment
joey5452 Jul 3 2010, 5:01pm says:

nvm srry for the post above this one i didnt read the description

+1 vote     reply to comment
OrangeNero Jul 9 2010, 6:36am says:

the nebula was a great ship too. for me the most appealing one of the stardestroyers.

+1 vote     reply to comment
Decider0916 Aug 4 2010, 2:11am replied:

Speaking of which, is the Nebula-class Star Destroyer going to have missiles instead of those anti-fighter lasers?

+1 vote     reply to comment
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The roster of Imperial capital ships, to scale. Mostly developed by Kuat Drive Yards. The hulls of the Victory classes and the Acclamator classes are so similar that they are not displayed. The older Venator-Class is similarly not displayed, being replaced by the Imperial I and II classes of Star Destroyer.

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Jun 29th, 2010
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