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Tottel
Tottel Oct 1 2014, 1:47am replied:

It's not like we are clueless and are just implementing random things. :p
That being said, you can always post your ideas!

+1 vote   game: Mount & Blade II: Bannerlord
Tottel
Tottel Sep 14 2014, 9:05am says:

Wauw, that's really, really good!

+1 vote   media: Watch on the River Sheaf.
Tottel
Tottel Aug 1 2014, 7:44am replied:

We're working on bringing it back online.

+1 vote   mod: Resistance & Liberation
Tottel
Tottel May 24 2014, 5:22am replied:

Develop a mod yourself. See how long it takes.

+6 votes   media: Alpine Village
Tottel
Tottel Jan 19 2014, 5:38pm says:

Very cool.

Also, do you seriously use that as a cursor? :D

+1 vote   article: Take it to the web
Tottel
Tottel Jul 11 2013, 6:46am says:

Fantastic! The furniture is very over-sized though.

+2 votes   article: Paris Scene Preview
Tottel
Tottel Jun 16 2013, 6:41pm says:

There were multiple other maps being made on the source engine that were never shown to the public. As much as I love (most) of the current ones, there were some awesome new maps on the way. :)

+2 votes   media: White boxing
Tottel
Tottel Jun 16 2013, 4:24pm says:

Animated map! Aw yes!

+1 vote   game: Resistance and Liberation
Tottel
Tottel Feb 23 2013, 4:28am says:

I can't help but read them in the narrator's voice. :x

Great job. :)

+6 votes   article: Introducing The Stanley Parable Helpful Development Showcase!
Tottel
Tottel Jan 25 2013, 7:24pm says:

That's very, very nice!

Good job. :)

+3 votes   media: 2nd trailer, update 0.40
Tottel
Tottel Jul 23 2012, 11:07am says:

I can't get the English translation in the editor. :/

I checked the Lang.ini file, even removed the entire pl_PL section, it still does everything in Polish.
Any idea why?

+1 vote   engine: Barok
Tottel
Tottel Jun 21 2012, 6:26am says:

I remember when you first posted about this mod on ModDb. Back then, I thought it was a joke and it would soon end after a lack of progress.

Looks like I was wrong, this looks stunning. :)

+2 votes   article: 1st class Lounge completed!
Tottel
Tottel Jun 19 2012, 12:03pm replied:

All is well. ;)

+1 vote   engine: Barok
Tottel
Tottel Jun 18 2012, 5:30pm says:

"Oh yeah.. Let's make an awesome engine." "Ah yes, let's make it all in Polish too!" :D

You better be translating! ;)

+1 vote   engine: Barok
Tottel
Tottel May 4 2012, 1:57am replied:

That would be 30%

+3 votes   media: Atheism in UK
Tottel
Tottel Apr 3 2012, 8:44am says:

I'm glad you posted something about the mod, even though it was obviously dead.

The source engine might not be suited for this kind of game, yet in its current state it already is the best zombie survival game I've ever played.

+2 votes   article: Proyect-Z v2.0 - development freezed
Tottel
Tottel Mar 12 2012, 2:51pm says:

Sounds and looks fantastic! :)

+1 vote   article: Many Big News Time!
Tottel
Tottel Mar 1 2012, 5:58am says:

Fantastic news!

-Rebalanced melee weapons based on player feedback
-Changed zombie health and damages

How exactly were these tweaked? Stronger melee, weaker zombies with more attack?

+1 vote   article: NMRiH Beta 1.03 Release
Tottel
Tottel Feb 13 2012, 1:50am says:

Fantastic!

+4 votes   media: Zeitgeist - The Story of an Age that never was.
Tottel
Tottel Jan 17 2012, 2:21pm says:

Is there a reason why this game (which I dó find interesting) is constantly getting *bumped* without any actual updates?

+11 votes   game: Deriva
Tottel
Tottel Jan 12 2012, 12:14pm says:

That's a beautiful quote.

+4 votes   media: Certainty & Doubt
Tottel
Tottel Dec 10 2011, 12:05pm replied:

I wouldn't be so certain about that. ;)

+1 vote   article: Resistance Force Map Editor is now available
Tottel
Tottel Dec 3 2011, 10:28am says:

Even though it looks nice, I'm a bit disappointed. All I did so far is killing giant rats and picking mushrooms, which is the definition of a cliché MMO. :/

0 votes   game: Ether Fields
Tottel
Tottel Nov 30 2011, 8:21am replied:

Exactly.

+1 vote   article: The 'Really Big' Bundle Is Here!
Tottel
Tottel Nov 22 2011, 8:07am says:

Awesome game, but insanely hard.

+2 votes   game: Knights and Merchants: The Peasants Rebellion
Tottel
Tottel Nov 22 2011, 7:59am says:

There's a free demo you can try as well.

Combat is in real time, but you can pause at any time to give your characters new orders.

+1 vote   article: Kenshi released for Alpha Funding on Desura!
Tottel
Tottel Nov 1 2011, 6:19pm says:

I cannot recognize mount and blade on the pictures anymore. Great job!

I have Warband and WFaS; I guess I'll have to buy the original, just to play this.

+1 vote   mod: The Last Days (of The Third Age of Middle Earth)
Tottel
Tottel Oct 22 2011, 1:18pm says:

You may want to fill your website with different text. It's not exactly convincing. :)

0 votes   game: Exaro - Online
Tottel
Tottel Oct 9 2011, 12:47pm says:

If this will play like Proyect-Z, AND it can stay in development, then it might just be awesome.

+1 vote   group: Project Imcus Devs - TBM Games
Tottel
Tottel Sep 10 2011, 10:54am says:

Shadow maps? :)

+1 vote   media: I did have stencil shadows, but not any more.
Tottel
Tottel Aug 27 2011, 7:41pm says:

Awesome! Give us a pre-order button and I'll click it! ^^
I hate the sword in the end though. Seriously, no one would ever use such a thing.

+6 votes   media: Trailer
Tottel
Tottel Jun 12 2011, 9:43am says:

It looks really good, but aren't you going to use it with a bipod?
It's a machine-gun after all.

+1 vote   media: CSRG 15 - Chauchat
Tottel
Tottel Jun 7 2011, 3:04pm says:

This is Sp - Spectacular...

+14 votes   media: This is MERP...
Tottel
Tottel May 5 2011, 5:01pm replied:

Fractalopolis :D

+3 votes   media: Hard landing
Tottel
Tottel Apr 15 2011, 8:37am replied:

I don't know if you stole models.. (the guys here seem to say you did). But ideas? most definitely. You can't really call a laser-alley very original, can you?

+2 votes   media: zl_lab (laser)
Tottel
Tottel Feb 1 2011, 3:23pm replied:

It makes single faces visible from both sides.
Take a close look at the back of the hat.

+1 vote   media: character
Tottel
Tottel Jan 22 2011, 5:46am replied:

I couldn't agree more.

+1 vote   game: STEAL'N'SMASH
Tottel
Tottel Jan 20 2011, 7:45am says:

Fraps has a free version that allows you to take screenshots in game.

+1 vote   mod: Office of Imperial Commerce
Tottel
Tottel Jan 15 2011, 1:06pm says:

Good luck making & balancing. :)

+1 vote   game: History Crackin
Tottel
Tottel Jan 9 2011, 9:19am says:

Since when does a grenade destroy half a building? :x

+1 vote   media: Destroying Everything
Tottel
Tottel Nov 24 2010, 2:06pm replied:

Was just about to say the same. :D
Good job!

+2 votes   media: Baron's Castle - work in progress
Tottel
Tottel Sep 24 2010, 2:32am says:

If you found it on the internet, then you should probably check if you may just use it. :)

+2 votes   media: Zombie textures
Tottel
Tottel Sep 16 2010, 1:06pm says:

Why not just let it be updated through steam? Or is it just a preference sound?

+1 vote   download: Subtler teeth-grinding installation file
Tottel
Tottel Jun 11 2010, 6:11am says:

It never bores me to see you work on a map. :)

Would it be possible for you to film while you work on a real map (for the 2nd esenthel engine demo, for example).
We could have an idea how exactly you make those bigs maps then; since, well.. We like your style! :p

+1 vote   media: World Editor
Tottel
Tottel Jun 8 2010, 11:37am replied:

That and Hans Zimmer (The last Samurai).. Absolutely beautiful. :D

+2 votes   article: January 2008 gameplay trailer
Tottel
Tottel May 27 2010, 1:11pm replied:

I thought exactly the same thing without reading your comment first O.o

+1 vote   media: All In A Day's Work - Test Build 03 Trailer
Tottel
Tottel May 26 2010, 4:57am says:

A very good job on those roads, they look very good.
However, roads are not made to fit the terrain. It's completely the opposite: You lower/raise the terrain to get a road that is as flat as possible, or with smooth and as few slopes as possible. I wouldn't want to drive a car through the mountains on of your roads. :p

+1 vote   article: Integrating Vector Data - Roads
Tottel
Tottel May 14 2010, 3:38pm says:

That's why we've put a second name for all of them in a more pronouncable fashion. :D

EDIT: I notice the names are hard to read.. Click 'view original' to view it bigger and uncompressed.

+1 vote   media: World map with names
Tottel
Tottel Apr 30 2010, 9:42am replied:

I agree.. Please just patch the game. It's a bit annoying to download this much every time. :/

+1 vote   download: Proyect-Z Beta 1.2 (outdated)
Tottel
Tottel Feb 7 2010, 10:36am says:

Oh God.. I just uninstalled Oblivion yesterday. :(

Looks like I'll have to reinstall :D

+2 votes   article: MERP 0.2.4 Beta is here!
Tottel
Tottel Dec 6 2009, 9:33am says:

That was a very interesting video.

Good luck with your amazing engine! :)

+1 vote   media: Demonstration World
Tottel
Tottel Nov 5 2009, 8:34pm says:

Absolutely :)

+1 vote   media: World Streaming
Tottel
Tottel Sep 19 2009, 4:49am says:

Having to look at your screen after you've died is a good reason to stay alive as well.

+4 votes   mod: Infection
Tottel
Tottel Jul 3 2009, 1:45pm says:

Sounds like a very cool mod.. I was already tracking this.

Hey Hogan :)

+2 votes   article: Storyline
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