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Comment History  (150 - 180 of 205)
Tottel
Tottel Apr 3 2010, 10:03am replied:

I see.

+16 votes   game: Lugaru: The Rabbit's Foot
Tottel
Tottel Dec 3 2008, 6:53am replied:

I can do it in 7 minutes!
In your face (not eh.. you know..)!

+1 vote   mod: Aftermath
Tottel
Tottel Mar 6 2010, 5:17am says:

A very good job to both of you.
I especially like the story. :)

+2 votes   article: Dog Hammer concept + map tutorial from Silverfisk!
Tottel
Tottel Mar 1 2010, 3:24am says:

Thanks guys,

I'll record my piano performance. :)

+1 vote   article: Overgrowth sheet music
Tottel
Tottel Feb 7 2010, 10:36am says:

Oh God.. I just uninstalled Oblivion yesterday. :(

Looks like I'll have to reinstall :D

+2 votes   article: MERP 0.2.4 Beta is here!
Tottel
Tottel Jan 22 2010, 7:05am says:

For the people who're wondering about this:

The engine is FREE to use for non-commercial use.

+1 vote   engine: Esenthel Engine
Tottel
Tottel Jan 7 2010, 9:50am says:

Wauw, I didn't even know you could mod Mafia.

Interesting, tracking.

+1 vote   mod: World War II Mod
Tottel
Tottel Dec 18 2009, 12:03pm says:

That's very, very cool!

+1 vote   media: Storm(The names of mod changed)-AI Take Cover Test
Tottel
Tottel Dec 18 2009, 7:49am says:

This is, without any doubt, amazing news.
I would love to be a beta-tester for this new platform; I'm not a developer, but I believe I can help out.

+1 vote   article: Introducing Desura
Tottel
Tottel Dec 6 2009, 9:33am says:

That was a very interesting video.

Good luck with your amazing engine! :)

+1 vote   media: Demonstration World
Tottel
Tottel Nov 23 2009, 4:30am says:

Very nice.. I think I'm going to play a bit with this new function. :)

+1 vote   media: Water Editing Tutorial
Tottel
Tottel Nov 5 2009, 8:34pm says:

Absolutely :)

+1 vote   media: World Streaming
Tottel
Tottel Oct 29 2009, 3:17pm says:

Seems nice.. but I would take screenshots in-game, instead of in hammer.

+1 vote   media: hangover editor shot
Tottel
Tottel Oct 26 2009, 6:27am says:

Very ambitious.. I hope you succeed.

+2 votes   engine: Environ
Tottel
Tottel Oct 26 2009, 6:26am says:

That's very nice.. This engine has improved alot since the last time I checked :D

+1 vote   media: Point Light Shadow Casting
Tottel
Tottel Oct 2 2009, 2:40am says:

Did he credit someone else then?

-1 votes   media: Textured models
Tottel
Tottel Oct 1 2009, 3:16am replied:

Just track it. :)

+1 vote   mod: States at War
Tottel
Tottel Sep 28 2009, 1:03pm says:

The texture is a placeholder

+2 votes   media: Textured models
Tottel
Tottel Sep 23 2009, 2:22pm replied:

It's opensource.. lol.

+2 votes   mod: Battle Grounds 2
Tottel
Tottel Sep 19 2009, 4:54am says:

"No weapons, no fighting", that's what got my attention (in a very positive way).

It's looking very good, good luck!

+2 votes   mod: Flesh
Tottel
Tottel Sep 19 2009, 4:49am says:

Having to look at your screen after you've died is a good reason to stay alive as well.

+4 votes   mod: Infection
Tottel
Tottel Sep 15 2009, 3:11pm says:

This whole page is retarded.. I believe constructive replies won't do any good here.

+1 vote   download: The 2nd age demo(evil)
Tottel
Tottel Sep 13 2009, 3:56pm replied:

stfu

+18 votes   download: Situation Outbreak v1.50
Tottel
Tottel Sep 11 2009, 6:03pm replied:

How fast would you run with a full armor and weapon?

+1 vote   game: Centuria
Tottel
Tottel Sep 10 2009, 4:43pm says:

It's a bit hard to create games for an engine with no screens, movies and info. But you're telling us to wait a bit longer.. so I will.

Good luck.

Edit: You may want to work on the site a bit more.. it's pretty bugged.

+1 vote   engine: Zillex Games
Tottel
Tottel Sep 10 2009, 4:38pm says:

If I were you: Don't base it on DoD/CS:S.
You can't call any of these games realistic.. And hold back the pictures untill you have something to show.

+1 vote   mod: Fronts of Battle
Tottel
Tottel Sep 10 2009, 4:37pm says:

Eh, what exactly are we supposed to see here?

+1 vote   media: fob_rural
Tottel
Tottel Sep 10 2009, 4:32pm says:

Oh come one.. This mod sounds awesome, and then you're going to ruin it with deathmatch and capture the flag?!

You may want to think that over..

+1 vote   mod: Dino-Instinct
Tottel
Tottel Aug 10 2009, 2:20pm says:

Polardgone is right, I wouldn't take Call of Duty as a realism reference. :)
Resistance and Liberation has done it correctly. And it's a mod you really should try.

Good luck on the mod, I'm messing with this amazing engine myself :)

+2 votes   media: M1 Garand WIP
Tottel
Tottel Aug 4 2009, 4:04am says:

Amazing model, but the details are useless.. those should be gained by textures, and not by the model itself :/

-1 votes   media: crossbow HP
Tottel
Tottel Jul 26 2009, 6:10am says:

Very, very beautiful like all the other models..
One remark though, I think the barrel needs to be longer.

+1 vote   media: M1 Garand
Tottel
Tottel May 24 2014, 5:22am replied:

Develop a mod yourself. See how long it takes.

+6 votes   media: Alpine Village
Tottel
Tottel Feb 23 2013, 4:28am says:

I can't help but read them in the narrator's voice. :x

Great job. :)

+6 votes   article: Introducing The Stanley Parable Helpful Development Showcase!
Tottel
Tottel Nov 30 2011, 8:21am replied:

Exactly.

+1 vote   article: The 'Really Big' Bundle Is Here!
Tottel
Tottel Jan 10 2011, 11:52am says:

Looks good.

May I kindly suggest to put a grey background for your renders and putting the anti-aliasing to Catmull-Rom since it looks blurred?

+1 vote   media: colt18611
Tottel
Tottel Jan 5 2011, 8:55am says:

You're stealing quite a lot from Resistance and Liberation. Another mod for half life 2. How about asking them permission first?!

+2 votes   mod: Brothers
Tottel
Tottel Sep 24 2010, 2:30am says:

At least the temple is still intact. :)

+3 votes   media: Broken Columns
Tottel
Tottel Sep 3 2010, 6:02pm replied:

That's the gameplay.. Haven't you played Penumbra?

You could knock creatures unconscious with a pipe, but that wasn't what made the game great.. at all!

Being scared of everything around you.. *that* is cool. :)

+3 votes   game: Amnesia: The Dark Descent
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