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Comment History  (30 - 60 of 205)
Tottel Jun 19 2012, 12:03pm replied:

All is well. ;)

+1 vote   engine: Barok
Tottel Jun 18 2012, 5:30pm says:

"Oh yeah.. Let's make an awesome engine." "Ah yes, let's make it all in Polish too!" :D

You better be translating! ;)

+1 vote   engine: Barok
Tottel May 4 2012, 1:57am replied:

That would be 30%

+3 votes   media: Atheism in UK
Tottel Jan 12 2012, 12:14pm says:

That's a beautiful quote.

+4 votes   media: Certainty & Doubt
Tottel Dec 10 2011, 12:05pm replied:

I wouldn't be so certain about that. ;)

+1 vote   article: Resistance Force Map Editor is now available
Tottel Nov 22 2011, 8:07am says:

Awesome game, but insanely hard.

+2 votes   game: Knights and Merchants: The Peasants Rebellion
Tottel Oct 22 2011, 1:18pm says:

You may want to fill your website with different text. It's not exactly convincing. :)

0 votes   game: Exaro - Online
Tottel Oct 9 2011, 12:47pm says:

If this will play like Proyect-Z, AND it can stay in development, then it might just be awesome.

+1 vote   group: Project Imcus Devs - TBM Games
Tottel Sep 5 2011, 4:57pm says:

My castle! :')

+1 vote   media: Ineisis Online
Tottel Aug 22 2011, 8:10am says:

How can you play with this brightness? :/

+1 vote   media: sof2 mp
Tottel Aug 21 2011, 5:58am says:

Interesting read, although I feared the worst when I saw the title in the updates-list. :)

+3 votes   article: Save Me!
Tottel Aug 3 2011, 3:54am says:

Ooh, nice!

+3 votes   article: Backgrounds & trees done
Tottel Aug 2 2011, 8:46am replied:

But that would be like breaking the story! We don't want to break the story, do we? :D

+10 votes   download: The Stanley Parable v1.2
Tottel Jun 13 2011, 3:35am says:

I love the amount of detail in it: The animations of the memopad, putting it in the pocket, sitting, looking under the bed, the conversation system with all the options,..

It's really impressive!

+4 votes   article: Interaction News Post
Tottel Apr 11 2011, 10:04am says:

Well that looks.. erm, familiar.

+5 votes   media: Mythruna
Tottel Apr 11 2011, 4:32am says:

Even móre realistic?

+4 votes   media: Improved foliage
Tottel Apr 9 2011, 3:28pm says:

Looks very nice and detailed.
Glad to see another update. :)

+3 votes   media: Halftrack (Sd.Kfz251)
Tottel Mar 31 2011, 7:17pm says:

You guys are good. Really good. :)

+2 votes   media: Full plate armor presentation
Tottel Mar 22 2011, 9:05am says:

Train looks a whole lot better. :)

I must disappoint you on testing though: I don't have FC2. :p

+2 votes   download: Bridge Over Ravaged Waters - V2
Tottel Mar 19 2011, 2:27pm says:

Lol, that train is placed pretty unlogical. :)

+4 votes   download: Bridge Over Ravaged Waters
Tottel Mar 19 2011, 5:44am says:

If the game is going to be as good as its music, then we might have a problem.

Quite some people will not be able to handle so much awesomeness. :)

+6 votes   media: Soldiers' Bond
Tottel Mar 11 2011, 2:17pm replied:

If you don't like it, don't upload it. :)

+5 votes   media: ZG3
Tottel Mar 3 2011, 3:19pm replied:

Well yes. But this is a high poly model. You are supposed to make a texture from this model. :p

So the more detail on this model, the better the texture will be.

+1 vote   media: Amputated Hight Poly (WIP)
Tottel Jan 27 2011, 11:53am replied:

All the parts survived, so I don't see why not. ^^

+4 votes   media: Sunken ISS
Tottel Jan 19 2011, 4:36am replied:

Ah well, I had a lot of fun in the free version of Wurm. And I like how slow it was; that way, when you saw other players with a big house or a castle you would actually go 'WAUW! They built that?!'

+2 votes   media: Wooden wall
Tottel Jan 16 2011, 7:28am says:

Hehe, the description reminds me of Wurm Online. :)

Anyway, hope we get to see some more progress since the idea sure does sound attractive.

+3 votes   media: Wooden wall
Tottel Jan 5 2011, 5:26am says:

Very, very good. I like the recoil and how he checks that the magazine is empty. :)

+6 votes   media: NMRiH 1911 Animation Demo
Tottel Dec 28 2010, 5:04am replied:

This is not an engine, it's a render in cinema4D. Of course it looks a thousands times better than. :)

+7 votes   media: Raindrop Pre-Renders
Tottel Dec 26 2010, 1:06pm says:

Amazing.. absolutely amazing. O.o

+5 votes   media: Russian renders
Tottel Dec 13 2010, 6:12pm says:

Very nice. The light shafts are a bit too obvious though. Especially the one up front.

+1 vote   media: Main menu
Tottel Dec 1 2010, 9:27am says:

Wauw! Now that's a castle I would explore from top to bottom. :)

+3 votes   media: castle
Tottel Nov 9 2010, 3:19am says:

Wauw, I didn't expect to see anything like this already. The smoke looks very convincing.. And those emitting particles: Well, "sexy" is the first word that comes to my mind. :)

+1 vote   article: Particular Particles
Tottel Nov 6 2010, 9:06am says:

Too bad the source engine sucks with vehicles.

-2 votes   mod: Motion Drive
Tottel Oct 27 2010, 4:06am says:

Funny how you can get oak and willow from the same tree. ^^

But otherwise, looks nice.

+1 vote   media: Woodcutting and Firemaking
Tottel Oct 26 2010, 5:33pm replied:

Awesome. :)

Just checking. ^^

+1 vote   media: Gladius Hispaniensis ..... [ Yeah, some changes]
Tottel Oct 26 2010, 5:06pm replied:

Define 'progress', all we get is (nice-looking) renders. Don't get me wrong, but is anything happening in other fields as well? Mapping? Coding?

+1 vote   media: Gladius Hispaniensis ..... [ Yeah, some changes]
Tottel Oct 2 2010, 8:55am says:

Excellent design! Maybe darken it a bit and add some more dirt.. But wauw, this looks awesome. :)

+5 votes   media: Necropolis
Tottel Aug 11 2010, 2:23pm replied:

Nevermind.. it was probably still being authorized. :p

0 votes   media: Esenthel Engine SDK Tour
Tottel Aug 11 2010, 1:59pm says:

Video not found?

0 votes   media: Esenthel Engine SDK Tour
Tottel Jul 26 2010, 11:10am replied:

I DID read it.. Well, only the changelog.. Why isn't the patch on moddb? :D

+1 vote   download: Proyect-Z Beta1.5.3 (outdated)
Tottel Jul 26 2010, 9:37am replied:

I know, but I think the mod team should just try incremental patches. :>

+1 vote   download: Proyect-Z Beta1.5.3 (outdated)
Tottel Jul 26 2010, 4:46am says:

As much as I like all the new updates, I dislike the update system. :(

Downloading the whole mod again for a small fix is a bit too much, IMO.
Not to mention having to re-adjust the controls every single time.

+1 vote   download: Proyect-Z Beta1.5.3 (outdated)
Tottel Jul 2 2010, 11:37am says:

It's all a bit too bright. It's been ages since I last players Mafia, but I'm pretty sure you can enable shadows?

+1 vote   media: Grand Staircase
Tottel Jul 2 2010, 10:13am replied:

I'll be hunting for a new PC. ;)

+2 votes   media: Southern Ithilien
Tottel Jun 11 2010, 6:04am says:

Most excellent! But it does not surprise me anymore, because I know just how wonderful this engine is. ;D

Btw, did you use LoDs on those trees? You must have, but I can't ever see them swap!

+1 vote   media: World Streaming
Tottel Jun 10 2010, 4:24pm says:

Looking most excellent. It's cool to track this engine with all these neat features being added.

I know you guys are still heavily developping this, but don't forget to make it look less bland: Make the ground texture different under the trees,..

You probably will, but I'd like to ask it anyway :D

+1 vote   media: Dirt Roads
Tottel Jun 3 2010, 3:15am says:

That's very, very awesome!

I'll be playing with this whenever I can. :D

+1 vote   media: Destructible Objects using Nvidia PhysX
Tottel May 26 2010, 5:00am says:

Wow... first I thought: why is he flying with his camera all the time. we've seen this before, just show us how to make a road. Then you turned around and I noticed that's actually how you make your road. :D

Very cool.

+6 votes   media: Making Roads in Outerra
Tottel Nov 23 2009, 4:30am says:

Very nice.. I think I'm going to play a bit with this new function. :)

+1 vote   media: Water Editing Tutorial
Tottel Oct 29 2009, 3:17pm says:

Seems nice.. but I would take screenshots in-game, instead of in hammer.

+1 vote   media: hangover editor shot
Tottel Oct 26 2009, 6:27am says:

Very ambitious.. I hope you succeed.

+2 votes   engine: Environ
Tottel Sep 13 2009, 3:56pm replied:


+18 votes   download: Situation Outbreak v1.50
Tottel Sep 10 2009, 4:43pm says:

It's a bit hard to create games for an engine with no screens, movies and info. But you're telling us to wait a bit longer.. so I will.

Good luck.

Edit: You may want to work on the site a bit more.. it's pretty bugged.

+1 vote   engine: Zillex Games
Tottel Sep 10 2009, 4:37pm says:

Eh, what exactly are we supposed to see here?

+1 vote   media: fob_rural
Tottel May 29 2009, 3:42pm replied:

What the.. bugger off.
I know you'd prefer someone with a very social life who works on the mod 1 hour per month.. but hey, seems like they're stuck with Disturbed.

Keep it up Disturbed :)

+3 votes   article: Dev Interview
Tottel May 26 2009, 10:57am replied:

quite a strange move indeed.. we are far from dead, we just don't use our forums that much. :)
Of course you can do what you want, but it seems really strange to leave a not-dead dev. team of an american civil war mod to start your own mod.. with a similar setting/system.

A unique cannon reloading system? Wauw.. I wonder where I heard that one before... *cough*

+1 vote   mod: Freedom For Me
Tottel Mar 29 2009, 5:58pm replied:

true :) a new animation is being worked on, and the code is being re-worked as well.

+1 vote   article: 1st Video Teaser
Tottel Dec 3 2008, 5:03pm says:

Looking superb

+1 vote   media: Pack-O-Punch Model
Tottel Sep 3 2011, 9:25am replied:

Nope, many more. :)

+1 vote   media: Bumpy grass effect
Tottel Aug 27 2011, 7:41pm says:

Awesome! Give us a pre-order button and I'll click it! ^^
I hate the sword in the end though. Seriously, no one would ever use such a thing.

+6 votes   media: Trailer
Tottel Aug 11 2011, 7:05am replied:

How can you recommend a game that is not even released yet?

+5 votes   game: Traction Wars
Tottel Jul 28 2011, 12:38pm says:

It's very nice.
Too bad the enemy ships can turn around in less than 30 seconds, while it takes me about 5 minutes. :)

+1 vote   download: Tides Of Infamy
Tottel Jul 25 2011, 4:43pm says:

I'm thinking something like Proyect-Z now, where you walk to the edge of the map, and you get transferred to another region (= other server) automatically.

+4 votes   mod: War of The Servers
Tottel Jun 25 2011, 5:30am replied:

I can already imagine building a great wall on that narrow land-bridge. :)

+2 votes   media: Peloponnese
Tottel Jun 22 2011, 3:50pm says:

Fantastic work; it reminds me of a certain Dutch comic book about the same time period. :)

+1 vote   media: Mammoth Action Concept
Tottel Jun 21 2011, 5:04am says:

Fantastic voice acting. I would like to buy Crysis, just for this mod. :)

+1 vote   media: Part 2 - Gameplay/Story Demonstration #1
Tottel Jun 12 2011, 9:43am says:

It looks really good, but aren't you going to use it with a bipod?
It's a machine-gun after all.

+1 vote   media: CSRG 15 - Chauchat
Tottel Jun 7 2011, 3:04pm says:

This is Sp - Spectacular...

+14 votes   media: This is MERP...
Tottel May 30 2011, 2:46pm says:

Wauw, you can convince anyone that anything is possible.

Tracking. :)

+1 vote   game: Kenshi
Tottel May 5 2011, 5:01pm replied:

Fractalopolis :D

+3 votes   media: Hard landing
Tottel Apr 26 2011, 12:33pm replied:

After buying a new axe from the workshop and using it to cut wood, I couldn't go back to my other tools. I could only equip my axe.

Is there a more convenient place to submit bug reports? :D

+2 votes   game: Settling Revenge
Tottel Apr 26 2011, 8:14am replied:

It seems a bit bugged. Sometimes you cannot build for some strange reason. The first time, it wouldn't let me build a workshop or a workstation eventhough I had the 1 unit, wood and ore. I could still build a tower, though.

After restarting, I wouldn't let me build a gate. And now my hammer is worn out because of trying, which is annoying. :)

+2 votes   game: Settling Revenge
Tottel Apr 26 2011, 7:23am says:

Looks very nice. I'm currently just waiting until I get 1 unit. :D
I have a population max of 7 and 9 rep, but not much is happening. ^^

May I suggest swapping population and units? (units would be assigned population) I'm not entirely sure, but it seems to make more sense.

+2 votes   game: Settling Revenge
Tottel Apr 23 2011, 10:04am says:

For some strange reason, the screenshots look horrible. The game is absolutely amazing with fantastic graphics.

+7 votes   game: Metro 2033
Tottel Apr 19 2011, 1:00pm replied:

Customise is the UK spelling.
Customize is US.

+1 vote   game: 1099: The First Crusade
Tottel Apr 17 2011, 8:51am replied:

It was an april's fool joke...

+9 votes   mod: WWI Source
Tottel Apr 16 2011, 5:55am says:

How about simply buying Starcraft II instead? :)

+1 vote   mod: StarCraft: The Fusion Core
Tottel Apr 15 2011, 8:37am replied:

I don't know if you stole models.. (the guys here seem to say you did). But ideas? most definitely. You can't really call a laser-alley very original, can you?

+2 votes   media: zl_lab (laser)
Tottel Apr 7 2011, 3:03am says:

A third time is buying us all a beer, Dowdpride. ^^

+1 vote   media: Wooden wall, corner piece
Tottel Jan 19 2014, 5:38pm says:

Very cool.

Also, do you seriously use that as a cursor? :D

+1 vote   article: Take it to the web
Tottel Jun 21 2012, 6:26am says:

I remember when you first posted about this mod on ModDb. Back then, I thought it was a joke and it would soon end after a lack of progress.

Looks like I was wrong, this looks stunning. :)

+2 votes   article: 1st class Lounge completed!
Tottel Apr 3 2012, 8:44am says:

I'm glad you posted something about the mod, even though it was obviously dead.

The source engine might not be suited for this kind of game, yet in its current state it already is the best zombie survival game I've ever played.

+2 votes   article: Proyect-Z v2.0 - development freezed
Tottel Mar 12 2012, 2:51pm says:

Sounds and looks fantastic! :)

+1 vote   article: Many Big News Time!
Tottel Mar 16 2011, 8:30pm says:

55% done? Please explain the logic here. :)

+1 vote   media: Campaign map - Level 1 Mass confusion.
Tottel Mar 8 2011, 9:10am says:

I second the other two people here. :)

The second song is really good, but the first one is simply amazing.

+2 votes   article: The Music Of Days Of Valor
Tottel Mar 7 2011, 1:34pm replied:

Wait.. You don't seriously consider 100k polies low-poly, right?

+1 vote   media: Model quality
Tottel Feb 23 2011, 5:54pm says:

*Set As Desktop Background*

+2 votes   media: Village
Tottel Dec 8 2010, 11:44am says:

Nice! :)

How about putting everything in English already? You'll have to do it sooner or later anyway. *wink wink*

+2 votes   media: Chat system
Tottel Jul 2 2010, 10:12am says:

That's not in-game.. it can't be! No! No! Impossible!

Very, very nice.. As said somewhere here, it really looks like concept art; that good!

+3 votes   media: Fangorn
Tottel Dec 18 2009, 12:03pm says:

That's very, very cool!

+1 vote   media: Storm(The names of mod changed)-AI Take Cover Test
Tottel Oct 26 2009, 6:26am says:

That's very nice.. This engine has improved alot since the last time I checked :D

+1 vote   media: Point Light Shadow Casting
Tottel Jun 30 2009, 1:47pm says:

or is it just being revived?

+1 vote   engine: Irrlicht Engine
Tottel Jun 21 2009, 2:49pm replied:

Devilsparks: Ever heard of timezones? If it's night in your area, it doesn't mean it's night on the other side of the world.. Dickhead

+1 vote   article: Dev Interview
Tottel Apr 25 2009, 5:12am says:

NOOOO.. not german .. :(

I must admit the voices are very well done though.

+1 vote   media: Voice Acting Trailer
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Dec 25, 2014
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