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Comment History  (90 - 120 of 205)
Tottel
Tottel Jun 19 2012, 12:03pm replied:

All is well. ;)

+1 vote   engine: Barok
Tottel
Tottel Jun 18 2012, 5:30pm says:

"Oh yeah.. Let's make an awesome engine." "Ah yes, let's make it all in Polish too!" :D

You better be translating! ;)

+1 vote   engine: Barok
Tottel
Tottel May 4 2012, 1:57am replied:

That would be 30%

+3 votes   media: Atheism in UK
Tottel
Tottel Jan 12 2012, 12:14pm says:

That's a beautiful quote.

+4 votes   media: Certainty & Doubt
Tottel
Tottel Dec 10 2011, 12:05pm replied:

I wouldn't be so certain about that. ;)

+1 vote   article: Resistance Force Map Editor is now available
Tottel
Tottel Nov 22 2011, 8:07am says:

Awesome game, but insanely hard.

+2 votes   game: Knights and Merchants: The Peasants Rebellion
Tottel
Tottel Oct 22 2011, 1:18pm says:

You may want to fill your website with different text. It's not exactly convincing. :)

0 votes   game: Exaro - Online
Tottel
Tottel Oct 9 2011, 12:47pm says:

If this will play like Proyect-Z, AND it can stay in development, then it might just be awesome.

+1 vote   group: Project Imcus Devs - TBM Games
Tottel
Tottel Sep 5 2011, 4:57pm says:

My castle! :')

+1 vote   media: Ineisis Online
Tottel
Tottel Aug 22 2011, 8:10am says:

How can you play with this brightness? :/

+1 vote   media: sof2 mp
Tottel
Tottel Aug 21 2011, 5:58am says:

Interesting read, although I feared the worst when I saw the title in the updates-list. :)

+3 votes   article: Save Me!
Tottel
Tottel Aug 3 2011, 3:54am says:

Ooh, nice!

+3 votes   article: Backgrounds & trees done
Tottel
Tottel Aug 2 2011, 8:46am replied:

But that would be like breaking the story! We don't want to break the story, do we? :D

+10 votes   download: The Stanley Parable v1.2
Tottel
Tottel Jun 13 2011, 3:35am says:

I love the amount of detail in it: The animations of the memopad, putting it in the pocket, sitting, looking under the bed, the conversation system with all the options,..

It's really impressive!

+4 votes   article: Interaction News Post
Tottel
Tottel Apr 11 2011, 10:04am says:

Well that looks.. erm, familiar.

+5 votes   media: Mythruna
Tottel
Tottel Apr 11 2011, 4:32am says:

Even móre realistic?

+4 votes   media: Improved foliage
Tottel
Tottel Apr 9 2011, 3:28pm says:

Looks very nice and detailed.
Glad to see another update. :)

+3 votes   media: Halftrack (Sd.Kfz251)
Tottel
Tottel Mar 31 2011, 7:17pm says:

You guys are good. Really good. :)

+2 votes   media: Full plate armor presentation
Tottel
Tottel Mar 22 2011, 9:05am says:

Train looks a whole lot better. :)

I must disappoint you on testing though: I don't have FC2. :p

+2 votes   download: Bridge Over Ravaged Waters - V2
Tottel
Tottel Mar 19 2011, 2:27pm says:

Lol, that train is placed pretty unlogical. :)

+4 votes   download: Bridge Over Ravaged Waters
Tottel
Tottel Mar 19 2011, 5:44am says:

If the game is going to be as good as its music, then we might have a problem.


Quite some people will not be able to handle so much awesomeness. :)

+6 votes   media: Soldiers' Bond
Tottel
Tottel Mar 11 2011, 2:17pm replied:

If you don't like it, don't upload it. :)

+5 votes   media: ZG3
Tottel
Tottel Mar 3 2011, 3:19pm replied:

Well yes. But this is a high poly model. You are supposed to make a texture from this model. :p

So the more detail on this model, the better the texture will be.

+1 vote   media: Amputated Hight Poly (WIP)
Tottel
Tottel Jan 27 2011, 11:53am replied:

All the parts survived, so I don't see why not. ^^

+4 votes   media: Sunken ISS
Tottel
Tottel Jan 19 2011, 4:36am replied:

Ah well, I had a lot of fun in the free version of Wurm. And I like how slow it was; that way, when you saw other players with a big house or a castle you would actually go 'WAUW! They built that?!'

+2 votes   media: Wooden wall
Tottel
Tottel Jan 16 2011, 7:28am says:

Hehe, the description reminds me of Wurm Online. :)

Anyway, hope we get to see some more progress since the idea sure does sound attractive.

+3 votes   media: Wooden wall
Tottel
Tottel Jan 5 2011, 5:26am says:

Very, very good. I like the recoil and how he checks that the magazine is empty. :)

+6 votes   media: NMRiH 1911 Animation Demo
Tottel
Tottel Dec 28 2010, 5:04am replied:

This is not an engine, it's a render in cinema4D. Of course it looks a thousands times better than. :)

+7 votes   media: Raindrop Pre-Renders
Tottel
Tottel Dec 26 2010, 1:06pm says:

Amazing.. absolutely amazing. O.o

+5 votes   media: Russian renders
Tottel
Tottel Dec 13 2010, 6:12pm says:

Very nice. The light shafts are a bit too obvious though. Especially the one up front.

+1 vote   media: Main menu
Tottel
Tottel Dec 1 2010, 9:27am says:

Wauw! Now that's a castle I would explore from top to bottom. :)

+3 votes   media: castle
Tottel
Tottel Nov 9 2010, 3:19am says:

Wauw, I didn't expect to see anything like this already. The smoke looks very convincing.. And those emitting particles: Well, "sexy" is the first word that comes to my mind. :)

+1 vote   article: Particular Particles
Tottel
Tottel Nov 6 2010, 9:06am says:

Too bad the source engine sucks with vehicles.

-2 votes   mod: Motion Drive
Tottel
Tottel Oct 27 2010, 4:06am says:

Funny how you can get oak and willow from the same tree. ^^

But otherwise, looks nice.

+1 vote   media: Woodcutting and Firemaking
Tottel
Tottel Oct 26 2010, 5:33pm replied:

Awesome. :)

Just checking. ^^

+1 vote   media: Gladius Hispaniensis ..... [ Yeah, some changes]
Tottel
Tottel Oct 26 2010, 5:06pm replied:

Define 'progress', all we get is (nice-looking) renders. Don't get me wrong, but is anything happening in other fields as well? Mapping? Coding?

+1 vote   media: Gladius Hispaniensis ..... [ Yeah, some changes]
Tottel
Tottel Oct 2 2010, 8:55am says:

Excellent design! Maybe darken it a bit and add some more dirt.. But wauw, this looks awesome. :)

+5 votes   media: Necropolis
Tottel
Tottel Aug 11 2010, 2:23pm replied:

Nevermind.. it was probably still being authorized. :p

0 votes   media: Esenthel Engine SDK Tour
Tottel
Tottel Aug 11 2010, 1:59pm says:

Video not found?

0 votes   media: Esenthel Engine SDK Tour
Tottel
Tottel Jul 26 2010, 11:10am replied:

I DID read it.. Well, only the changelog.. Why isn't the patch on moddb? :D

+1 vote   download: Proyect-Z Beta1.5.3 (outdated)
Tottel
Tottel Jul 26 2010, 9:37am replied:

I know, but I think the mod team should just try incremental patches. :>

+1 vote   download: Proyect-Z Beta1.5.3 (outdated)
Tottel
Tottel Jul 26 2010, 4:46am says:

As much as I like all the new updates, I dislike the update system. :(

Downloading the whole mod again for a small fix is a bit too much, IMO.
Not to mention having to re-adjust the controls every single time.

+1 vote   download: Proyect-Z Beta1.5.3 (outdated)
Tottel
Tottel Jul 2 2010, 11:37am says:

It's all a bit too bright. It's been ages since I last players Mafia, but I'm pretty sure you can enable shadows?

+1 vote   media: Grand Staircase
Tottel
Tottel Jul 2 2010, 10:13am replied:

I'll be hunting for a new PC. ;)

+2 votes   media: Southern Ithilien
Tottel
Tottel Jun 11 2010, 6:04am says:

Most excellent! But it does not surprise me anymore, because I know just how wonderful this engine is. ;D

Btw, did you use LoDs on those trees? You must have, but I can't ever see them swap!

+1 vote   media: World Streaming
Tottel
Tottel Jun 10 2010, 4:24pm says:

Looking most excellent. It's cool to track this engine with all these neat features being added.

I know you guys are still heavily developping this, but don't forget to make it look less bland: Make the ground texture different under the trees,..

You probably will, but I'd like to ask it anyway :D

+1 vote   media: Dirt Roads
Tottel
Tottel Jun 3 2010, 3:15am says:

That's very, very awesome!

I'll be playing with this whenever I can. :D

+1 vote   media: Destructible Objects using Nvidia PhysX
Tottel
Tottel May 26 2010, 5:00am says:

Wow... first I thought: why is he flying with his camera all the time. we've seen this before, just show us how to make a road. Then you turned around and I noticed that's actually how you make your road. :D

Very cool.

+6 votes   media: Making Roads in Outerra
Tottel
Tottel Nov 23 2009, 4:30am says:

Very nice.. I think I'm going to play a bit with this new function. :)

+1 vote   media: Water Editing Tutorial
Tottel
Tottel Oct 29 2009, 3:17pm says:

Seems nice.. but I would take screenshots in-game, instead of in hammer.

+1 vote   media: hangover editor shot
Tottel
Tottel Oct 26 2009, 6:27am says:

Very ambitious.. I hope you succeed.

+2 votes   engine: Environ
Tottel
Tottel Sep 13 2009, 3:56pm replied:

stfu

+18 votes   download: Situation Outbreak v1.50
Tottel
Tottel Sep 10 2009, 4:43pm says:

It's a bit hard to create games for an engine with no screens, movies and info. But you're telling us to wait a bit longer.. so I will.

Good luck.

Edit: You may want to work on the site a bit more.. it's pretty bugged.

+1 vote   engine: Zillex Games
Tottel
Tottel Sep 10 2009, 4:37pm says:

Eh, what exactly are we supposed to see here?

+1 vote   media: fob_rural
Tottel
Tottel May 29 2009, 3:42pm replied:

What the.. bugger off.
I know you'd prefer someone with a very social life who works on the mod 1 hour per month.. but hey, seems like they're stuck with Disturbed.

Keep it up Disturbed :)

+3 votes   article: Dev Interview
Tottel
Tottel May 26 2009, 10:57am replied:

quite a strange move indeed.. we are far from dead, we just don't use our forums that much. :)
Of course you can do what you want, but it seems really strange to leave a not-dead dev. team of an american civil war mod to start your own mod.. with a similar setting/system.

A unique cannon reloading system? Wauw.. I wonder where I heard that one before... *cough*

+1 vote   mod: Freedom For Me
Tottel
Tottel Mar 29 2009, 5:58pm replied:

true :) a new animation is being worked on, and the code is being re-worked as well.

+1 vote   article: 1st Video Teaser
Tottel
Tottel Dec 3 2008, 5:03pm says:

Looking superb

+1 vote   media: Pack-O-Punch Model
Tottel
Tottel Dec 13 2010, 6:03pm replied:

Hehe, the only thing I hope is that they change the spell system
Come to think of it, a more 'realistic' medieval MMO would be cool. :p

+1 vote   game: Ether Fields
Tottel
Tottel Dec 13 2010, 2:31pm replied:

What fun is there in playing a match vs bots? Waste of resources, if you ask me.

0 votes   game: Natural Selection 2
Tottel
Tottel Dec 13 2010, 2:08pm says:

Why is everything you guys make so perfect?

+5 votes   game: Ether Fields
Tottel
Tottel Dec 12 2010, 2:10pm replied:

But he IS correct. The team planned on using the same camera view as Alien Swarm.

+1 vote   mod: HL40k - Tale Of The Inquisitor
Tottel
Tottel Dec 8 2010, 11:44am says:

Nice! :)

How about putting everything in English already? You'll have to do it sooner or later anyway. *wink wink*

+2 votes   media: Chat system
Tottel
Tottel Nov 24 2010, 2:06pm replied:

Was just about to say the same. :D
Good job!

+2 votes   media: Baron's Castle - work in progress
Tottel
Tottel Nov 14 2010, 2:59pm says:

How far do you live from your work to NOT notice the nuclear blast that destroyed your house.. lol

+2 votes   mod: Desert Region 2: The Final Frontier
Tottel
Tottel Nov 14 2010, 10:18am replied:

I guess it just is another zombie shooter. :)

+1 vote   mod: On the Defensive
Tottel
Tottel Nov 13 2010, 4:55pm says:

Where*

+1 vote   article: Who, What, Where, When, and not very-much Why...
Tottel
Tottel Sep 24 2010, 2:32am says:

If you found it on the internet, then you should probably check if you may just use it. :)

+2 votes   media: Zombie textures
Tottel
Tottel Sep 24 2010, 2:30am says:

At least the temple is still intact. :)

+3 votes   media: Broken Columns
Tottel
Tottel Sep 21 2010, 2:47pm says:

What's the poly count? :)

+1 vote   media: Ghastly
Tottel
Tottel Sep 16 2010, 1:06pm says:

Why not just let it be updated through steam? Or is it just a preference sound?

+1 vote   download: Subtler teeth-grinding installation file
Tottel
Tottel Sep 7 2010, 7:47am says:

I played the demo, and I absolutely love it.
People, please stop complaining about weapons.. There are enough games allowing you to shoot at anything you see. I'm glad Amnesia is not one of those. :)

+6 votes   game: Amnesia: The Dark Descent
Tottel
Tottel Sep 3 2010, 6:02pm replied:

That's the gameplay.. Haven't you played Penumbra?

You could knock creatures unconscious with a pipe, but that wasn't what made the game great.. at all!

Being scared of everything around you.. *that* is cool. :)

+3 votes   game: Amnesia: The Dark Descent
Tottel
Tottel Aug 16 2010, 3:46pm says:

Looking very nice!

Btw, does that lead to Shelob's lair?

+1 vote   article: MERP Update 13/08/10
Tottel
Tottel Jul 27 2010, 4:18am replied:

I've had winrar for a very long time now.. I don't have to update it.

Besides, no need to use winrar. If you need an absolute free alternative, use 7zip (There are many more.. Google is your friend).

+1 vote   mod: Proyect-Z
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