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I've had winrar for a very long time now.. I don't have to update it.
Besides, no need to use winrar. If you need an absolute free alternative, use 7zip (There are many more.. Google is your friend).
I DID read it.. Well, only the changelog.. Why isn't the patch on moddb? :D
I know, but I think the mod team should just try incremental patches. :>
As much as I like all the new updates, I dislike the update system. :(
Downloading the whole mod again for a small fix is a bit too much, IMO.
Not to mention having to re-adjust the controls every single time.
No one ever said a zombie-apocalypse is easy.
It's all a bit too bright. It's been ages since I last players Mafia, but I'm pretty sure you can enable shadows?
I'll be hunting for a new PC. ;)
That's not in-game.. it can't be! No! No! Impossible!
Very, very nice.. As said somewhere here, it really looks like concept art; that good!
Míght be interesting. But please: Decide how to make it different gameplayer-wise before you start with customizing and so on.
You may want to think first if it's achievable. Source does not really support 'BIG multiplayer Zombie survival in a BIG city' as you have put it.
The plasma pistol is cool, but seriously overpowered. You can stop any wave of Tyrannids with it..
I'd lower the damage quite a bit, or decrease the firing rate a lot!
Fallout 3 on the source engine... It's not even an idea.
@Justin123991: Does that even matter? 3dsMax
Interesting.. very interesting. I remember the first release, I'll be happy to compare.
It never bores me to see you work on a map. :)
Would it be possible for you to film while you work on a real map (for the 2nd esenthel engine demo, for example).
We could have an idea how exactly you make those bigs maps then; since, well.. We like your style! :p
Most excellent! But it does not surprise me anymore, because I know just how wonderful this engine is. ;D
Btw, did you use LoDs on those trees? You must have, but I can't ever see them swap!
Looking most excellent. It's cool to track this engine with all these neat features being added.
I know you guys are still heavily developping this, but don't forget to make it look less bland: Make the ground texture different under the trees,..
You probably will, but I'd like to ask it anyway :D
First of all, very good-looking news update!
About the compass, there are two fair scenarios that I can think off.
1. Don't show any location info on the compass.
2. Show only the places you have discovered; else there's so much less fun in exploring things. Not to mention quest objecives.. If possible, I don't even want to see the quest-location on the map. That pretty much ruined the exploration aspect in Oblivion for me.
If I had to pick one, I would go for the first one. Or maybe even remove the compass entirely from the HUD.
That and Hans Zimmer (The last Samurai).. Absolutely beautiful. :D
That's very, very awesome!
I'll be playing with this whenever I can. :D
I thought exactly the same thing without reading your comment first O.o
Wow... first I thought: why is he flying with his camera all the time. we've seen this before, just show us how to make a road. Then you turned around and I noticed that's actually how you make your road. :D
A very good job on those roads, they look very good.
However, roads are not made to fit the terrain. It's completely the opposite: You lower/raise the terrain to get a road that is as flat as possible, or with smooth and as few slopes as possible. I wouldn't want to drive a car through the mountains on of your roads. :p
But meh meh. I forgot that I didn't have shivering isles! Aaargh
*will be buying after my exams*
OK, I'm just going to install Oblivion again.. I need to see this. :)
The game is cool; the comic books are amazing.
That's why we've put a second name for all of them in a more pronouncable fashion. :D
EDIT: I notice the names are hard to read.. Click 'view original' to view it bigger and uncompressed.
I always love évery single post made by Overgrowth. I always learn something new. :)
I agree.. Please just patch the game. It's a bit annoying to download this much every time. :/
There were multiple other maps being made on the source engine that were never shown to the public. As much as I love (most) of the current ones, there were some awesome new maps on the way. :)
That's very, very nice!
Good job. :)
I can't get the English translation in the editor. :/
I checked the Lang.ini file, even removed the entire pl_PL section, it still does everything in Polish.
Any idea why?
Shadow maps? :)
Awesome! Give us a pre-order button and I'll click it! ^^
I hate the sword in the end though. Seriously, no one would ever use such a thing.
It looks really good, but aren't you going to use it with a bipod?
It's a machine-gun after all.
This is Sp - Spectacular...
I don't know if you stole models.. (the guys here seem to say you did). But ideas? most definitely. You can't really call a laser-alley very original, can you?
It makes single faces visible from both sides.
Take a close look at the back of the hat.
I couldn't agree more.
Fraps has a free version that allows you to take screenshots in game.
Good luck making & balancing. :)
Since when does a grenade destroy half a building? :x
Was just about to say the same. :D
If you found it on the internet, then you should probably check if you may just use it. :)
Why not just let it be updated through steam? Or is it just a preference sound?
Oh God.. I just uninstalled Oblivion yesterday. :(
Looks like I'll have to reinstall :D
That was a very interesting video.
Good luck with your amazing engine! :)
Having to look at your screen after you've died is a good reason to stay alive as well.
Sounds like a very cool mod.. I was already tracking this.
Hey Hogan :)