ah yes, the calmest of the Marines
ah yes, the calmest of the Marines
Great stuff! Definitely gonna check this out!
"Should be *more* custom battle crashes EXCEPT for the elephant machine gun unit (don't use it's still a WIP!)"
lol, hope that's a typo :P
Great stuff, Jadli!
Can't wait to try this stuff out! It's been a bit since I've played Med 2 and this update looks like a great reason to jump back into it.
For those who haven't tried it, this mod is great for MP Hotseat campaigns over Parsec. Basically, share your screen with your friends and play TES:TW together!
Amazing as always! The Tlaloque looks really cool! Fiery and multiplying serpents are gonna be hella fun to use
The titans look great! Will they be added to the final waves in the survival mode like the Tier 1 titans? Or will they just be a player thing.
I also absolutely cannot wait for the eventual Tyranid Swarm update. It seems like it's still TBD for a release, but that has me extremely excited.
Bro, these monsters are sick! Not only do they look horrific in all of the best ways possible, but I love how close to the vanilla aesthetic they are.
Fantastic work!
"We are here to save you!"
"Hurray!"
"FROM YOURSELVES!"
"Oh..."
Gorgeous myth units and art!
Axolotls must be protected at all costs!
Amazing! Cannot wait to see even more of this stuff. Awesome work so far!
Astounding! Fantastic! Exhilarating!
Absolutely cannot wait for this update!
If I am understanding this correctly, all of those additional races will be included in the download? If so, that's incredible!
Loving the models that you guys have been working on. It's great seeing all of these cool units for various DnD factions I've never really had a good picture for in my head.
This is very exciting! I love that you guys have figured out a way to make sure none of the Major Gods get replaced. Opens up so many options for new civs!
Also, it's very cool that you guys got a Nahuatl (sp?) teacher. Really makes this mod fit so nicely in this game. Love the unit and building designs, too. They look top notch!
Hey everybody,
I was wondering: does anybody else have trouble using the Necrons as an AI opponent in Multiplayer for 1.88.72? 2 of my friends and I seem to always get a sync error when we try to include them. We have no problem with any of the other races, even the Tau.
We enabled LAA through the mod launcher and we all have identical builds. I'm not sure if this is a common problem or if it's just us.
Does anybody have any clues or information about this?
Any help would be greatly appreciated. Thanks!
EDIT: I should also mention that we all have Dark Crusade and have ran the game before launching Soulstorm. We get the sync error from any combination of us three, so I'm not sure what's happening.
Distributing it is, yes.
No real enforcement for modifying it on your own system.
250 is the max. Unless they finally figured out how to perform memory editing (which has been the next big stepping stone in Medieval 2 modding for a looong time), it's a modified exe.
Hex editors allow you to modify a game's exe, and, if you know what you're doing, you can make it allow you to have infinite unit sizes.
Khajiit has GUI if you have coin
I like A the best. It really brings back that Medieval 2 feel and would be a lot less of a hassle to work around when adding new factions.
Awesome! I love me some African factions! I don't know much about them, so it's really exciting to see new stuff!
RED MAKES IT GO FASTA!
Very beautiful guides, Neph! I love the level of detail being poured into these things. Really fun reads!
Very cool, Neph! Can't wait to try it out
Formicidae Universalis!
Super pumped and excited for you, Neph! Looks like you're having a blast with HC and that's awesome!
HARK! The Death Chicken caws!!
*gikkery gee!!*
Looks like a fine chap. I wonder if he would fancy some tea and crumpets.
*gets repeatedly gored by horns*
Another fantastic trailer, Neph!
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