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The map is slightly expanded (sadly, not exactly like the pic to the right) and there are many new regions and many more have been revised. :)
Just to let everybody here know, a closed beta for 1.6 is being tested by myself and others over at the Total War Center.
I can't say when version 1.6 will come out, but we beta-testers are working hard to get it released as soon as possible. :)
Hehe, this is about a year late, but thank you for making such a great mod!
It is easily my favorite Mount & Blade mod to date!
I was nod expecting this, today!
Looks and sounds super sweet!
Who would be so crazy as to not like these hats?
This mod looks and sounds very promising.
Best of wishes to this mod's success.
Great video, Smolka!
Makes me really want to try this mod out.
Definitely keeping an eye on this.
Can't wait for 1.6!
It's not difficult so much as time consuming. And if you do not possess the correct tools, it is even more of a pain to add and remove animations and skeletons.
None as of yet.
The Fellowship Campaign isn't operational as of 3.0 (I think that was the version).
If Chuck Norris watched this, he'd die from Epicness.
Go to your options menu and change the resolution size to match that of your desktop, save, and quit.
Alternatively, you can open the "Warhammer.cfg" file and change the line that says "windowed = true" to "windowed = False"
Kill one and two more take its place!
It's a Medieval II mod, so no. It is not the "wrong game."
Yeah, a Force Book would be great.
That way, they could comment on the God Emperor's status, poke their Inquisitors, and decline all friendships from Heretics.
In the .cfg of any mod, just add this:
scroll = false
turns = false
disable_console = false
admin_password = password
update_ai_camera = true
disable_papal_elections = false
autoresolve_battles = false
validate_diplomacy = true
save_prefs = true
autosave = true
save_config = true
close_after_save = false
gamename = hotseat_gamename
validate_data = true
allow_validation_failures = false
Very excited to see these in-game :D
Look for the section labeled "Want to siege a city in custom battles? Now you can!"
I believe they come along when Krell does.
Very much so!
Your models are beautiful, your campaign map stunning, your ui's gorgeous. The Sundering team has out-done themselves with this one.
Great to see you on the team, Aru :)
I can't wait for the update. This mod is fantastic!
Excellent work, Bri!
I really loved playing the Battle of Crow's Bridge. It was challenging, but very fun!
Behold the Horror!
Bow before the power of the omnipotent Tzeentch!
Any one of them will do.
It's a sub-mod created by Turambar and Death, Kahvipannu, TWmadman, Brun3125, and me. It adds the Tomb Kings to custom battles, but not the campaign. That may come in a future version.
Dang, Russia's been killing in the mods lately!
It's great to see!
I'm not quite at liberty to say what our scripts will hold, but they will be interesting nonetheless. Some of which you will have never seen before in any Medieval 2 mod.
I am soooooo sorry I did not get back to you sooner. I didn't realize you posted on my account.
But yes, it is possible to do a TATW vs CoW vs Medieval 2 vanilla mod. You can combine any mod really.
Well, the horse already has an arrow in its eye, so your first prediction is quite probable :P
Could I make a suggesstion?
How about making the slogan "They have come here to kill... not to be killed..." or something like that.
Great job though! This campaign looks very interesting:yes:
Well done KK!
hehe, sounds like you had a good orc hunt :P
Honestly, I don't know. Just try your best to keep them alive. They will win you many battles.
I just answered you on the COW page, if you'd like to look there.
But, since I could just type it here, that wouldn't really make much sense, now would it? :P
Anyways, they come in a script. They have a chance of appearing every turn until you recieve them. You can only get them once, so use them very wisely.
Yes I am my friend. I just decided to make a temporary account on Moddb until the TWC is back up on it's feet.