I am a composer, sound designer, hardware designer and programmer who is enthusiastic about gaming and game mods. I feel like gaming is the future of multimedia entertainment and the storytelling of today. I am especially interested in generative music and interactive music, that further immerses the user in the virtual world. I have built robots that compose music, data-driven algorithmic music, forward thinking electronica track, full symphonic works, multiple chamber works and have played in and composed for award-winning electro acoustic ensembles. You can read my blog www.simiansblog.com
Third person horror adventure designed for Half-Life 2. No weapons, no fighting. Only means of survival is to run or sneak past the monsters.
From the depths, your journey home begins. Scintilla is about mystery, solving puzzles both of the gameplay and of the story, but there is also combat...
Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious...