A Source Level Designer with 5 years of experience, I'm good with Photoshop and i love Modding. Working on a Multimedia degree @ PCC.

Comment History  (0 - 30 of 211)
Stubby
Stubby Jul 18 2011, 1:19am replied:

If they are so easy to fix why not fix them before showing the world?

-1 votes     article: We Are Back and Recruiting!
Stubby
Stubby Jul 18 2011, 1:16am replied:

1998 called, they want their enormous canyons with forts in them back.

-4 votes     article: We Are Back and Recruiting!
Stubby
Stubby Jul 18 2011, 12:11am says:

> You can see some misaligned displacements in the pictures for lowlands.
> I cant really see any changes on the skins.
> Awkward Terrain work on Lowlands

Another 'Meh' release from Agent Red Productions.

+1 vote     article: We Are Back and Recruiting!
Stubby
Stubby Feb 3 2011, 1:58pm replied:

*Cough* Situation Outbreak *Cough* Hopefully you guys can do it better though.

+1 vote     mod: No More Room in Hell
Stubby
Stubby Oct 15 2010, 2:18am says:

That Grass is HUGE.

+1 vote     article: First fighting test [HD video]
Stubby
Stubby Sep 8 2010, 1:07am says:

Honestly, minecraft has a very tight community that will support it through and through, making a similar game was a bad idea. I also don't see how you can hope to directly compete with it.

+4 votes     article: Cubelands is starting its private beta !
Stubby
Stubby Sep 7 2010, 12:36am says:

Really?

+4 votes     mod: Source Forts 2D
Stubby
Stubby Sep 6 2010, 1:42am replied:

Cartoon-y style? TF2 COPY.

-1 votes     article: Another 0.55 update for the boring sunday
Stubby
Stubby Sep 4 2010, 6:32pm buried:

(buried)

trollmod.

-5 votes     mod: School Shooter: North American Tour 2012
Stubby
Stubby Sep 1 2010, 12:41am replied:

Art Style?

+3 votes     media: second test
Stubby
Stubby Aug 23 2010, 10:44am replied:

Considering almost all the games valve has made have been taken from the modding and indie scene, he wont mind.

+7 votes     media: Granary concept from 2Fort map
Stubby
Stubby Aug 23 2010, 10:40am says:

Athena is looking good man. I dont know who's firstborn you had to sacrifice for a modeler but its looking good.

+5 votes     member: npc_violent
Stubby
Stubby Aug 19 2010, 1:27am says:

That street is not wide enough, and the lighting needs a bit of work, but overall very nice.

+1 vote     media: NMRiH Monthly Update Images - June/July 2010
Stubby
Stubby Jul 28 2010, 12:15pm replied:

Troll'd

-4 votes     mod: School Shooter: North American Tour 2012
Stubby
Stubby Jul 27 2010, 10:43pm says:

Very good representation of the bolter here, i am impressed. It might be a bit off scale, however it looks great.

0 votes     media: Bolter Improved
Stubby
Stubby Jul 18 2010, 11:25am says:

Why would it say vietnam on the gun?

+4 votes     media: .45 Caliber Pistol
Stubby
Stubby Jul 15 2010, 12:31am says:

I was wondering if you guys were looking for any help in the level design department? Send me a PM if so.

+2 votes     group: BlueDox
Stubby
Stubby Jul 15 2010, 12:27am replied:

wut?

+2 votes     member: Stubby
Stubby
Stubby Jul 11 2010, 12:43pm says:

Hey Would your team be looking for a level designer?

I know source pretty well, and i play 40k, its a perfect fit!

+2 votes     member: HorribleGoat
Stubby
Stubby Jun 26 2010, 12:22am says:

why is this on the front page? did something get updated?

+2 votes     mod: Situation Outbreak
Stubby
Stubby Jun 24 2010, 1:42pm replied:

No ****!

+2 votes     media: Tenshirt
Stubby
Stubby Jun 22 2010, 10:52pm says:

Wow, great Release!

+2 votes     article: June News Update - Plasma Pistols are here
Stubby
Stubby May 30 2010, 7:22pm says:

Barrel roll?

+3 votes     article: What do you think this mod should feature?
Stubby
Stubby May 16 2010, 2:21pm replied:

Welcome to a realistic game

+2 votes     article: Resistance and Liberation Open Beta 1.0 release
Stubby
Stubby May 1 2010, 11:49pm replied:

YES

+2 votes     article: Night Lights and a New Direction
Stubby
Stubby Apr 29 2010, 7:59pm replied:

Eh, i seem to see the same problems in these screenshots. Sloppy overuse of displacements being the most visible flaw.

+1 vote     article: Welcome to the Three Golden Oaks
Stubby
Stubby Apr 28 2010, 11:29pm says:

Eh, albatross's maps often times look good in screenshots but anyone who has played his map in Resistance and Liberation, or some other maps done by him, will tell you he cuts corners and overuses displacements and the maps simple don't live up to the hype when you get into them. Hopefully, he will learn from his past mistakes and work on his lackluster lighting and bad brushwork.

0 votes     article: Welcome to the Three Golden Oaks
Stubby
Stubby Apr 11 2010, 12:47pm says:

HOLY CRAP DO YOU SEE THE BLOOD ON THE WALLS?

LOOKS SCARY

+3 votes     download: RebelBase_01
Stubby
Stubby Mar 28 2010, 3:18am says:

Terminators and gene stealers, but the ammo box is a givin.

+2 votes     article: The Emperor hears your prayers
Stubby
Stubby Feb 15 2010, 12:41pm replied:

Blame the modders, not the tools.

Source is as capable as Unreal.

+3 votes     article: WWI: Source is now OUT!
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