A Source Level Designer with 5 years of experience, I'm good with Photoshop and i love Modding. Working on a Multimedia degree @ PCC.

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Stubby
Stubby @ We Are Back and Recruiting!

If they are so easy to fix why not fix them before showing the world?

Reply Good karma-1 votes
Stubby
Stubby @ We Are Back and Recruiting!

(buried)

1998 called, they want their enormous canyons with forts in them back.

Reply Good karma-5 votes
Stubby
Stubby @ We Are Back and Recruiting!

> You can see some misaligned displacements in the pictures for lowlands.
> I cant really see any changes on the skins.
> Awkward Terrain work on Lowlands

Another 'Meh' release from Agent Red Productions.

Reply Good karma+1 vote
Stubby
Stubby @ No More Room in Hell

*Cough* Situation Outbreak *Cough* Hopefully you guys can do it better though.

Reply Good karma+1 vote
Stubby
Stubby @ First fighting test [HD video]

That Grass is HUGE.

Reply Good karma+1 vote
Stubby
Stubby @ Cubelands is starting its private beta !

Honestly, minecraft has a very tight community that will support it through and through, making a similar game was a bad idea. I also don't see how you can hope to directly compete with it.

Reply Good karma+4 votes
Stubby
Stubby @ Source Forts 2D

Really?

Reply Good karma+4 votes
Stubby
Stubby @ Another 0.55 update for the boring sunday

Cartoon-y style? TF2 COPY.

Reply Good karma-1 votes
Stubby
Stubby @ School Shooter: North American Tour 2012

(buried)

trollmod.

Reply Good karma-5 votes
Stubby
Stubby @ second test

Art Style?

Reply Good karma+3 votes
Stubby
Stubby @ Granary concept from 2Fort map

Considering almost all the games valve has made have been taken from the modding and indie scene, he wont mind.

Reply Good karma+7 votes
Stubby
Stubby @ violentdev

Athena is looking good man. I dont know who's firstborn you had to sacrifice for a modeler but its looking good.

Reply Good karma+5 votes
Stubby
Stubby @ NMRiH Monthly Update Images - June/July 2010

That street is not wide enough, and the lighting needs a bit of work, but overall very nice.

Reply Good karma+1 vote
Stubby
Stubby @ Bolter Improved

Very good representation of the bolter here, i am impressed. It might be a bit off scale, however it looks great.

Reply Good karma0 votes
Stubby
Stubby @ .45 Caliber Pistol

Why would it say vietnam on the gun?

Reply Good karma+4 votes
Stubby
Stubby @ BlueDox

I was wondering if you guys were looking for any help in the level design department? Send me a PM if so.

Reply Good karma+2 votes
Stubby
Stubby @ Stubby

wut?

Reply Good karma+2 votes
Stubby
Stubby @ HorribleGoat

Hey Would your team be looking for a level designer?

I know source pretty well, and i play 40k, its a perfect fit!

Reply Good karma+2 votes
Stubby
Stubby @ Situation Outbreak

why is this on the front page? did something get updated?

Reply Good karma+2 votes
Stubby
Stubby @ Tenshirt

No ****!

Reply Good karma+2 votes
Stubby
Stubby @ June News Update - Plasma Pistols are here

Wow, great Release!

Reply Good karma+2 votes
Stubby
Stubby @ Resistance and Liberation Open Beta 1.0 release

Welcome to a realistic game

Reply Good karma+2 votes
Stubby
Stubby @ Welcome to the Three Golden Oaks

Eh, i seem to see the same problems in these screenshots. Sloppy overuse of displacements being the most visible flaw.

Reply Good karma+1 vote
Stubby
Stubby @ Welcome to the Three Golden Oaks

Eh, albatross's maps often times look good in screenshots but anyone who has played his map in Resistance and Liberation, or some other maps done by him, will tell you he cuts corners and overuses displacements and the maps simple don't live up to the hype when you get into them. Hopefully, he will learn from his past mistakes and work on his lackluster lighting and bad brushwork.

Reply Good karma0 votes
Stubby
Stubby @ RebelBase_01

HOLY CRAP DO YOU SEE THE BLOOD ON THE WALLS?

LOOKS SCARY

Reply Good karma+3 votes
Stubby
Stubby @ The Emperor hears your prayers

Terminators and gene stealers, but the ammo box is a givin.

Reply Good karma+2 votes
Stubby
Stubby @ WWI: Source is now OUT!

Blame the modders, not the tools.

Source is as capable as Unreal.

Reply Good karma+3 votes
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