All I want to do is rig models 24/7 in blender. Ah it would be a dream come true. I'd have so much fun!

Getting setup for Portal 2 mapping
Portal 2

Getting setup for Portal 2 mapping

Apr 21, 2011 Portal 2 Basic mapping/technical 47 comments

Get A head start before the offical sdk comes out. Shows you how to set up hammer to get cracking on those Portal 2 maps.

Adding reloading to Quake
Solitude

Adding reloading to Quake

Jan 14, 2010 Solitude Basic client side coding 13 comments

A tutorial on how to add reloading to Quakes shotgun in qc code, and other tips to help you get started codeing for Quake.

Importing models in to Quake
Game

Importing models in to Quake

Jul 28, 2009 QuakeDB Intermediate weapons modelling 20 comments

One method of getting you model converted in to Quakes .mdl format.

Mimicing Beast lighting effects in Mirrors Edge
Mirror’s Edge

Mimicing Beast lighting effects in Mirrors Edge

Apr 16, 2009 Mirror’s Edge Basic mapping/technical 0 comments

A basic tutorial on mimicking some of the basic effects of the Beast lighting system.

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