A determined future video game artist.
When I first saw Project Lumoria on the homepage articles list, I thought "Wow, a Halo: CE mod? I wonder what makes this one so special" and checked it out. A whole campaign? New content? This sounds too good to be true.
But it wasn't. Playing through this, I felt Halo all over again. It feels good. Really good. 2.5 years in the making and it came out deserving more than it got. New content, custom animations, an original story, this is a Halo: Custom Edition mod like you've never seen before. I vouch for this because I did not have Custom Edition installed before this mod because I was getting tired of the mediocre multiplayer maps.
But this is unlike any of them. Had it not been for the graphics, I would believe it was another Halo game.
If you're thinking whether or not to play this. Play it. It's worth it, believe me.
Thank you again TM Mapping Team, you guys made me feel like I was playing Halo all over again. I wish you the best in the future, really. You all deserve it. I mean it when I say that the wait would have been SO worth it. But I was only here for a week. Haha!
Good luck to all of you, and thank you again. =]
Best horror experience ever felt.
Definitely a great twist on Amnesia. =] Probably one of the VERY VERY few I will actually replay. My only wish would be to have someone remake the Tetris theme with more of a horror theme to it to fit the style. Other than that, I love it!
Can't wait for Katamari!
I'm not sure if xXiiKraZzeEXx is ******** retarded, but let me explain to him that this was NOT a "SERIOUS" custom story. If you checked the Frictional Games forum post, you might be able to conjure up some of the few remaining braincells you have to realize that this was a story by some of the BEST modders in the community. These were AMAZING STORIES made each by an individual in 24 ******* HOURS. Can I see you do that? PROBABLY NOT.
1) Each campaign was made in 24 hours, this is an ACHIEVEMENT for how these maps came out. This turned out better than most modders make in 3-4 weeks, ***.
2) The campaign does not actually follow a real story. Each modder came up with their own little idea for their "room". This was for fun and a new experience. They had NO IDEA of the whole "Ralphie" story.
3) They are not demos of other customs.
If you don't want to play them, please do us a favor and stay the hell out.
Have some ******* respect, Kid.
Ignorant people don't have the patience for art in a simplistic design. It's not meant to be a ****** map meant for PewDie, it's unique in its atmosphere and people can't wrap their heads around it. Don't be mistaken by the reviews. For a short story, it has a better story than most of what is on the forums today.
And it is NOT MEANT TO BE SCARY. Don't give it a bad review because it wasn't all jumpscares and crappy mapping. I'm getting tired of all the great campaigns being neglected and all the pieces of **** getting all the attention. Get a brain, or don't comment. God damn.
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