My names Jamie, but I prefer to be called SpooBoy. I play games, CSS and L4D2 mainly. I work for Opposing Forces 2 as their storyboard consultant, if you got any questions about the mod don't be shy to ask. Anyways if your looking at my profile I've either pissed you off or got your attention by pissing someone else off, please, comment.

Comment History  (0 - 30 of 2,039)
Spooboy Jul 6 2014, 3:50am replied:

Good point. Personally, I think the DEV here is showing us that he knows what he's doing and wanted to show off a little. Nothing against the DEV because I think this is ******* sweet.

+1 vote     media: Lift Transfer
Spooboy Jun 23 2014, 10:31pm replied:

Damn that's sad man. Back I appreciate being able to assist you with story/news and all that back in the day. If anyone picks this up I'm a 20yo unemployed ******* who needs something to do ;)

EDIT: I hope the story is going somewhat in the same direction, but hey it's your mod.

+3 votes     article: Regarding Opposing Force 2
Spooboy May 19 2014, 3:07pm says:

That's pretty cool. Glad to see something from you guys, it's been a while.

+7 votes     media: Doom 3: Phobos Wolfenstein easter egg
Spooboy Feb 24 2014, 5:59pm says:

Great. Now I don't know if a fan of the mod made it, or if it's an actually concept for a fan puzzle. Looks really cool, though.

+2 votes     media: Fan Concept
Spooboy Jan 28 2014, 12:26am says:

Don't fish where you ****. Wait...

+1 vote     article: A Quick Look Back
Spooboy Nov 14 2013, 4:17am says:

Wow. I've been away from this site for a while, and it's posts like these that make me miss being so active! Great, great, great job, guys!

+4 votes     media: Lane
Spooboy Jun 18 2013, 9:42pm says:

It looks better, but both look so good. I mean, yeah... the left one is improved, but I could see the right one being used in a different environment. I wouldn't even know the difference. Good luck with everything guys, I haven't commented in a while!

+1 vote     media: Comparison between old props and new
Spooboy May 12 2013, 2:47pm replied:

There was a note that said to "not jump onto the roof". It was kind of implied.

+2 votes     media: Gameplay Sneak Peek
Spooboy Apr 12 2013, 10:01pm replied:

Sure. I can sing any Bette Midler song like a champ. So... when's my flight leaving?

+6 votes     article: Join the team!
Spooboy Apr 12 2013, 1:40pm says:

I can whistle and gently sing. Any use for me?

+20 votes     article: Join the team!
Spooboy Apr 5 2013, 5:49pm replied:

Agreed. Minor grip, but still something to take note of.

+4 votes     media: Office
Spooboy Mar 21 2013, 1:03pm says:

Really cool, I just got back from the army and I'm excited to play NS2 again. Installing right now.

+1 vote     article: FREE Weekend & 50% OFF
Spooboy Mar 21 2013, 12:59pm replied:

Funny because this is like a flashback to my IET experience where my peers would wear those patches on their left ACU sleeve to mark their position in the platoon.

+2 votes     media: National Guard (beta 1) breakdown
Spooboy Mar 21 2013, 12:56pm says:

Looks really good, nice job guys.

+1 vote     media: Transition 1, furter progress.
Spooboy Sep 14 2012, 3:00am says:

So... wait. Is this a mod still or just a comic book? No disrespect because your work is very professional, but if this is a comic book then I'm no longer following. Again if that's the case I'm sorry... I have the up most respect for anyone with the talent your team possesses and it's your choice to do as you please. It's just not for me.

+1 vote     article: Character Concept
Spooboy Sep 12 2012, 11:28am says:

Awesome! Thank you!

+5 votes     media: Morgue (normal reality)
Spooboy Sep 11 2012, 7:58pm says:

It would be really great for future updates if the ALT and normal reality shots released simultaneously. I tend to enjoy the updates a bit more when I can see exactly what you do to the normal reality to make it even scarier. Regardless, though, this is astonishing. Nice job!

+3 votes     media: Morgue (alt. reality)
Spooboy Sep 9 2012, 7:58pm replied:

Really great to see an experienced modder give some advice. I'll be tracking this as well. I expect great things ;)

+2 votes     article: Map progress
Spooboy Sep 5 2012, 5:34pm says:

There are no comments on this yet it's rated so high in Steam Greenlight? Anyways looks great, I would suggest linking the Greenlight page to have this URL so you can get more recognition for your hard work.

+2 votes     game: Dream
Spooboy Sep 5 2012, 9:21am says:

I was under the impression NS2 would have a SP element. Am I wrong on this?

+1 vote     article: Natural Selection 2 Pre-Orders on Steam!
Spooboy Aug 30 2012, 12:21pm says:

You guys like steep ladders eh?

Looks good by the way.

+2 votes     media: Stormdrain
Spooboy Aug 27 2012, 5:05am replied:

You tend to agree, yet you'd price it even higher? I get your point, just wondering about your clarification on price.

I for one can understand the original pricing, but anything higher would be silly.

+3 votes     media: Blade Symphony on Portal 2 Engine
Spooboy Aug 27 2012, 5:03am says:

Just like someone asked in the Youtube comments: does the armor protect you in any way? I'm very curious about this feature myself. And if so, then how could the player utilize this feature in real time?

+9 votes     article: New Overgrowth a191 video devlog
Spooboy Aug 25 2012, 2:02am says:

******* terrifying... no joke.

+3 votes     article: Grey v1.1 Released!
Spooboy Aug 25 2012, 1:52am says:

I can barely make it 5 feet into this game without saving and collecting myself...

+2 votes     download: Grey v1.1 Rar (Steam Pipe Fix - November 6th 2013)
Spooboy Aug 13 2012, 11:24pm replied:

I think the role of the protagonist changes quite substantially. Kind of like Gordon Freeman is only a scientist for a little while, and then things go crazy. Same kinda thing here.

Source: The summery.

+3 votes     media: Abandoned building
Spooboy Aug 12 2012, 7:47am replied:

Hey, no worries. Beautiful architecture... but you know, just fill the rest of the map in.

Kidding :P

+1 vote     media: External Research Building
Spooboy Aug 9 2012, 1:27am replied:

Little insulting, there isn't much to go after there... but I agree that this fits the CS style. After all, it's a demolition map and it's supposed to play more linear than anything.

+1 vote     article: CS:GO custom demolition map Continuum announced
Spooboy Aug 4 2012, 6:45pm replied:

You said the same thing that Shirk said :|

+2 votes     article: We have a website!
Spooboy Jul 31 2012, 1:14pm replied:

Hmm, no, that's not true. Seeing how the sun appears to be the only light source in this map, you're probably going to need it to play and see. Also, if there was no sun then it would be very unrealistic. I'm -for one- very thankful they showed off this pic with the trees/sun. It demonstrates their outstanding lighting, and ability to improvise when they need a new model.

I'd say keep the sun... it makes these pictures what they are! Nice job guys.

+4 votes     media: More
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