This is the demo for Portal Stories: Mel. It has one level in a cave-style map, enjoy!
1952... World War II has ended, now it's time for science! Aperture Science!
This is where you step in test subject, we're doing a sleep experiment. You can go to sleep and we'll monitor you. The next day you can go back home, with some nice cash to spent...
... at least, that is what they told me. Apparently something went wrong though. I feel that I'm being lied to by that nice voice that is re-assuring me that nothing is wrong. Why is the portrait of the CEO showing a much older version than I remember? Why do I have this weird gun? What happened? I want to go home!
Portal Stories: Mel is a mod consisting of 15 maps with various themes. Linked together by a strong custom story. Full of custom voice lines, models, materials and challenging puzzles. We estimate players to spent 15-45 minutes to spent on each level, making the total time playing the mod 4-12 hours, depending on experience. Most levels consists of various puzzles with various difficulties. The difficulty will always be in the puzzles. The execution will never require any quick reactions.
we have been working hard on this mod for quite a while, ideas have changed. We feel that we have come up with a better story than we originally planned. We have some rich characters, with good voice acting to support them. Mel will be one character, Virgil will be another one and who knows who else we might find along our journey? To get some ideas about the story of the mod check out the first two paragraphs of this page, that contains all the information we want to give you for now...
There is a total of 15 maps in the Portal Stories: Mel mod. They are all highly polished and brain teasing. Without becoming frustrating. There are various themes in the maps that will all have their own type of puzzles and looks. Transitions between the themes are story driven and might come as a surprise from time to time.
The current status of the mod:
At the moment we are working very hard with a team of four very talented people on the mod. We are currently trying to finish up the puzzle design, finalize the levels and polishing them. At the moment we have:
As you can see; we have a lot done, we have a lot more work to do as well. But we're working hard on getting you this awesome mod as soon as humanly possible. As for custom materials and models, at the moment I don't have a proper list of them but we have quite a lot of them!
The people who make this mod possible:
The release date:
We've had quite a few, quite ambitious ideas on release dates before. But as a matter of fact: we don't know when it'll be done. We're still working on it quite intensively, making tremendous improvements in the graphics, the puzzles and the story telling. Take a look at the earliest screenshots and the newest. It's from the same map, but the graphics are far from the same. We want to bring you the best and we hope you have the patience to get the best.
People that helped us a lot:
Inactive team Members:
If you want to contact us about anything with the mod: go ahead:
Hello test subjects!
It's been a good while ago since we last posted anything.
Last August we started with a small closed beta and we came to the conclusion that a few of our maps weren't up with our quality standards.
In the past months we've been working on re-working those levels and updating a lot of the other levels to our highest standards.
We're all thrilled to release some more information to you guys and more importantly to actually get you guys to play our mod but it will need a few more months until it's completely done.
Luckily we've gotten some help from other people:
- LuckyRJ known for his great coop maps, including the scientific basis, has joined our team to help out with various jobs that have to be taken care of.
- Miss Stabby, known for her map angry bombs and help on various other projects, has joined our team to help out with some awesome models and skins!
- Tmast98 known for his amazing maps, including the winter testing initiative, has joined our team to help with detailing and puzzle development.
All in all we're all very motivated and we want to bring you the best mod you've ever been able to get your hands on!
To show you that we haven't been sitting still we want to show you the progress we made on the map we showed you last:
To see the full image check out the full version in the image section!
I hope you all enjoy it!