I am a modder for the Source Engine, the Goldsource Engine, and the Crysis Engine. I am primarily a Level Designer and a World Creator. I have been working with the Hammer World Editor for nearly six years and have since then learned a lot about the Source Engine. On top of my Mapping skills, I am learning to Model for the Source Engine using the Autodesk 3Ds Max 2012 software. Besides those, I am an artist, Musician, and a lover of Video Games.

Comment History  (0 - 30 of 875)
SourHyperion1 Aug 19 2014, 2:23am says:

I'd just like to say as someone who tried to bring Halo to Source, best of luck. It'll be a challenge and life will get in the way, but I hope you guys can succeed where I failed (To anyone who followed that mess, I'm sorry).

SourHyperion1 Apr 6 2014, 6:26pm replied:

I really, really hope you understand that SOCOM stands for Special Operations Command and that they supervise Special Operators, and that they themselves are not a field unit. USSOCOM watches over joint operations between various branches of the military (SEALs working with Rangers, Force Recon working with DEVGRU, etc.). H&K designed the pistol for units operating under SOCOM, not for administrators. I'd also like to add that most special operators prefer the SIG Sauer P226 over the Mk23 so even then, units operating under USSOCOM don't really use it that much.

+2 votes   media: New SOCOM by Alexander Voysey
SourHyperion1 Feb 19 2014, 11:11pm says:

Can I ask why you have a picture of dual HK USP Matches when the picture is titled Glock & .357?

+3 votes   media: Akimbo USP&.357
SourHyperion1 May 16 2013, 11:24pm says:

I love how your screenshot has missing textures. It shows you really put a lot of effort into your mapping. Those textures are also top notch. Now, why don't you run along and learn how to make something that is actually good looking.

+2 votes   download: blackmesa source Traing room s
SourHyperion1 Apr 17 2013, 10:26pm says:

I would love to get into working on mutliplayer, sadly I am so loaded with work these days it would be nearly impossible. I'll keep tabs on this, though. If you guys still need a mapper for multiplayer when things quiet down, maybe I'll join in.

+1 vote   article: Join the team!
SourHyperion1 Apr 17 2013, 10:24pm says:

Reminds me of Trigun. That is one fine looking revolver, though.

+2 votes   media: DSOS Revolver
SourHyperion1 Apr 11 2013, 10:53pm says:

Reminds me of Far Cry 3, except grittier... and less full of mushrooms.

+1 vote   media: Beach Cave
SourHyperion1 Mar 17 2013, 1:30pm says:

Gah. I can't get it to start. It shows the splash screen and then crashes. Any suggestions?

+1 vote   mod: sproyd's SweetFX Graphical Enhancement Config
SourHyperion1 Mar 17 2013, 1:22pm says:

Tried to use this and it doesn't work. FC2 crashes on startup.

+1 vote   download: GES
SourHyperion1 Mar 8 2013, 11:28pm says:

Filter Rape?

+1 vote   media: "I'm not finished yet!"
SourHyperion1 Mar 3 2013, 10:47am replied:

Hello, as in the greeting. For example, "Hello, Sir, this model is a fine piece of work." I believe what he is trying to say is this model is very reminiscent of the creatures found in STALKER.

+1 vote   media: Zombie boss
SourHyperion1 Feb 22 2013, 12:23pm says:

That view model...

+3 votes   media: Aztec map UPDATE
SourHyperion1 Feb 18 2013, 12:10am replied:

This is running UT3's engine. You know, the engine that powers games like Batman Arkham Asylum/City, Splinter Cell Conviction, Dead Space, etc. This engine is still pretty powerful, even if it is a few years old.

+1 vote   article: Aliens KF 1.2 Added to ModDB
SourHyperion1 Feb 18 2013, 12:08am replied:

I don't understand the problem you're having. My computer is a piece of crap compared to yours and it runs it just fine. I haven't had the low-res texture issue at all. The only issue I've had is on the first mission I went into a corner and the whole game when down to 1 fps, textures were loaded, but it just got real laggy and wouldn't stop.

+1 vote   article: RAGE Tool Kit Available Today on Steam
SourHyperion1 Jan 21 2013, 11:35am replied:

Doom 3 BFG Edition doesn't support mods. If you want to play Doom 3 mods, you're going to have to buy regular old Doom 3.

+2 votes   mod: Doom 3 RPG 2013
SourHyperion1 Dec 29 2012, 1:32pm says:

Glad to see we're all speaking english here.

+2 votes   article: What is this?
SourHyperion1 Dec 21 2012, 11:17pm replied:

It was more of:
Mayan #1: What is that strange noise outside?
Mayan #2: I don't know sort of sounds like-
Mayan #3: INVADERS! (The Spanish)

+6 votes   media: End of The world? No thanks!
SourHyperion1 Dec 19 2012, 9:07pm says:

For those of you questioning whether to buy it or not, here are some details that will help you with your choice.

WarZ is a fairly simple game that will seem fairly daunting on your first day. In the beginning it is a struggle to find food, medicine, water, and weapons. It is a rather interesting game, but finding stuff takes a while and can get annoying. The major problem with looking for items, however, is that zombies horde around wherever items hide. You need to be patient and careful. Death will result in a long wait to come back. Zombies are also a pain mainly because they can run slightly faster than you, have unlimited stamina, and when you have no weapons all you can do is run. I highly recommend finding a friend to play with while you're there. I personally have only had one encounter with someone killing me for no good reason, but aside from that my other deaths have been from exploring towns. I recommend this to someone willing to spend a game that is worth 14 dollars on steam. Do not buy this, however, if you are expecting guns instantly and zombies everywhere. You will be let down immediately. I personally think this game will improve over time as I grow in it, and the developers work out the bugs.

+1 vote   game: Infestation: Survivor Stories
SourHyperion1 Dec 6 2012, 10:06pm says:

I would mess with the hand textures, too. They look very manly. Otherwise, the tie would give them uniformity, but without actually looks okay.

+1 vote   media: Security...Meh
SourHyperion1 Dec 6 2012, 9:43pm says:

Uh, well the textures on the helicopter look really bad and the map's rock textures are horrible because they are not even close to seamless.

+2 votes   media: Redemption AH-1S
SourHyperion1 Oct 30 2012, 11:47pm says:

Far Cry 2?

+2 votes   media: New Maps for next patch
SourHyperion1 Sep 16 2012, 7:15pm says:

Looks a lot like the Normandy SR2

+12 votes   media: Apex Studios Update 16/09/2012
SourHyperion1 Sep 15 2012, 1:54pm says:

Played up to Blast Pit. Simply amazing. It was worth all of the delays and years of waiting. Congratulations on making a spectacular mod, gentlemen and ladies.

+3 votes   mod: Black Mesa
SourHyperion1 Sep 15 2012, 1:18am replied:

Depends on your point of view. Crysis is a better looking engine, yes. But the Source engine is a lot more mod friendly.

+2 votes   article: The Mutant Factor removed from Greenlight!
SourHyperion1 Sep 5 2012, 12:56am says:

Nice job decompiling a map. I'm guessing you are new to the mapping community so I'll let you in on a tip. Editing other peoples work is frowned upon. You need permission to give out someone's hard work. It's flattering in a sense, yes, but if you want an RP map go hire somebody to do it or learn to map yourself. Stealing isn't going to work, though.

0 votes   download: gm_mobenix_v3_final.vmf
SourHyperion1 Sep 3 2012, 1:58am says:

Can't help but think of this song:
Looking forward to playing the mod and good luck with Xen and BMDM.

+1 vote   article: Community Update!
SourHyperion1 Aug 30 2012, 10:47pm says:

SCP-087 Source.

0 votes   media: Stairwell
SourHyperion1 Aug 25 2012, 2:11pm says:

That looks pretty good ,guys. Keep it up.

+1 vote   media: CyberAscidian - WIP
SourHyperion1 Jul 27 2012, 5:40pm says:

Wait a second. So your main character's name is Aleksey Son of Bogdan? In russian the -ovich means son of *Father's Name* I don't believe Bogdan is a name either. Mod sounds interesting, but you might want to fix that.

+3 votes   mod: Half-Life 2: The Beginning
SourHyperion1 Jul 27 2012, 10:52am says:


+1 vote   media: Boss fighting
SourHyperion1 Jun 13 2012, 2:55pm says:

Those arms could use some work, other than that the hands look pretty good.

+1 vote   media: OK this time finally I made a hand model
SourHyperion1 Mar 11 2012, 12:46pm says:

Remove the mask, unless you remodel it doesn't look too good.

+2 votes   media: un npc que ayuda
SourHyperion1 Mar 11 2012, 12:45pm says:

I don't really care for the view on this one, the hands seem small and the sleeves look big, just looking at the view point that is.

+3 votes   media: new glock
SourHyperion1 Feb 8 2012, 9:06am says:

Desmond's right arm looks a bit weird and Desmond himself look stiff.

+1 vote   media: Assassin's Creeding across the town
SourHyperion1 Feb 1 2012, 7:14pm says:

Geometry looks great, but to be honest the sky ruins it for me, it seems out of place almost.

+4 votes   media: Beach
SourHyperion1 Jan 9 2012, 8:57pm replied:

Maybe when you come out of a cave, but last I checked the sky is never that bright.

+1 vote   media: Some germans moving up and shit
SourHyperion1 Dec 24 2011, 10:27am says:

What? Those posing in whatever this is supposed to be is bad. Its very lazy. Theres no fingerposing, no faceposing, its just bad.

+4 votes   media: The Military?
SourHyperion1 Dec 22 2011, 2:11pm replied:

If you're refering to the HL2 leak, that is a stupid question. The quality you see is not the same as the unfinished work from the leak. And it doesn't look like anything from the original storyline.

+1 vote   download: Objective vertigo
SourHyperion1 Dec 5 2011, 9:29am replied:

And you say this is worse than yours? Think again.

+2 votes   media: SPARTAN Team Alpha, Advance Via Southern Alley
SourHyperion1 Dec 4 2011, 11:37am says:

What the hell is this?

+1 vote   media: Gmod effect
SourHyperion1 Nov 25 2011, 9:04pm says:

Too empty, unfitting, the blood covers too much, its too far out, and you used toybox or simple DoF

+1 vote   media: Waiting Kills
SourHyperion1 Nov 6 2011, 2:11pm says:

Hats a bit off, pose is boring, angle is boring, and the environment is fairly boring as well.

-1 votes   media: Heavy tries to think...
SourHyperion1 Oct 30 2011, 10:33am says:

Lighting is bland, posing is okay, but that RL is way too big for the soldier. Also, its kinda empty.

+1 vote   media: Those zombies don't stand a chance
SourHyperion1 Oct 27 2011, 9:25am says:

If I were you I'd do something more like Black Mesa: Source. This is a remake of the map which doesn't look too great while BM:S Changed it and made it look real nice.

+1 vote   media: Alpha version of lobby room
SourHyperion1 Oct 25 2011, 9:26pm says:

New Wall= Sexy

+2 votes   media: New wall vs old
SourHyperion1 Oct 25 2011, 9:25pm says:

Are You knew to this? If you are holy ****. Haven't seen your stuff before I don't think, but this is great. Keep posting, man. I would love to see more.

+1 vote   media: This marks the Halloween month.
SourHyperion1 Oct 23 2011, 3:15am says:


+1 vote   media: New 3d wall (no texture)
SourHyperion1 Oct 23 2011, 3:14am says:

Too much on the cover and the Facepunch and ModDB logos have some white bits on em.

+1 vote   media: Adventures of Nub: The Dark GOTY editon
SourHyperion1 Oct 22 2011, 1:05pm says:

Dont... Just dont. This is retarded, you used the stock explosion its completely pointless, and its not funny. Dont do these until you've mastered posing

0 votes   media: Epic Randomness
SourHyperion1 Oct 20 2011, 12:10am says:

Oh God. Now they're here.

+1 vote   media: GET SUM BARNIES UP 'N DIS SHIT
SourHyperion1 Oct 11 2011, 12:42am says:

So you uh dragged a combine supersoldier onto a TF2 map with some poor texturing...nice.

+1 vote   media: Well Shenanigans
SourHyperion1 Oct 11 2011, 12:39am says:

Bad blur. Just saying.

+1 vote   media: "Got your heart, bro!"
SourHyperion1 Oct 7 2011, 9:17am replied:

I disagree. We commonly use the phrase iPod when we refer to MP3 Players. Steve Jobs was also one of the pioneers in our technology. He made the original flagship computers. Watch Pirates of the Silicon Valley, If Steve Jobs hadn't developed the GUI Steve Jobs could not have made his interface for Windows.
At any point, Rest in Piece Steve and know you did your best and made some of the best for us all, you will never be forgotten.

-1 votes   article: RIP Steve Jobs
SourHyperion1 Oct 7 2011, 9:10am says:

Not quite sure why there's a spot light on them all or even why its pure white. The dead person laying against the counter is either clipping into it or can keep himself from falling. And that soldier back there is just stiff and is sort of holding his rifle weird, like its not exactly against his chest.

+1 vote   media: Ok...
SourHyperion1 Oct 3 2011, 9:09am says:

Wow, that terrain is impressive for the Goldsource engine.

+3 votes   download: Desert (for GoMod)
SourHyperion1 Oct 2 2011, 6:42pm says:

Before I go onto how confused I am, Ill tell you about the issues.
1. there is a circle of "clean" around the combine, meaning look around them and see all the decals and whatever else you did in paint, theres a circle that doesnt have any of it.
2. Posing's bad, they look lazy. If your going with spy or even combat, put them in more combat-esc positions.
3. Don't use CS:S weapons, they are bricks with weapon textures.
Finally, for why I am confused, they are just standing there, not even looking at each other while speaking, and you could've used the bit where you see the road to pose an enemy or something. Also, use SDoF.

+1 vote   media: Co-op Stealth Mission: Tali Camp
SourHyperion1 Sep 27 2011, 9:27am replied:

Their feet says diffrently. Also, it lacks Post Processing and it's an empty picture, and dont label your picture. If you have to tell viewers whats what then you've already lost them.

+1 vote   media: Me And Chris
SourHyperion1 Sep 25 2011, 7:49pm says:

Umm...Its okay...That last bit is kinda over the top though.

+1 vote   media: How my perskins work!
SourHyperion1 Sep 25 2011, 12:51pm replied:

Francis would be unable to get very far anyway, he seems to hate planes...and vans...and helicopters... and cars... and trucks... and most likely teleporters...

+1 vote   media: Cease to Exist
SourHyperion1 Sep 25 2011, 12:23pm replied:

Combine Plants... I am marking the Combine Homeworld off my Vacation Destinations list.

+1 vote   media: Cease to Exist
SourHyperion1 Sep 25 2011, 11:11am says:

"Can't see a ruddy thing!"
Also, since when do Combine...err...Cuddle?

+1 vote   media: "It gets annoying."
SourHyperion1 Sep 25 2011, 11:10am says:

What the hell is goin' on here?

+1 vote   media: Cease to Exist
SourHyperion1 Sep 23 2011, 9:15pm replied:

WARNING: Facepunch inbound.
Muzzle is Iffy,it's too far off and it goes from blurry to detailed
The lighting **** thats goin on is ******* insane. Seriously It may look cool but that is major eye **** you got there. Whatever is on that crate is pretty distracting too. Remove that lighting **** you have there, that purple thing, and you'll be Okay.

+1 vote   media: Hold on, lemme take a sip.
SourHyperion1 Aug 26 2011, 9:17am says:

Ain't gonna lie, its kinda ugly.

0 votes   media: Bullsquid - OP4
SourHyperion1 Aug 8 2011, 12:16pm says:

Eh, FC2 isnt good for Brotherhood or 2. 1 and Revelations though could work.

+1 vote   download: Assassins Creed
SourHyperion1 Jul 25 2011, 9:57am says:

Use something other than HL2 Zombies or pose them yourself, they all look very dup'd. Thats not a good thing.

+1 vote   media: Descent to hell
SourHyperion1 Jul 14 2011, 3:04am says:

Besides the lack of facial hair it looks pretty good.

+1 vote   download: Ezio Auditore Playermodel and Npc Reskin
SourHyperion1 Jul 9 2011, 11:58am says:

Well, the posing is okay. The camera angle, though, isn't right.

+1 vote   media: Testing, Testing.
SourHyperion1 Jul 9 2011, 11:54am says:

His face says it all "What is this device? it has... a red line comming out!" His face gives us the wrong reaction, unless you wanted him to look curious, and the red line comming from the pistol just doesn't work. I mean, is he firing or is it a laser sight? if it is a laser sight, doesn't really look too good.

+1 vote   media: Smug Paragon Shepard
SourHyperion1 Jul 6 2011, 11:13pm says:

A. Pics too big B. You messed with the lighting between the finished lamp position and the finished effects. Look at the face, there was a rough lighting line and then there wasn't. At any rate, this wasn't that useful. You didn't really explain how you figure out where you position the lights. Next time think of useful things to say, make it complete.

+1 vote   article: Basic lighting effects in Gmod
SourHyperion1 Jul 6 2011, 12:19pm says:

Soldier looks stiff and his grip on both the shovel and the zombie looks too gentle. The map really doesn't work well with the zombie either.

+1 vote   media: Soldier VS Zombie
SourHyperion1 Jul 6 2011, 12:20am says:

Meh. The walkway's spots are kinda out of place and it looks like BM placed a couple of desk chairs in the car. Looks fairly good with all things considered.

+1 vote   media: BM train with new better texture
SourHyperion1 Jun 28 2011, 8:59pm says:

TF2 and HL2 Models don't mix. And it's all black and white...OK posing, but work on the effects and that good stuff.

+1 vote   media: Yet another pose
SourHyperion1 Jun 28 2011, 5:08pm replied:

In the console version there was no crosshair either. I was difficult though, it took me two or three times to beat it on my first go.

+2 votes   article: Project Dead Space for Unreal Engine 1
SourHyperion1 Jun 27 2011, 6:53pm replied:

:D Thank you

+1 vote   media: Nissan 240SX Ingame test
SourHyperion1 Jun 27 2011, 6:53pm says:

Nice, still think we need the 350Z

+1 vote   media: [RELOAD] Nissan 240SX Ingame test
SourHyperion1 Jun 27 2011, 4:27pm says:

Christ man, I can see you love posing, but slow down a bit. Work on bigger and better poses instead of getting a **** load in an hour. Work on things, as far as I'm considered you aren't even using an editing program. You've mastered ingame, work on programs like Gimp or Photoshop now, make those pictures more exciting!

+3 votes   media: Well shucks, there sure is a lot of them.
SourHyperion1 Jun 27 2011, 12:52am says:

The car's don't fit in the map, please tell me those are placeholders.

+1 vote   media: Welcome to Sierra 26/06/2011
SourHyperion1 Jun 27 2011, 12:50am says:

Looks good, another Nissan car you guys need to include is the Nissan 350Z

+1 vote   media: Nissan 240SX Ingame test
SourHyperion1 Jun 26 2011, 7:55pm says:

The Glock looks like it clips into the hand a bit, otherwise it looks good.

+1 vote   media: Using Ripent (WIP)
SourHyperion1 Jun 24 2011, 1:17am says:

Model looks good, but I'm not a huge fan of the flashlight thingy.

+1 vote   media: Mossberg 12-Gauge Shotgun
SourHyperion1 Jun 9 2011, 1:39am replied:

It's already being done.

+1 vote   media: Map Outpost Concepts
SourHyperion1 Jun 7 2011, 5:47pm says:

I don't care if its from Enemy Territory or anything else. We have concepts that are going to be released soon. Until then buzz off.

+1 vote   media: Picture News 1
SourHyperion1 May 2 2011, 9:41am says:

WARNING: Rotten Corpses will hurt your mind. That made me laugh. Anyway, looks good.

+3 votes   media: I'm alive !
SourHyperion1 Mar 14 2011, 10:16am replied:

apparently you've missed quite a bit

+4 votes   download: Go-Mod 3.2 (Full, ZIP archive)
SourHyperion1 Jan 23 2011, 10:06am says:

Ivan? Ivan the Space Biker? :D

-1 votes   media: Somewhat Finished Render of Ivan
SourHyperion1 Jan 9 2011, 5:34pm replied:

Like LnG suggested just blood gulch, but a newer version. Remake it to look nice and not a copy of Bungie

+1 vote   article: Fan ideas and Change (Maybe)
SourHyperion1 Jan 8 2011, 4:45pm replied:

im not. it was a fan idea. I'm not saying make the whole god damned thing. I'm saying help from 1 or 2 fans might get us going.

+1 vote   article: Fan ideas and Change (Maybe)
SourHyperion1 Dec 29 2010, 9:43am says:


+1 vote   media: Viper Mk7 Cockpit
SourHyperion1 Dec 22 2010, 6:03pm replied:

"This chamber has no windows and no doors. Now take this chilling challenge: To find...a way out! Hahaha!"

+1 vote   media: Urban map [B3] early WIP
SourHyperion1 Dec 1 2010, 11:56pm replied:

This happened a while after i decided to start.

+1 vote   article: Believe it or not...
SourHyperion1 Nov 29 2010, 11:30pm replied:

Okay, maybe you should stop asuming I am blaming the tools for a non exsistent problem. I am perfectly capable of making things in an operational version. I do not have YOUR copy of hammer or YOUR computer. All my problems are My own.

+1 vote   article: Believe it or not...
SourHyperion1 Nov 29 2010, 10:21pm says:

looks good

+3 votes   media: SGC wip
SourHyperion1 Nov 19 2010, 8:03pm replied:

Far from it, but I can't do much with a disfunctional copy of hammer.

+1 vote   article: Believe it or not...
SourHyperion1 Nov 16 2010, 10:13am says:

It looks good, but the handle needs to be more proportionate

+1 vote   media: leons starting out gun
SourHyperion1 Oct 20 2010, 6:56pm replied:

Because I have been intending to show something. Might I ask you why ask the question when the answer is easily identified.

+3 votes   article: What was once lost...
SourHyperion1 Sep 25 2010, 8:59pm replied:

idc how many there are. They're Still bitches. **** YOU TARINGA!

-2 votes   article: Go-Mod 4: Leaked Second time
SourHyperion1 Sep 17 2010, 9:32pm says:

looks a lot more realistic to modern airboats

+2 votes   media: this is a simple model concept for an airboat
SourHyperion1 Sep 12 2010, 1:02am says:

If i were you, I would mess with the model if you want any errr good quality in your mod. If i had it my way i would make a new model, but do what you all feel best

+1 vote   media: Zombie Assault \ Mutated Sarge
SourHyperion1 Sep 3 2010, 9:56am says:

Looks good, great quality but thicken the ramp a bit

+2 votes   media: Dynamic Water
SourHyperion1 Aug 26 2010, 7:21pm replied:

Compared to the way most games are yes, Compared to the way one would really hold a spas 12, no. The world model yes is shepard firing from the hip, but a normal soldier would fire the way he is holding it

+1 vote   media: V1.1 Shotgun
SourHyperion1 Aug 16 2010, 7:59pm says:

A. What is this for. B. Nice

+1 vote   download: A New AK-47
SourHyperion1 Aug 1 2010, 6:22pm says:

Have like a picture of a Mafia member on the left and a Cop on the Right and You'll be good

+1 vote   media: Team selection menu
SourHyperion1 Jul 26 2010, 12:08pm says:

The grip looks erm rather small

+1 vote   media: SIG P250
SourHyperion1 Jul 18 2010, 6:50pm says:

looks like his cheek is swollen

+1 vote   media: sasuke face made by senluc
SourHyperion1 Jul 12 2010, 1:40pm says:

Well its good, but if i were you guys id try to add on to the model a bit more

-1 votes   media: Cencom Security (Outdated)
SourHyperion1 Jul 9 2010, 1:07pm says:

looks good guys

+1 vote   media: Missing Information Jeep
SourHyperion1 Jul 2 2010, 10:18am says:

looks nice guys

+1 vote   media: M16 Render
SourHyperion1 Jul 2 2010, 10:16am says:

Sorry Guys, Keep up the work and try to ignore the impatient ones

+1 vote   article: Release Date and Other Information
SourHyperion1 Jun 23 2010, 1:34pm says:

looks kinda like a game i have for the Xbox...

+1 vote   game: Age of Pirates: Caribbean Tales
SourHyperion1 Jun 21 2010, 10:24pm replied:


+1 vote   article: Doom Hunt is going solo!
SourHyperion1 Apr 10 2010, 11:07pm says:

the Beta looks honestly way better than default HL2 Im looksing forward to this

+4 votes   media: Industrial zone
SourHyperion1 Apr 2 2010, 1:42pm replied:

Thank You maybe when you are done with the School Year you can help us. I Will do everything and anything in My power to get some new Halo stuff for the PC

+1 vote   article: What Are You Guys Doing In there?
SourHyperion1 Apr 2 2010, 1:36pm replied:

We might eventually Release the mod publicly but we need some more team members and Support

+1 vote   group: The Regenerative Development Taskforce
SourHyperion1 Mar 1 2010, 8:34pm replied:

have to agree with you it would be nice to get it

+2 votes   engine: Aurora Engine
SourHyperion1 Feb 17 2010, 9:57pm replied:

this looks waay better than the earlier pictures of this model, no offense to the older version no the older older but the older version of this version, get my drift?

+1 vote   media: Another look at the new Spartan
SourHyperion1 Feb 17 2010, 9:55pm replied:

no offense honestly the old one seems more halo 1, your seems new and different, and skinny I like the new textures the look quite impressive The Model looks good otherwise

+3 votes   media: Low poly Spartans have never looked so good.
SourHyperion1 Jan 23 2010, 10:06am says:

ya but we are getting a few complaints i have to agree it is perfect but we wish to plrase the whole community

+1 vote   article: I removed Track 2 for Re-vise
SourHyperion1 Jan 22 2010, 12:41am replied:

oh i know

+1 vote   media: Cpt.Sabre, First Class Expert Sniper
SourHyperion1 Jan 21 2010, 11:35pm replied:

what will your next mod be

+1 vote   group: Mesasoft Studios
SourHyperion1 Jan 21 2010, 9:39pm replied:

i must say you finally realize not everything is done in paint the images he does this one is hand drawn the header is from photoshop and so is the other pic

+1 vote   media: Cpt.Sabre, First Class Expert Sniper
SourHyperion1 Jan 17 2010, 4:54pm says:

i do too

+1 vote   article: New Mombossa
SourHyperion1 Jan 4 2010, 7:23pm says:

why thank you

+1 vote   article: Mission 1 Welcome To Firefight!
SourHyperion1 Dec 23 2009, 9:20pm says:

Nope sadly I REALLY need help!!!

+1 vote   article: MOTY
SourHyperion1 Dec 20 2009, 7:32pm replied:

as i said to another user they will be replaced and i will put in lighting once the map is finished!

+1 vote   mod: Halo 3 ODST: The Fall
SourHyperion1 Dec 14 2009, 12:41am says:

?? mind telling me why?

+1 vote   member: SourHyperion1
SourHyperion1 Dec 7 2009, 6:42pm says:

i agree

+1 vote   article: Milestone Update #4
SourHyperion1 Nov 1 2009, 10:41pm says:

come on this is pointless i want GITS!!!!!

+1 vote   mod: GITSSAC:Source
SourHyperion1 Feb 7 2008, 10:24am says:

too bad so sad :(

0 votes   mod: Flat-Life
SourHyperion1 Dec 30 2007, 10:27pm says:


+1 vote   mod: Forcemasters
SourHyperion1 Dec 30 2007, 9:43pm says:


+1 vote   mod: MGS4-source
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