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Comment History  (0 - 30 of 259)
SonofX51 Oct 16 2015 says:

Do the AI have predictive aiming? As in, will they shoot before i even poke my head out =p

+1 vote   news: F.E.A.R. : MMod Version 2 - Release
SonofX51 Oct 11 2015 replied:

woop nevermind found it in the credits readme!

+1 vote   media: Call of Chernobyl - In-game Debugging/Modding UI
SonofX51 Oct 11 2015 says:

How do you access these menus? Activated -dbg but couldn't seem to find that in the main menu. shortcut key?

+1 vote   media: Call of Chernobyl - In-game Debugging/Modding UI
SonofX51 Oct 9 2015 says:

having a problem, did a mission for Sidorvich, eliminate bandits at the truck station, went back to turn it in and he says great thanks for killing that ******* here is your reward

No reward is given and i am still given the option to turn in, marked on the map for return, stuck in task list. Any fix for this? I cannot do any Sid missions because of this bug.

+1 vote   mod: S.T.A.L.K.E.R.: Call of Chernobyl
SonofX51 Oct 5 2015 says:

..I just noticed this came out. This play good by itself or recommend some other things with it too?

+1 vote   download: Call of Chernobyl v1.2 RELEASE torrent
SonofX51 Sep 12 2015 says:

I cant get it to work. How do i install it, installpaths etc?

+1 vote   download: Pirate Doom v 1.8
SonofX51 Jul 14 2015 replied:

Yeah but theres always the fear that there will be a huge buildup to a full polished product, full finished to how you intended, then it gets dropped for one reason or another despite a promise it'll be finished (and no im not referring to you XD) Like I was waiting for years for lurk and it was dropped like a fly despite developers promises to get it done.

At the end of the day its just a mod, but at the same time, all that following was for nothin :< So really its just a fear people have around here that i think we can both understand. I myself have learned to never trust any promise since anything can happen. Just play what you can get, that's all.

People invest hope and they just hate to be let down, :>

+2 votes   media: Teaser
SonofX51 May 28 2015 replied:

Thanks so much. My main miff with stalker mods is there was never a true "free" roam, you were always tied to the base story and characters (and world progression usually). Even if it needs a barebones release, a true open stalker game will surely get enough attention for people to fill in the rest. (weapons, graphics n stuff).

In fact, is this compatible with any arsenal mods when it comes out?

+3 votes   mod: S.T.A.L.K.E.R.: Call of Chernobyl
SonofX51 May 10 2015 says:

How do I install

+1 vote   download: Final Revelations v.1.1 (Outdated)
SonofX51 Apr 20 2015 says:

Ah one of the spookiest levels ever, nice to see you started it. Out of all the levels, I could see this one being the most challenging to make. It's huge.

+1 vote   media: Catacombs WiP 001
SonofX51 Mar 20 2015 says:

I like it. especially love the rolling clouds!

+1 vote   media: Intro Wip
SonofX51 Feb 7 2015 says:

I hope things are going ok, I'm really interested in this.

+2 votes   mod: Doom 3: Phobos
SonofX51 Jan 3 2015 says:

"I warn you, it still won't be the best mod in the world (even though it's been in development well over a year and a half). This is due to my laziness, OCD, constant mistakes, learning, remaking, and overall stupidity, but it will be the best mod I ever make." That's how you get better at things =) Im glad you didn't give up! Can't wait to give this a go again ^^.

+3 votes   news: Pre-release Update
SonofX51 Dec 23 2014 replied:

Ah okay~ Half way mark, good! :3

+2 votes   media: Fire exit
SonofX51 Dec 20 2014 says:

Wow nice lighting use here.

Nice to see this is still happening, not gonna ask for a date or anything, but how much have you finished?

+2 votes   media: Fire exit
SonofX51 Dec 11 2014 says:

It's a cool design. Reminds me of a cross between a Vector smg, G2A2 from FEAR and SBP500 from timesplitters Future Perfect.

+1 vote   news: Eden Star Weapons : AS Rifle Blueprint
SonofX51 Dec 2 2014 says:

STALKERS! Join the graveyard shift! Defend the honor of these smelly corpses from mutants, bandits, and anomalies!

+8 votes   media: Job offer in the Zone - Undertaker
SonofX51 Nov 23 2014 says:

Thank you for this, it's good to see attempts to try and go beyond rehashing the main stories over and go completely open ended on how to play. I'll probably go duty first then free stalker, monolith sounds like it might actually be harder to play than the other factions, with every other faction trying to kill you (but perhaps, easiest to get good gear)

+6 votes   media: My friend from the Monolith group
SonofX51 Nov 11 2014 says:

A few questions!

-Yup, every area there in the map XD But curious, how will Pripyat be handled? Will the SoC Pripyat be "Pripyat West" and CoP Pripyat be "Pripyat East"? Or is it merged as one map?
-Cut content put back in as a main feature? (slow zombies, cats, vehicles, etc)
-without additional mods, going to be vanilla CoP difficulty or modified a bit? Just wondering, im actually fond of the Rebirth style A.I.

+3 votes   media: Call of Chernobyl tester play
SonofX51 Nov 3 2014 replied:

Yeah got that problem too. :/ And I was so motivated to keep going I found the rope after an hour :D

+1 vote   download: Necrologue (ENG)
SonofX51 Oct 25 2014 says:

Hey I was wondering if i can switch languages? I know the English voices aren't "good" but I find them much more endearing XD I thought there was a way to switch localization somewhere in the files.

0 votes   download: Arsenal Overhaul 2.3 - Pripyat Reborn Addon
SonofX51 Oct 22 2014 replied:

Oh okay~ That makes sense, thanks!

+2 votes   mod: S.T.A.L.K.E.R.: Call of Chernobyl
SonofX51 Oct 21 2014 replied:

With all 3 games areas put together I was just curious if old factions who haunted areas from the earlier games would be the same, and if the system from Clear Sky would be back at all (or the factions from there).

+2 votes   mod: S.T.A.L.K.E.R.: Call of Chernobyl
SonofX51 Oct 16 2014 replied:

I'm using 2.1, yes. I forgot to mention I am playing the vanilla SoC storyline, not playing Autumn Trails (yet). I can try again today and see what happens.

+1 vote   mod: Autumn Aurora 2
SonofX51 Oct 16 2014 says:

Well I did some more of it today, and apparently I can only have two or three quests active at a given time, else the game crashes (any save made with 4 quests or sometimes 3 quests will crash, or when going to next area).

A pickle because there are always 2 story quests active at once, so there's really not much room for anything else. Is there any planned fix so this isn't so restrictive? Other than this glaring bug, everything else about the mod is pretty awesome. If there was level warp I'd probably just warp through to the story areas real quick so I could get those tasks out of my PDA.

+1 vote   mod: Autumn Aurora 2
SonofX51 Oct 13 2014 says:

Have you guys worked out how factions will work?

+4 votes   mod: S.T.A.L.K.E.R.: Call of Chernobyl
SonofX51 Oct 13 2014 says:

Yantar is still VERY unstable, I lost almost all my saves as 3 of them corrupted in that area, luckily i had a backup. It seems doing tasks in succession for the professor destroys the save files. I thought it was only if you had many tasks all at once that it killed the saves?

+1 vote   mod: Autumn Aurora 2
SonofX51 Oct 9 2014 replied:

Alright, good enough for me XD I started it, seems pretty fine so far :) And thank you for balancing the wildlife to not be bullet sponges like so many mods tend to do.

+2 votes   mod: Autumn Aurora 2
SonofX51 Oct 9 2014 says:

How hard is this mod? I've played a couple difficult one's before but I'm not sure if this is here to cater to super hardcore players specifically.

+1 vote   mod: Autumn Aurora 2
SonofX51 Sep 1 2014 says:

Nice to see you're still around! Say, the Classic Blaze still happening too?

+1 vote   media: New Running Animation
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