This member has provided no bio about themself...

Comment History  (0 - 30 of 90)
SonofX51
SonofX51 May 16 2013, 3:05pm replied:

Bandits in Yanov had this problem too. I don't want to kill a bandit in Misery 2.0 and become relatively rich from selling 30 guns XD

+1 vote     media: The Hunters
SonofX51
SonofX51 May 15 2013, 11:37pm says:

The game closes when navigating the menus and makes the screen black until i alt tab or ctrl+alt+del, with xray still running as a process (but no application open). I just started this so i hope this doesn't happen in the game.

+1 vote     download: S.T.A.L.K.E.R. Clear Sky Mod Pack 2012 v1.04
SonofX51
SonofX51 May 15 2013, 4:38pm replied:

When they sleep :P

+3 votes     media: Spring in Pripyat
SonofX51
SonofX51 May 15 2013, 3:02pm replied:

Play it safe, put your stash in the middle of a bloodsucker lair.

+4 votes     media: Spring in Pripyat
SonofX51
SonofX51 May 12 2013, 12:11am says:

That's one awesome looking monster :) Reminds me of Destroyah's crab form a bit.

+3 votes     game: Harturion Tower Defense
SonofX51
SonofX51 May 4 2013, 9:48pm says:

I'm late on reading this, but I have a few things to say:
-Thank you for making a difference with the rubles. In the vanilla games it's assumed it's just money wired to a bank account (I guess Stalkers love debit cards :P) Will make trading more interesting.

Also, what are the max carry weight limits? Specifically how high is it for the assaulter? I always hoard ammo, so I guess I'd have to go with him or Sniper (since ammo usage will be lower anyway for a sniper).

+1 vote     media: USS profiles
SonofX51
SonofX51 May 4 2013, 5:46pm says:

You know I've been thinking, I love the minimap and sound detector/enemy awareness thing in the vanilla hud, this isn't a realistic thing, so it is obviously removed. However, it would be cool if you could bring out your PDA like a detector, and display that helpful information in a more realistic way, with a trade off you're vulnerable, maybe even display mission objectives and messages.

Also, I've been thinking, a mod like this would increase the value of a sidearm, and since COP allows two non sidearms to be equipped, how about a sidearm/pistol gets its own slot so it can still be quickly equipped if things go bad, without having to switch out slots in the inventory screen? Less time in the inventory screen, more in game.

Just some thoughts :) Maybe you guys are already working on something like that.

+3 votes     mod: : MISERY
SonofX51
SonofX51 May 3 2013, 3:59pm replied:

Actually yes I do, those things scared the bejeesus out of me, especially when those damn harpy things were always around them.

+1 vote     article: Project Night
SonofX51
SonofX51 May 3 2013, 1:58pm replied:

Nightmare Creatures always conveyed a sense of abandonment to me with its areas (with the exception of all the monsters). And if you remember the Pepys monster, that thing was just scary.

+1 vote     article: Project Night
SonofX51
SonofX51 May 2 2013, 4:51pm says:

Nightmare Creatures? So I can slice up monsters with a bladed staff? :P

jk. It looks really promising.

+1 vote     article: Project Night
SonofX51
SonofX51 May 1 2013, 8:23pm replied:

Interesting! Thanks for the info you two.

+3 votes     media: 9A-91
SonofX51
SonofX51 May 1 2013, 6:54pm says:

You know ive never seen this gun before, is this like a cut down 551 commando?

+1 vote     media: 9A-91
SonofX51
SonofX51 Apr 30 2013, 4:34pm says:

Hope this releases soon! Can't wait.

+2 votes     media: Lost Alpha Calendars for May 2013
SonofX51
SonofX51 Apr 29 2013, 3:42pm replied:

Cool, thanks!

+1 vote     mod: : MISERY
SonofX51
SonofX51 Apr 29 2013, 2:50am replied:

Is there a rough ETA? I don't mind waiting, but would like to know when to get ready, as I'm getting a new PC quite soon and need to know when to redownload and configure CoP again.

+1 vote     mod: : MISERY
SonofX51
SonofX51 Apr 22 2013, 1:07am says:

Almost looks like i can hold it...*reaches at monitor* I can almost feel the bumps of the grip!

+3 votes     media: 1911 texturing
SonofX51
SonofX51 Apr 21 2013, 12:47am buried:

(buried)

That forklift better be drivable. Else, this will be the worst mod EVAAAR >:0

-6 votes     media: Physics Room 2
SonofX51
SonofX51 Apr 21 2013, 12:42am replied:

Ah, so you have listened to that album! And yeah I know the quote's source material, Celtic Frost just brought it up in such a nice way.

We have too many shared interests, I'm gonna add you to steam XD

+2 votes     media: Forsaken
SonofX51
SonofX51 Apr 20 2013, 10:36pm says:

Only one thing I'm cautious about, do AI still have pinpoint accuracy? I could see that being an issue with increased damage...

+1 vote     download: Dylan's Far Cry 2 Realism Mod 1.4
SonofX51
SonofX51 Apr 20 2013, 4:58pm says:

Reminds me of that Celtic Frost song...

+2 votes     media: Forsaken
SonofX51
SonofX51 Apr 20 2013, 2:16pm says:

gosh, how much more processing power is 1.2 going to need when its finished?

+2 votes     media: Particles
SonofX51
SonofX51 Apr 17 2013, 8:35pm says:

Now for the most important question of all...

How big is the download size? (no its not a problem for me, just curious to know how big it is compared to the mod installer).

+2 votes     article: Cry of Fear Release Date
SonofX51
SonofX51 Apr 16 2013, 9:25pm says:

Air Force Delta Storm wouldnt happen to be an inspiration for this project, would it?

+1 vote     media: Alpha Gameplay (18/06/2012)
SonofX51
SonofX51 Apr 16 2013, 4:54pm says:

This really excites me, and the recap does give a good idea of what settings to be ready for. deserts of egypt? surely not Shadow out of Time inspired :P

And ah, Dark Corners of the Earth, if they gave that game a little bit more polish to get rid of the bugs and round out some of the crazy difficult areas it would be perfect.

+2 votes     article: Triptych Media Campaign
SonofX51
SonofX51 Apr 13 2013, 10:18pm replied:

Thank you! Also, in this mod, can artifacts be equipped only with certain suits? It's not letting me equip any.

+1 vote     mod: L.U.R.K.
SonofX51
SonofX51 Apr 13 2013, 2:04am says:

That bit of news really excites me, I like story told through the environment of a game, one of the reasons Dark Souls was so endearing.

+2 votes     media: Ipswich Asylum
SonofX51
SonofX51 Apr 12 2013, 10:55pm says:

Is there a way to lower the headbobbing while walking? I'm okay with it when sprinting, but it just feels too topsy turvy when walking/running regularly.

+1 vote     mod: L.U.R.K.
SonofX51
SonofX51 Apr 12 2013, 9:51pm says:

I might try this, though Im a bit confused as exactly what the focus of this mod is, is it basically a more refined STALKERSOUP?

+2 votes     mod: L.E.G.E.N.D.A.R.Y.
SonofX51
SonofX51 Apr 12 2013, 9:24pm says:

Should I go ahead and play the current release or wait for 2.0?

+2 votes     mod: : MISERY
SonofX51
SonofX51 Apr 8 2013, 3:52am says:

Whats a rough ETA for the standalone?

+1 vote     mod: The Dark Mod
Level
Avatar
Avatar
Offline Since
May 19, 2013
Country
United States United States
Gender
Anonymous
Age
21
Member Watch
Track this member
Comment Statistics
Posts per day
0.3
Games
2
Mods
41
Articles
11
Media
30
Downloads
6