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Comment History  (0 - 30 of 99)
soad667 Mar 1 2014, 5:51am says:

Sweet news. I already loved Recon Arcade as a prototype or whatever you could call it. Keep it up!

+1 vote     article: Project Rolling Sun
soad667 Dec 21 2013, 5:32pm replied:

It's ok, take your time. Just knowing it will be in the full version feels good. Also, the fix works great! Keep it up. ;)

+1 vote     download: Free Xmas gamemode standalone
soad667 Dec 20 2013, 6:19pm says:

Not working for me too. Just sent the logs. Main game works ok btw.

Btw no2, will you put this in the main game somehow? As a secret special mode or something? I thought 1.18 might include it, but haven't seen anywhere some unlockable mode, or snow or anything.

+2 votes     download: Free Xmas gamemode standalone
soad667 Nov 5 2013, 8:19am says:

This totally made my day, keep it up! ;)

+3 votes     article: Hacknet Dev Updates
soad667 Aug 15 2013, 5:59am says:

Oh didn't expect this. Sweet news. Can't wait to see how the new version plays.

+1 vote     media: KarBOOM Unity
soad667 Mar 11 2013, 4:49pm says:

Awesome news. Good luck with everything, guys!

+4 votes     article: The bandicoot is not dead and will return soon!
soad667 Feb 26 2013, 7:58am says:

This mod deserves all the publicity it gets.

+8 votes     article: GTANet Award Winner 2012: Best Mission
soad667 Jan 28 2013, 4:46pm says:

One media update to rule them all. Amazing!

+1 vote     media: Factum Solus: Ep 2 Gameplay
soad667 Jan 27 2013, 8:30am says:

Caden, i understand one or two comments saying you don't like the mod. But seeing all your comments around here, even replying to 2-3years old posts, just to be mean. That's pointless.

Don't like the mod? Try to be constructive or stay away. Learn to respect other people's work. Especially when they're doing it for free, so some other people can have more fun with their favorite games.

+4 votes     media: Almost done!
soad667 Jan 25 2013, 7:35am says:

Sounds sweet, can't wait to try the new version. ;)

+3 votes     article: 1.1 On the way
soad667 Jan 20 2013, 7:27pm says:

Wow, completely forgot about that! I enjoyed so much Ep1. Glad to see Ep2 coming. Thanks for still being around dude. ;)

+2 votes     mod: Factum Solus
soad667 Jan 11 2013, 7:07am says:

Looks sweet. Thumbs up, dude. ;)

+1 vote     download: Hoverboat kart for Zero Gear
soad667 Dec 9 2012, 8:54am says:

Just saw the new screens. Awesome, glad you still working on this. Keep it up! ;)

+3 votes     game: Hacknet
soad667 Dec 3 2012, 4:47pm says:

Νο need to say that you're one of the first things i voted for moty 2012 awards. Thanks for your dedication, dude.

+3 votes     mod: Left 4 Theft: San Andreas
soad667 Nov 5 2012, 8:47pm says:

Played the new version and i must say that i'm really impressed. The ball's movement is so much better, feels less sluggish, loved it. The ice levels are just B-E-A-U-T-I-F-U-L.

And because i can't leave you without some suggestions, here we go.
- Dashing left/right with the mouse buttons is great. How about making the ball to dash on the z axis too? You know, the one that goes from the screen to the background. And it can be done with the mouse wheel, upwheel dashes in the background, downwheel to the opposite, so all the dashing stays to the mouse. Just to have a bit more control to the ball.
- Thanks for adding more resolutions. But can i ask you to add one more? 1024x768. Me and my monitor will appreciate this.

+2 votes     game: Recon Arcade
soad667 Nov 5 2012, 7:35am says:

Lol awesome. ;)

+1 vote     media: Breakdancing Robots
soad667 Oct 17 2012, 8:36am says:

Wow, everything is simply awesome. The music, the looks. Keep it up! ;)

+2 votes     article: Festival of Magic - pre-alpha gameplay footage!
soad667 Oct 13 2012, 10:15am says:

Looks beautiful, can't wait to see it in action.

+1 vote     media: Ice environement recon arcade
soad667 Oct 9 2012, 8:11am says:

Lol, didn't notice i was 201st when i posted. Thought there were many more. So i guess there is still chance to get an invite, in case some people posted twice or something.

+1 vote     article: Primal Carnage Beta Launch & Pre-orders!
soad667 Oct 9 2012, 7:08am says:

Awesome news, not that i didn't know about it. :P

+1 vote     article: Primal Carnage Beta Launch & Pre-orders!
soad667 Sep 30 2012, 10:51am says:

Was about to suggest crydev as an alternative place to download, but i saw you added it to the news. Anyway, played it and i have to say it's really awesome. The backgrounds are so beautiful, the physics-based gameplay is love at first sight for me, congrats.

A couple of things...
- I hope you have plans to tweak ball's movement a bit. Feels kinda "heavy" right now and you don't feel like it's under your control 100%. Also, when touching surfaces like walls or objects, jump isn't that responsive. You need to go back a bit to make it work as it should.

- A way to insta-spawn at the start of the level or at a checkpoint when you die would be awesome. The typical loading screen gets on your nerves after a few deaths. :P

+2 votes     game: Recon Arcade
soad667 Sep 28 2012, 6:44am says:

Sweet! Game looks beautiful and totally for my taste. Can't wait to try it.

+1 vote     article: Recon Arcade (Demo ) This Saturday !!!
soad667 Aug 31 2012, 7:29am replied:

Hehe great. Already voted for it.

+3 votes     game: Gas Guzzlers: Combat Carnage
soad667 Aug 29 2012, 6:47pm says:

I remember you were saying that getting your game on Steam was harder than it looks. Consider submitting it on Greenlight once it starts, i'm sure people will love it. Maybe an updated demo or something too. ;)

+4 votes     game: Gas Guzzlers: Combat Carnage
soad667 Aug 8 2012, 4:27pm says:

Lol the number of the updates scared me at first. Awesome pics though. Can't wait for the demo, that was the first thing i thought when i saw the updates. Btw i think any delay is ok, especially when there is a mapping contest around taking everyone's time. Keep it up. ;)

+1 vote     media: The Second Exodus map cover
soad667 May 27 2012, 7:00pm replied:

Thanks for the answer, dude.

So it's pretty punishing it seems, but i like how you found your way through it.

+3 votes     article: Gas Guzzlers: Combat Carnage Released on Desura
soad667 May 27 2012, 3:53pm says:

I really hope this will find its way on Steam too.

Btw, reading for initial money to buy your first car etc, i had one thought. Since cars can be damaged, is there a chance that you can stuck in progress, if you damage totally your car and have no money to repair it? You have to start a new game, or after every race the damage resets?

+2 votes     article: Gas Guzzlers: Combat Carnage Released on Desura
soad667 May 16 2012, 12:10pm says:

Yeah, after reading your answer, single colored frame might seem too soft for a device emitting a deadly laser. Good idea the different color for the inner faces, will make the frames stand out more.

About leaving only the two frames emitting the laser, not really sure how it will look, but it makes sense. When i first saw the screenshots, i thought of that, but a few moments later i got used to it and really liked what i was looking. A fresh/different design, even if the other two frames have no reason to exist except for the looks.

About the yellow/black texture, yeah it's not that it doesn't fit at all, stands more for a "device" that needs attention. Might be my personal taste, cause i prefer soft colors more in general.

soad667 May 16 2012, 8:06am says:

Indeed, the ones up there look kinda ugly.

From your suggestions, my vote goes for the middle one, with the grey frame. Seems more fit to the general style you have in there.

The first one makes it more obvious that you shouldn't touch the hazard :P, but the black/yellow frame has a more... industrial feeling. I believe a single colored frame fits better with the overall theme.

As for the black one, feels kinda bland with all the details around.

soad667 Apr 28 2012, 11:14am says:

I sense the birth of another great mod, love the looks of it. Good luck, dude. ;)

+2 votes     mod: The Enceladus Initiative
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