Hi there fellow Stalkers, friends and followers, I am the Project Leader of the awesome and anticipated, although severly delayed, STALKER Rebalanced Mod. It is a pleasure to have made your acquaintance :-) Please feel free to add me as a friend in Battle Log for BF4, user name: _St0rm_Shad0vv_

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0 comments by _storm_shadow_ on Aug 29th, 2013

Please follow the STALKER Rebalanced v1.2 progress at:


GSC Game World

Rebalanced HomePage

Kind regards,

Storm Shadow
Project Lead
Reb v1.2

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Post comment Comments  (0 - 10 of 19)
slipkid69 Sep 11 2013, 4:01am says:

Wow I still have (Stalker-Rebalanced v1.05) as I have collected lots of great Stalker mods and burned them to disk as I like playing some of the mods that are now quite difficult to obtain nowadays; as a lot of the links to these older mods are no more. Stalker-Rebalanced v1.05, is one of those mods that I really enjoy playing so I am really looking forward to the next installment.

+1 vote     reply to comment
_storm_shadow_ Sep 11 2013, 4:18am replied:

Good to hear my friend. You won't be disappointed. v1.2 concentrates on an awesome gameplay blend that really makes you work for it, which gives a great sense of reward. Of course it has all the graphical tweaks too.

+1 vote     reply to comment
slipkid69 Sep 11 2013, 5:07am replied:

Excellent I am looking forward to it. Will you still have things in it like the weapons cleaning kits and food like noodles etc...

+1 vote     reply to comment
_storm_shadow_ Sep 11 2013, 5:16am replied:

fo sho! lol. yes, all those items and some new ones too will be in. im currently working on syringes, but don't know if they will make the final build (bit buggy, which is a pity)

+1 vote     reply to comment
slipkid69 Sep 11 2013, 5:30am replied:

syringes, lol, just as long as you don't turn the marked one into a raving smack head.

+1 vote     reply to comment
_storm_shadow_ Sep 11 2013, 5:34am replied:

no no, its just to replace the model for the anti-rad and adrenaline, which are already there, just don't have a good model.

+1 vote     reply to comment
slipkid69 Sep 11 2013, 5:39am replied:

Oh I see cheers.

Just a quick question; do you think it is possible to be able to say give a grenade the attributes of an anomaly, so when thrown and it explodes near an enemy, it could behave like say a whirligig and capture the enemy into it?

+1 vote     reply to comment
_storm_shadow_ Sep 11 2013, 5:50am replied:

haha, that would be cool. but not in this mod. sorry.

+1 vote     reply to comment
slipkid69 Sep 11 2013, 5:51am replied:

lol, shame.


+1 vote     reply to comment
_storm_shadow_ Oct 3 2013, 11:38pm replied:

You won't be disappointed with the grenades I do have though. I have Napalm, White Phos and Air-burst. The NPCs can throw them too, and soon they will be able to use their under barrel launchers aswell!

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