Musicians at ModDB
367 members Arts & LiteratureThis group is for all the musicians at ModDB. I place to show off their work and to discuss music. You could also ask for help for a song or give suggestions...
hello I'm Scottishdragoon mod leader of UHK, a BF1942, please leave a coment.
This group is for all the musicians at ModDB. I place to show off their work and to discuss music. You could also ask for help for a song or give suggestions...
Welcome to Zero SFX. Created in January of 2006 by Garrett, Zero SFX started out as an independent Indie and Modification community established organization...
Unsung heroes: Korea is an modification for BF1942 based on historical and military accuracy, the subject being; the Korean war of 1950-3 of course
if you want visit my website for bf 1942 mods, there are you up to date about!
And if you need some help please register, it coast nothing only 2minute time!
hgklan.plusboard.de
air assault patch i see ;-) might want to check out my mod... www.moddb.com/mods/1985
might interest you!
lol, which one, i havent worked on uhk in a while probably pick it up again some night when im extremely bored
check out the new screenshots, i also have my friend working on converting inchon over to bfv hopefully he can keep the custom statics in tact or im gonna have to go in and fix em
ive already sorta started working on a bfv version, i need to work on the weapons tho, cause right now the only realistic weapons the North Koreans have are the DPM, TT33 and Mosin Nagant Sniper
alright ive realized that what we need is just a new engine, not a standalone game
ive been thinking about two games:
-Red Orchestra: very realistic, although more infantry based, would have to learn to code a new engine
-Battlefield Vietnam: an enhanced Bf1942 engine, i already know how to code it inside and out, alot more potential than the 1942 engine, and i could probably get the community for BfV Arsenal to follow it, and i can also convert everything ive done for the 1942 version over to the new game(just takes a couple minutes to remove some coding)
i think i found a good engine, ioquake 3 is an updated id tech 3 engine(otherwise known as the quake 3 engine) the only thing is i had to get a file from quake 3 itself to use it
Ioquake3.org
meant to delete this comment
yes, the only thing that would suck is having to learn a whole new engine
im thinking maybe move on to an open source engine, one that allows to be as creative as we wanna be, theres a guy on bfsp currently making a game on the OGRE 3D engine, the only thing is i probably wont be able to get stably working until thanksgiving
heres one that looks good En.wikipedia.org