Hi all, I am Dio from Canada! I am a mapper, a sound designer and an experienced quality assurance tester. I hope, that you will like what you can see on my moddb.com page. Feel free to leave me a private message and write in the shoutbox. I am currently working on The Rising Mod for Call of Duty World at War. It is a really fun and addictive multiplayer coop zombie mod. I hope to see you on the servers.

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2005 Mod of the Year Awards

2005 Mod of the Year Awards

Official event with 39 members, must apply to join

Welcome to Mod DB's official competition which recognizes the best released and upcoming mods from the year just past. Head here to read about the mods...

DOS gamers

DOS gamers

Fans & Clans group with 241 members, open to all members

If you LOVE classic DOS games and still play them in DOS then why not be here!

Level Design Group

Level Design Group

Hobbies & Interests group with 581 members, open to all members

Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for...

ModDB Metal appreciation society

ModDB Metal appreciation society

Hobbies & Interests group with 266 members, open to all members

The Metal appreciation society is quite simply put a group where all us metalheads can share our love of different bands. This group is for recommendations...

Musicians at ModDB

Musicians at ModDB

Arts & Literature group with 322 members, open to all members

This group is for all the musicians at ModDB. I place to show off their work and to discuss music. You could also ask for help for a song or give suggestions...

ZCT The Rising Team

ZCT The Rising Team

Developer & Publisher with 12 members, invitation only

ZCT The Rising began in April 2009 as a Call of Duty World at War modification. It was created with the intention to bring a whole new multiplayer cooperative...

Post comment Comments  (0 - 10 of 135)
MrTaxikiller Dec 31 2010, 8:42am says:

Its to early to say Happy-New-Year but I'm not on the computer from 10Pm till 3AM so Happy new year.

+1 vote     reply to comment
Gen.Kenobi Dec 31 2010, 5:29am says:

Happy New Year!

+1 vote     reply to comment
Gen.Kenobi Dec 24 2010, 7:03am says:

Merry Chirstmass!

"For to us a child is born, to us a son is given, and the government will be on his shoulders. And he will be called Wonderful Counselor, Mighty God, Everlasting Father, Prince of Peace."

+1 vote     reply to comment
ʇɐuʞɐʇǝp May 1 2010, 2:15pm says:

Wooh, this place smells of awesome and high spirit, XD.

+2 votes     reply to comment
ʇɐuʞɐʇǝp May 1 2010, 2:06pm says:

Oldie, and pro :P.

+2 votes     reply to comment
Dio May 1 2010, 2:11pm replied:

Thats the spirit!

+1 vote     reply to comment
Gen.Kenobi Dec 31 2009, 8:18am says:

Happy new year!!!

+2 votes     reply to comment
MrTaxikiller Dec 30 2009, 8:03pm says:

happy new-year

+2 votes     reply to comment
Gen.Kenobi Dec 24 2009, 9:39am says:

Merry Chirstmas :)

+2 votes     reply to comment
wolff69 Jun 6 2009, 2:18pm says:

Enhanced Combat Leader: Mapping

There will be a new map pack that will follow the Enhanced Combat Leader mod release which will feature 13 new maps from the actual Omaha beach landings using the historic bigot classified map which will be sectioned into scaled 1024+ x 1024+ meter squares (similar to the advanced squad leader game boards) that will cover the Omaha, and Utah landing sites. The single player beach landing campaign maps will be scar coded so that allied players get the correct amount of units that the Americans actually landed on the beach in reinforcement groups every few minutes and will follow the timelines from actual historic accounts, the German units will also receive off-board reinforcements from their divisional reinforcement pool, but that information will be released in a special document that will be included with the map download.

Since Enhanced Combat Leader is currently under development by only me/myself I would appreciate it if any Dedicated Map Designer from the tremendous pool of talent that the modding community has to offer, and who would enjoy working on this project to contact me. I have developed a large collection of source (*.sga,*.sgb) files and additional information that I would share that with anyone who would enjoy the challenge of working on the mapping project.

+2 votes     reply to comment
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