Oh, looks like you've found me. I'm working on a project entitled "Beyond the Lines" along with several others.
An update coming like... tomorrow. Not sure if it's a good one, but whatever.
I'm famous now.
Looks good. I like the underwater effect.
They released the full source so practically anything can be added.
... where's the water?
Ah, a perfect idea for the joke difficulty-
I mean.. what? Nothing like that will ever, EVER be added to the game. *ahem*
Texture still needs some heavy improvement.
Gotta use JackHammer for all of your nz:p custom maps now. Also, make sure you use a program called Wally for making your wads and NOT TEXMEX.
If they know how.
In case anyone missed it, the game got released! c:
Go download it!
He still has to texture it lol.. I think he said he just gone done with the actual geometry.
Yeah, all good here as well.. ModDB's video playback has always been kind of bad. :/
I'll be recording an update soon and putting it on YouTube.
The Pepperbox isn't the official name for the gun, I just never code them in using the correct names.. heh (bad habits ftw)
It's been over for a while
I have a video of the progress that he showed on Skype, but I am not releasing it to the public. In good time they will start releasing updates again, and if I heard correctly, they have just recently started working on it again. From what I saw/heard the game is really pretty close to being done.
I don't know if I was supposed to release this info (kick me out of the dev chat if not lel) but I felt like you guys needed some sort of good news.
Lol dude, CoW and Btl have been getting frequent updates.
Don't get your panties in a bundle because people have lives outside of this stuff.
Alright, well if you want we'll do everything ourselves and the game will take another year or so to get released to a beta than it would normally.
That is, if it gets released at all if we do that. We'd probably end up getting too overwhelmed in all the work and move on to other things.
It's looking really good, Sniper!
One suggestion I have is a few sliders to change the density/frequency/ect. for the snow/rain just to give it some more flexibility. You could save the values in the map file and load the values in the engine so it can be individual for each map! So far the particle system is coming along nicely!
We're paying money for a non-profit game because we've put our lives into this game for the last year and we don't plan to stop. We're paying money for a non-profit game because every day we wake up, go to school, and then get on our PC's the rest of the night to collaborate and work on this game. We do these things every day because this is what we love doing, and we want to see it finished. Regardless of whether we're waiting money or not, we do this because it's what we love doing.
And if one person plays this game and has fun doing it, then what we set out to do is fulfilled. Knowing that someone is playing something that you created, and is enjoying it, is worth way more than $124.89
I feel like once Half Life 3 and Fallout 4 are released no one will know because everyone will think it's a huge troll.. XD
"Vegeta, what does Scatter say about how many polygons Pod's **** is?"
"IT'S OVER 9000!!"
"9000?! There's no way that could be right!"
I think you should make the texture for the leaves on the trees a bit darker.
No, it seems as if he secretly scans all of his weapons in from real life.
Not really in-game.. but nice update!
What map format do you think you'll use for the maps? Quake 3 BSP is quite nice and fairly easy to implement.
Alright, the guy who did the Beyond the Lines gun animations would do them for free, but they would take a few weeks to get done. :/
I think that kicking out some weapons would be OK for this type of game. Whatever works for you man, hopefully this game will see the light of day on some of our PSP's :)
I'd like to expand by saying that it's the art style that we're going for. If you don't think it looks great let us know, and we'll work on making them look more realistic. (-:
Mabuse, we've told you time and time again that we have an animator that would be willing to do a few weapons for you.
Here's something he's done: Youtube.com
He's professional, and usually charges a lot per animation, but since he knows Meatbox well he'd be willing to do each gun for $5. Honestly, Meatbox and I would be happy to pay to animate some of your guns for this price. Just think about it
EDIT: You haven't seen any of his weapon animations yet.. the BTL ones were from another guy.
It was last updated 5 months ago
I tried to login but it won't let me, and there's no way to reset your password.
I think that not many people are doing the vote due that you have to sign up to get to the page.