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santaniake2
santaniake2 @ Punisher: Tech 3 Anti-Armor Point Defence

I personnaly hope that not all races will have everything...
With field engies, and heavy defences for all, this might become an issue.
Well, nothing major, but to me, the races will became more a look'n feel instead of a major difference

Good karma+2 votes
santaniake2
santaniake2 @ Unfortunate News

For your info, there are IDE to USB adapter on the market at a reasonable price. The old hard drive interface commonly used was called IDE, but do check. It might not be worth it for the mod data, but for the personal info, it might be more then worth it.

Good karma+2 votes
santaniake2
santaniake2 @ uplanders family

Yes indeed!

Good karma+1 vote
santaniake2
santaniake2 @ Media

It is a good question,

My guess is that the girl in the song is supposed to be the mod. The mod asking to be released...

Good karma+1 vote
santaniake2
santaniake2 @ Infantry Combat and Another Map

I hope the graphics are not going to be better then Black Dawn...

It was so amazing that I could really believe it!

(And my computer couldn't keep up with you guys!)

keep doing things has well has that!

Good karma+1 vote
santaniake2
santaniake2 @ Kuat Drive Yards 3.0

Thanks, I didn't know that shadows were new to the engine, still haven't had time to play the base game...

But TSP_FriendlyFire, may I remind you that the earth is merely a small sphere compared to the earth? What I want to say is, the sun is not a point light. We see that in physic class at secondary school. We calculating shadows for a object like the sun, you have the estimate the relative size of the object compare to where you are and calculate the shadows from two point of the object that are opposite to the other (works for spheres only). Even in space orbit, the sun is not a tiny point like a distant star, but a small sphere.

And I don't think that any games makes atmosphere rendering and it's light modification in real time, I might be wrong... There are ways to smothen a shadow else then going the full realist way.

On the 0 degree point, it's true. Two day per years at one place: on the equinox at the equator. It's a truth that is nice, since it's what allows us to have seasons...

But still, the work is very well done.

One the white streak, that explains it. Thanks man!

Good karma+3 votes
santaniake2
santaniake2 @ Kuat Drive Yards 3.0

Nice work

But the Shadows on the planet is just way to off

You should see multilines of densities of shadows on the planet if any and the shadows should be soft... Moreever, seeing the shadow at the equator of the planet all arround seems a little odd, but I can't tell like that if it's ok... I'm pretty sure it's not.

And the white line moving while the camera is moving is even wierder...
What does it comes from? Space is relatively empty. Microdebrits et and asteroids exist, but it's does not seem write, these whitespot...

Anyway, the most important is done right, so kept it up

Good karma-3 votes
santaniake2
santaniake2 @ UTSDK November Beta Preview 6 (Flak Cannon)

Is this really unreal engine? It looks so good!

Good karma+1 vote
santaniake2
santaniake2 @ My loyalty is to the Republic. To Democracy!

I would rather go with Thrawn, maybe just because I don't know you. But hell, I don't have a right to speak, it's a dictatorship!

Good karma+5 votes
santaniake2
santaniake2 @ update time

Nice!

Good karma+1 vote
santaniake2
santaniake2 @ update time

Doesn't feel safe... Feels like it's going to topple anytime...

Good karma+3 votes
santaniake2
santaniake2 @ Deus Ex: Revision

That's good to know!

Good karma+2 votes
santaniake2
santaniake2 @ Deus Ex: Revision

I do hope that you take extreme care to kept to multiple path of the original game, it's one of the strongest point of the game, there's almost always a secondary and often a tertiary way to get to the objective. It's fun in the original to know that even if you don't have a GEP gun, there's a way. Well, if you're patient you can pretty much kill no one. You can use pretty much any load-out and play the game through.

So I do worry that you'ren't keeping that multiple approaches that makes the game great. Especially after playing 1.2 liberty island (I didn't have time to play 1.3...)

Good karma+5 votes
santaniake2
santaniake2 @ Deus Ex: Revision

the sad part is that HDTP is well pretty dead, or at least, there is no development on their page for a few times, think a few years. For the little they changed, the changes are noticeable...

Good karma+2 votes
santaniake2
santaniake2 @ Paris Underground

the step of the stairs should be slightly more illuminated... I would do that by adding weak light at the sides of the stairs, a the step level...
That is only so you're good work is more visible, especially with low contrast screen like the one my laptop has...

Very promising remake of Deus ex maps, keep the good job! Waiting for the full release!

Good karma+2 votes
santaniake2
santaniake2 @ Renegade X - Phase 2 Voting!

so did I, get doing you're great work!

Good karma+2 votes
santaniake2
santaniake2 @ UI | Heads Up Display and Inventory system

Ah deus ex (HR) like inventory, neet, really what every RPG && FPS game should have (well every game where such a system could apply)

Good karma+1 vote
santaniake2
santaniake2 @ Environments | Real Time Sky

missing some dust flying around or something, the air seam to quiet...

Good karma+3 votes
santaniake2
santaniake2 @ Chamber 13 Elite Preview

Think outside the box, THINK with PORTALS!

Good karma+1 vote
santaniake2
santaniake2 @ DEV.Blog. Uplink remake

Keep your good work!

Take all the time you need, well, maybe try to be done sooner rather later, but soon must not be to soon... I will be patient...

Good karma+1 vote
santaniake2
santaniake2 @ New Ascendancy Model Ingame

Pretty different than the other posted some time back... Little question: How did it use to look in game before, or was it even there?

Sorry, I don't really have that much time to game anymore, mainly good game that keeps you sitted for hours...

Good karma+1 vote
santaniake2
santaniake2 @ Yes we are still at it

Wow, still alive...

Thanks!

Good karma+1 vote
santaniake2
santaniake2 @ DXN WIP November 2011 - Hong Kong

looking nice!

Good karma+3 votes
santaniake2
santaniake2 @ Duty Calls

very well done!

Good karma+2 votes
santaniake2
santaniake2 @ New Empire of the Hand Vehicle

Remember seeing a way less detailed tank... way back...

A remade of the tank?

Good karma-2 votes
santaniake2
santaniake2 @ Tower

I want that cup!

Really nice!

Good karma+4 votes
santaniake2
santaniake2 @ Deus Ex Enhanced

Got it working...

needed to place the path is this order for it to work...

Paths=..\DXE\System\*.u
Paths=..\Shifter\System\*.u
Paths=..\HDTP\System\*.u
Paths=..\System\*.u
Paths=..\Maps\*.dx
Paths=..\DXE\*.utx
Paths=..\NVTextures\*.utx
Paths=..\HDTP\Textures\*.utx
Paths=..\Textures\*.utx
Paths=..\Sounds\*.uax
Paths=..\Music\*.umx

I really, really, really don't like the new menu and HUD... to big, no huge...

Portraits display 4 times...

Can you make those options?

Good karma+2 votes
santaniake2
santaniake2 @ Project HDTP

Please

There, happy?

Good karma+1 vote
santaniake2
santaniake2 @ Shifter

So true...

there's a few things I would like to desactivate, as I personnaly don't like them.

So please do is idea

Good karma+1 vote
santaniake2
santaniake2 @ Project HDTP

Unfortunatly, this mod is dead... Latest news/release was years ago...

For it to be completted, somebody will have to retake the helm...

Good karma+2 votes
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