Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.
Is this really unreal engine? It looks so good!
Yes this is Unreal Engine 1, but with modifications of this SDK ^^
Out of curiosity, how are you modifying it? I gather that Smirftsch has access to the actual Unreal Engine 1 code used for the original game, but how are you able to make any 'deep-level' modifications without that kind of access?
I just code around the original stuff. I replace things with my own interpretation and code. As a basis I use the Public C++ Headers (Build 432). It's pretty difficult getting things to know this way. Nevertheless especially my Particle Engine should be as powerful as the stock Unreal Engine 2/3 counterparts.
Great work man!