Airborn is an Action Adventure based in a fantastic world on flying islands eons after the world has collapsed from overexploitation. You will start exploring this world through the eyes of PiƱo a boy who wants to become a messenger one day. UDK Demo hitting the Web in Spring 2010.

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Yes we are still at it
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-Artanis-
-Artanis- Nov 29 2011, 11:44am says:

That is just beautiful! still waiting patiently...

+10 votes     reply to comment
PytoX
PytoX Nov 29 2011, 1:34pm says:

omg Wow :o

+1 vote     reply to comment
Maxen1416
Maxen1416 Nov 29 2011, 2:25pm says:

just, amazing!

+1 vote     reply to comment
Wolf0x
Wolf0x Nov 29 2011, 2:42pm says:

Very cool concept art

+1 vote     reply to comment
Gnostic
Gnostic Nov 29 2011, 3:25pm says:

Beautiful concept art guys!

+1 vote     reply to comment
Bender411
Bender411 Nov 29 2011, 4:02pm says:

Just at days was thinking is Airborn still alive. Glad to see it! ;)

+2 votes     reply to comment
like.dinosaurrrs
like.dinosaurrrs Nov 30 2011, 1:15am says:

daym pretty

+1 vote     reply to comment
santaniake2
santaniake2 Nov 30 2011, 9:48am says:

Wow, still alive...

Thanks!

+1 vote     reply to comment
booman
booman Nov 30 2011, 11:22am says:

Very nice, keep up the hard work... We are waiting patiently for another release!

+1 vote     reply to comment
theM3nace
theM3nace Nov 30 2011, 12:00pm says:

Holy ******* crap!

+1 vote     reply to comment
MA-Simon
MA-Simon Nov 30 2011, 1:45pm says:

YES!

+1 vote     reply to comment
FishMan:E
FishMan:E Nov 30 2011, 3:01pm says:

Finally!!!

+1 vote     reply to comment
TucoBenedicto
TucoBenedicto Dec 1 2011, 7:56am says:

"We moved away from the 3rd person action adventure approach for now because its just way to hard to handle for a somewhat small team in their freetime."

Ehr, what's that supposed to mean?
The game is no longer a 3d person action game? Then what is it??

+1 vote     reply to comment
polyphobia
polyphobia Dec 14 2011, 6:26am replied:

We are just building up a studio and keeping to produce some budget from outsourcing, so we can't handle a full huge scope 3rd person actiongame. We just can't - we tried it with a simpler optical approach than with what we've done in Unreal but still its too ambitious for us to handle right now - the idea isn't lost we have a lot of plot developed so maybe one day we will decide to do this. For now we decided to do something different, yet in the same universe - what it is, well we will tell you once we've got more material :)

+1 vote     reply to comment
CoIIe
CoIIe Dec 6 2011, 9:55am says:

So damn fine art. Great. And great to finally see some signs of life. I hope it won't last so many months again untill you guys post something.

+1 vote     reply to comment
polyphobia
polyphobia Dec 14 2011, 6:27am replied:

i'd love to sa"yes by day X you'll get more" but i can't the times are busy right now, working on 4 titles right now, so there is not much time for our own production :(

+1 vote     reply to comment
De.Facto
De.Facto Dec 8 2011, 8:56pm says:

Nice angle, good shot. (;

+1 vote     reply to comment
MrNokill
MrNokill Dec 19 2011, 5:53am says:

great work, and glad to hear your still working on it :)

+1 vote     reply to comment
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Description

a cooperative concept made by Johannes Figlhuber and Max Degen, yes we are still at it, believe it or not :D

We moved away from the 3rd person action adventure approach for now because its just way to hard to handle for a somewhat small team in their freetime. The game is completrely independent from unreal or modding right now so i'm not sure if the next bigger update showing what we've been up to lately in here or on indieDB. We will see :)

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Nov 29th, 2011
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